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3 Round Tournament / Contest! Interpretation > Support > Free-Style!


~Duo~

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Here's my very first contest!

 

[spoiler=Rules]

All YCM rules apply and common sense as well.

 

But still:

 

- No Spamming

- Be nice!

- Only Judges can rate cards.

- Knock-Out Tournament!

 

 

[spoiler=Contestants]

1 - lolwhy (Paid/Task 1 2 3)

2 - shelds9 (Paid/Task 1 2 3)

3 - smeshee (Paid/Task 1 2 3)

4 - dark-azkrin666 (Paid/Task 1 2 3)

5 -

6 -

7 -

8 -

 

 

[spoiler=Task 1]

Make a Trap Card called "Crimson Devastation" whose effect is to set back Level 4 and lower monsters and support Level 5 and higher monsters.

 

 

[spoiler=Task 2]

Make a Support Card for this:

 

2w5t2ti.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing at least 3 LIGHT or DARK monsters you control. Place 1 Peace Counter on this card for every LIGHT monster Tributed by this card's effect. Place 1 Calamity Counter on this card for every DARK monster Tributed by this card's effect. When this card is Summoned, activate one of the following effects:

- Increase your Life Points by 1000 x every Peace Counter on this card.

- Destroy cards on the field up to the amount of Calamity Counters on this card.

This card cannot be selected as an attack target while you control another monster. This card can only be destroyed in battle. When a monster with more ATK than DEF is Summoned, place 1 Calamity Counter on this card. When a monster with more DEF than ATK is Summoned, place 1 Peace Counter on this card. During your Standby Phase, both players discard a card. If the discarded cards are the same type, place 1 Justice Counter on this card. If they are not, place 1 Truth Counter on this card. During your End Phase, remove any counter placed on this card by its own effect from this card. Activate 1 of the following effects depending on which counter you removed:

- Peace Counter: Special Summon 1 Peace Token (Fairy-Type / LIGHT / ATK 0 / DEF 2400) on your side of the field.

- Calamity Counter: Destroy 1 card on the field and inflict 500 damage to your opponent.

- Justice Counter: Place 1 Judgment Counter on this card. If this card has 5 Judgment Counters, you win the duel.

- Truth Counter: Flip up 1 face-down card on the field. Flip Effects are not activated at this time and if the timing of a Spell or Trap Card is incorrect, destroy it.

- Judgment Counter: Special Summon 1 Level 4 or lower DARK or LIGHT monster from your Graveyard in Defense Position.

 

 

[spoiler=Task 3]

Post any card you want!

 

 

[spoiler=Judges]

1 - ZetaruArc

2 -

3 -

 

 

[spoiler=How this will work:]

There will be 8 contestants. Half will be eliminated each Task, which are those with the lowest score. Everyone gets prizes, though!

 

 

[spoiler=Prizes]

1st - 3 Reps / 5 points

2nd - 2 Reps / 5 points

3rd - 1 Rep / 5 points

4th - 1 Rep / 5 points

5th - 1 Rep / 5 points

Everyone else - 15 points

 

 

[spoiler=Other Stuff]

Entrance Fee - 10 points

 

Rating:

 

Originality: /2

Spelling/OCG: /3

Picture: /2

Minor Details (Set name/number, Code, date/creator): /1

OP'edness/Effect: /2

 

Total: /10.

 

 

 

End Date: 7/25/2010

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