Ooraloo Posted July 18, 2010 Report Share Posted July 18, 2010 I think Zombie monsters are really cool after I watched an episode of the anime where some guy used a Zombie deck against Leo. Monsters (20)3x Burning Skull Head3x Zombie Master3x Pyramid Turtle2x Goblin Zombie2x Skull Flame2x Supersonic Skull Flame2x Skull Conductor1x Shotedoji1x Sangan Spells (14) 3x Book of Life3x Everliving Underworld Cannon2x Call of the Mummy2x Dark Room of Nightmare2x Shrink1x Burial frim a Different Dimension1x Mystical Space Typhoon Traps (6)3x Dark Bribe1x Magic Cylinder1x Call of the Haunted1x Return from the Different Dimension Link to comment Share on other sites More sharing options...
Zauls Posted July 18, 2010 Report Share Posted July 18, 2010 Burial from a Different Dimension is limited. Call of the Haunted is Limited. Magic Cylinder is Limited. Limited cards are cards that you can only run 1 copy of per deck. Change your deck to make it legal please. Link to comment Share on other sites More sharing options...
El-Rrey Posted July 18, 2010 Report Share Posted July 18, 2010 Burial from a Different Dimension is limited. Call of the Haunted is Limited. Magic Cylinder is Limited. Limited cards are cards that you can only run 1 copy of per deck. Change your deck to make it legal please. Link to comment Share on other sites More sharing options...
Ooraloo Posted July 18, 2010 Author Report Share Posted July 18, 2010 I got rid of the Limited cards and replaced them with Shrink, Mystical Space Typhoon, and Return from the Different Dimension. Link to comment Share on other sites More sharing options...
Zauls Posted July 18, 2010 Report Share Posted July 18, 2010 OK, now that is fixed, it is time to fix your deck, which you are really doing completely wrong. Those burning Skull Flame cards are bad, and no good Zombie deck runs them. If you want to run Zombies, just run a Zombie Hybrid eg. Zombies + Lightsworns (ZombieSworn), Zombie + Flamvells (DeadVells), Zombie + Infernity (just called Zombie Infernity). Zombies on their own are too inconsistent since they got beaten by the banlist. Link to comment Share on other sites More sharing options...
TechnoDoomedOne Posted July 18, 2010 Report Share Posted July 18, 2010 IMO, people don't need to listen that their deck sucks because it isn't broken anymore so they have to build another, but how to improve their current deck to be as competitive as possible. Link to comment Share on other sites More sharing options...
Ooraloo Posted July 18, 2010 Author Report Share Posted July 18, 2010 Thanks Techno. So what can I do to make it better? Link to comment Share on other sites More sharing options...
TechnoDoomedOne Posted July 18, 2010 Report Share Posted July 18, 2010 Try to find room for a Mezuki, it could be quite useful. Also, maybe you could change your Dark Room of Nightmare for 1-2 Zombie Worlds and try to put in a Fire Trooper or 2. Still, I am not sure about that, as maybe it will interfer with the Deck's synergy. Link to comment Share on other sites More sharing options...
Tronta Posted July 19, 2010 Report Share Posted July 19, 2010 fire trooper with zombie world would be funny. and i have to agree, don't suggest an entirely different deck type. if he wants to try zombie burn, try and build zombie burn :P it might be bad, but eh. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted July 19, 2010 Report Share Posted July 19, 2010 Ahh another type of card I know a lot about. Add Vampire's Curse because you can pay 500 lp to special summon it from the grave. Also add vampire Lord Link to comment Share on other sites More sharing options...
Tronta Posted July 19, 2010 Report Share Posted July 19, 2010 how do vampires help burn? Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted July 19, 2010 Report Share Posted July 19, 2010 how do vampires help burn? Everliving Underworld Cannon + vampire's curse = 800 each turn Link to comment Share on other sites More sharing options...
Tronta Posted July 19, 2010 Report Share Posted July 19, 2010 only if your opponent keeps destroying it by battle... Link to comment Share on other sites More sharing options...
The ReBeL Posted July 19, 2010 Report Share Posted July 19, 2010 no one is stupid to attack it twice. they attack it once then d.d. crow it Link to comment Share on other sites More sharing options...
Tronta Posted July 19, 2010 Report Share Posted July 19, 2010 err..or just smashing ground? Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted July 19, 2010 Report Share Posted July 19, 2010 Well as the YCM Suicidal duelist this is what I would do in this situation. opponent's monster- Red Dragon ArchfiendMy monster- Vampire's Cursemy spell card(s)- everliving underworld cannonMy battle phase- VAMPIRE'S CURSE ATTACK!!!!so I end up paying 500lp to bring it back and they lose 2400lp from 3 cannons :) Link to comment Share on other sites More sharing options...
Tronta Posted July 19, 2010 Report Share Posted July 19, 2010 you also lose 1k for the attack. and everyone crashes. it happens all the time. especially fairies. but that's still a bad strategy that relies on having all 3 copies of the card out. Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 19, 2010 Report Share Posted July 19, 2010 Zombies do enough from the Grave that the EOCs could be worth it. Spiritual Fire Art? Backfire? Link to comment Share on other sites More sharing options...
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