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Younger Brother's IRL - Defense Control


burnpsy

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This deck... Is anti-meta in a sense. Basically, you seal everything to do with their monsters off by flipping them face-down, then auto kill them. Any help for doing this or something similar more effectively would be nice.

 

Defense Control (40)

 

Monsters (21)

 

1x A D Changer

3x Drillroid

3x Junk Synchron

2x Jutte Fighter

3x Mystic Swordsman LV2

2x Mystic Swordsman LV4

3x Ninja Grandmaster Sasuke

2x Rose, Warrior of Revenge

1x Sangan

1x Summoner Monk

 

Spells (15)

 

3x Book of Eclipse

3x Book of Moon

1x Brain Control

1x Enemy Controller

1x Giant Trunade

2x Guard Penalty

1x Heavy Storm

1x Mystical Space Typhoon

1x Reinforcement of the Army

1x The Warrior Returning Alive

 

Traps (4)

 

1x Call of the Haunted

2x No Entry!!

1x Torrential Tribute

 

Extra Deck (15)

 

2x Ally of Justice Field Marshall

1x Ancient Fairy Dragon

1x Black Rose Dragon

1x Colossal Fighter

2x Flamvell Uruquizas

1x Gaia Knight, the Force of Earth

1x Goyo Guardian

3x Junk Warrior

1x Red Dragon Archfiend

1x Stardust Dragon

1x XX-Saber Gottoms

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Stumbling.

 

works really well with both Sasuke and the defense control tactics your using.

 

-2 NoC

-1 Jutte Figher

+3 Stumbling

 

Stumbling would be better if it only affected the opponent. As it stands, it weakens the deck. Book of Eclipse wouldn't be as abusable, LV4 would take two turns in defense mode to get out, etc.

 

Stumbling would be great if there was some way to stop the adverse effects. It's still fairly decent though. *makes change*

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another option could be Zero Gravity...

it is very funny.

 

No Entry!! switches them all to defense, exactly where this deck needs them. That would be maxed out first.

 

But seriously, Stumbling makes sense - it even leaves room to abuse Guard Penalty, Gorgon's Eye and Tragedy, some of which should be added to the deck. The issue is NOT having LV4 die before being used.

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  'Sephiroth_The_Legend said:

well' date=' he is fairly beefy and not to mention you have alot of ways to keep him around.

i only suggested stumbling because i run it in clowns.... :P

[/quote']

 

True, true.

 

Stumbling is obviously epic win in clowns. xD

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  'Sephiroth_The_Legend said:

oh it certainly is. you've read my guide right?

 

once the new set comes out' date=' i'll be running them at my locals.

[/quote']

 

:P

 

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Have you thought about Swords of Concealing Light??

This maybe a piece of sh*t but i can see it been played in here!!

 

We've tried, but nobody's figured out how to fit it.

 

Also, since Stumbling's in here, I need to fit Tragedy and a 3rd Guard Penalty.

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  'RobotBowtieOfDestruction said:

Synchros can be added right away' date=' but I'll search for room for the others.

 

 

EDIT:Neg No Entry!! and Stumbling? They affect you too, so they aren't as good...

[/quote']

 

No Entry!! is needed, it's essentially T-Roar in here.

 

Agreed on Stumbling.

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