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{Shaepsnatch}Rare Hunters. (cards that gain effects based on rarities.)


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Rare Hunter-Common

Dark LV4

Warrior/Effect

If this card battles a monster other than a common-rarity monster, destroy that card before damage calculation. In addition, this card is not affected by the effects of Common rarity spells and traps.

Ultra Rare

1600/500

 

Ultimate Boost

Continuous Trap

This card cannot have its rarity treated as Ultimate Rare. All face up Ultimate Rare monsters you control gain 1000 ATK. In addition, Ultimate Rare spells and traps you control cannot be destroyed by card effects. If a face down spell or trap card would be destroyed, flip it face up first. If it is Ultimate Rare, it is not destroyed.

Common

 

Card be Shinier!

Normal Spell

You can add this card to your hand from your graveyard instead of conducting your normal Draw Phase. Treat the rarity of 1 face up card as a different rarity, as long as it remains face-up on the field.

Rare

 

Ok' date=' idea (luzly one):

 

Rarity Impact (Super Rare)

Normal Spell Card

Open 1 Yu-Gi-Oh! 5D's Booster Pack. Select 1 card you find there. Remove from play all card on the field and Graveyards that have the same Rarity as the selected card.

 

Pull Common - bye Frogs

[/quote']

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Ok, idea (luzly one):

 

Rarity Impact (Super Rare)

Normal Spell Card

Open 1 Yu-Gi-Oh! 5D's Booster Pack. Select 1 card you find there. Remove from play all card on the field and Graveyards that have the same Rarity as the selected card.

 

Pull Common - bye Frogs

Link to comment

Ok' date=' idea (luzly one):

 

Rarity Impact (Super Rare)

Normal Spell Card

Open 1 Yu-Gi-Oh! 5D's Booster Pack. Select 1 card you find there. Remove from play all card on the field and Graveyards that have the same Rarity as the selected card. Then, add the selected card to your hand.

 

Pull Common - bye Frogs

[/quote']

 

I don't like the last sentence. That's cheating.

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