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My Psychic Deck


·Toot

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Monsters:21

1x Armored Axon Kicker

1x Destructotron

2x Doctor Cranium

2x Golden Ladybug

2x Krebons

2x Master Gig

1x Mind Master

1x Mind Protector

1x Power Injector

2x Prime Material Dragon

2x Psychic Commander

1x Psychic Emperor

2x Psychic Snail

1x Telekinetic Shocker

1x Hyper Psychic Blaster/Assault Mode

 

 

Spells:12

3x Brain Research Lab

1x Heavy Storm

1x Lightning Vortex

2x Magic Reflector

1x Mystical Space Typhoon

1x Swords of Revealing Light

2x Telekinetic Charging Cell

1x Teleport

1x Emergency Teleport

 

Traps:11

1x Assault Mode Activate

1x Call of the Haunted

2x Defense Draw

1x Metaphysical Regeneration

3x Mind Over Matter

2x Psychic Rejuvenation

1x Raigeki Break

1x Telepathic Power

 

Extra Deck:13

2x Magical Android

2x Thought Ruler Archfiend

2x Hyper Psychic Blaster

2x Tempest Magician

1x Goyo Guardian

1x Stardust Dragon

2x Psychic Lifetrancer

1x Brionac, Dragon Of The Ice Barrier

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Spells:12

1x Hyper Psychic Blaster/Assault Mode

ITT: Hyper Psychic is a Spell card

 

Armored Axon Kicker

Doctor Cranium

Golden Ladybug

Master Gig

Mind Protector

Prime Material Dragon

Psychic Emperor

Magic Reflector

Swords of Revealing Light

Teleport

Assault Mode Activate

Defense Draw

Metaphysical Regeneration

Psychic Rejuvenation

Raigeki Break

Telepathic Power

Psychic decks should be reckless and work to abuse Research Lab in order to swing for game

.....IMO

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