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Armored Heroes, Move Out!


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When Rayos died an agonizing death, his Elemental Hero Deck combined with Aki's Dragon Deck to create a new evolution of Hero: The Armored Heroes! Imbued with armor created from the union of superhero and dragon, the Armored Heroes are ready to take on the toughest of monsters with their upgraded effects!

 

[spoiler=Dragonight]

Armored Hero Dragonight

WIND/Warrior/Fusion/8/2900/1400

"Elemental Hero Flame Wingman" + 1 FIRE Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 400. When this monster is destroyed, Special Summon 1 "Elemental Hero Flame Wingman" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Discharger]

Armored Hero Discharger

LIGHT/Warrior/Fusion/8/3000/1800

"Elemental Hero Thunder Giant" + 1 LIGHT Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Once per turn, you may destroy 1 card on the field. When this monster is destroyed, Special Summon 1 "Elemental Hero Thunder Giant" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Spheros]

Armored Hero Spheros

EARTH/Warrior/Fusion/8/2000/3500

"Elemental Hero Mudballman" + 1 EARTH Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. When this card attacks, switch it to Defense Position. When this monster is destroyed, Special Summon 1 "Elemental Hero Mudballman" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Ironside]

Armored Hero Ironside

EARTH/Warrior/Fusion/8/2400/3200

"Elemental Hero Rampart Blaster" + 1 FIRE Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This monster can attack while it is in Defense Position. If this card attacks while it is in Defense Position, apply the original ATK of this card for damage calculation. When this monster is destroyed, Special Summon 1 "Elemental Hero Rampart Blaster" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Hurricane]

Armored Hero Hurricane

WIND/Warrior/Fusion/10/3600/3600

"Elemental Hero Tempest" + 1 Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. When this monster is Special Summoned, select 1 other card on the field. That card cannot be removed from the field as long as this card is face-up on the field. When this monster is destroyed, Special Summon 1 "Elemental Hero Tempest" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Bladeheart]

Armored Hero Bladeheart

EARTH/Warrior/Fusion/10/3400/2600

"Elemental Hero Wildedge" + 1 Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. When this monster destroys a monster as a result of battle, this monster may attack again. This monster cannot attack your opponent's Life Points directly. When this monster is destroyed, Special Summon 1 "Elemental Hero Wildedge" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Shining Dragonight X]

Armored Hero Shining Dragonight X

LIGHT/Warrior/Fusion/10/3200/3000

"Elemental Hero Shining Flare Wingman" + 1 LV6 or higher Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This monster can instead be Fusion Summoned with "Armored Hero Dragonight" and an "Elemental Hero" Fusion Monster as the Fusion Material Monsters for the Fusion Summon of this monster. This monster gains 300 ATK for each Monster Card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 400. When this monster is destroyed, Special Summon 1 "Elemental Hero Shining Flare Wingman" or 1 "Armored Hero Dragonight" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Steampower]

Armored Hero Steampower

WATER/Warrior/Fusion/7/2100/1200

"Elemental Hero Steam Healer" + 1 FIRE Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. When this card destroys a monster by battle and sends it to the Graveyard, increase your Life Points by the Level of the destroyed monster x 300. When this monster is destroyed, Special Summon 1 "Elemental Hero Steam Healer" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Triton]

Armored Hero Triton

WATER/Warrior/Fusion/7/2000/1700

"Elemental Hero Mariner" + 1 WATER Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This monster can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card. When this monster is destroyed, Special Summon 1 "Elemental Hero Mariner" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Unobtainium]

Armored Hero Unobtainium

LIGHT/Warrior/Fusion/12/4000/4000

"Elemental Hero Electrum" + 1 LV8 or higher Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH. When this monster is Special Summoned, shuffle all cards on the field (except this one), in both player's Graveyards, and in both player's Removed From Play Zones into their respective owner's Decks. Increase the ATK and DEF of this monster by 500 for each face-up monster on the field that has shares the same Attribute as this card. When this monster is destroyed, Special Summon the Fusion-Material Monsters used to Fusion Summon this monster from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Condor]

Armored Hero Condor

EARTH/Warrior/Fusion/10/2300/2900

"Elemental Hero Wild Wingman" + 1 WIND Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Once per turn, you may discard 1 Dragon-Type Monster from your hand to destroy all face-down Spell and Trap Cards on your opponent's side of the field. When this monster is destroyed, Special Summon 1 "Elemental Hero Wild Wingman" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Phoenext]

Armored Hero Phoenext

FIRE/Warrior/Fusion/8/2500/2300

"Elemental Hero Phoenix Enforcer" + 1 WIND Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This monster cannot be removed from your side of the field by your opponent's card effects. When this monster is destroyed, Special Summon 1 "Elemental Hero Phoenix Enforcer" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Shining Phoenext X]

Armored Hero Shining Phoenext X

LIGHT/Warrior/Fusion/10/3000/2900

"Elemental Hero Shining Phoenix Enforcer + 1 LV6 or higher Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. This monster can instead be Fusion Summoned with "Armored Hero Pheonext" and an "Elemental Hero" Fusion Monster as the Fusion Material Monsters for the Fusion Summon of this monster. This monster gains 300 ATK for each Monster Card in your Graveyard. This monster cannot be removed from your side of the field by your opponent's card effects. When this monster is destroyed, Special Summon 1 "Elemental Hero Phoenix Enforcer" or 1 "Armored Hero Phoenext" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Des War Locke]

Armored Hero Des War Locke

DARK/Warrior/Fusion/8/2200/2000

"Elemental Hero Necroid Shaman" + 1 DARK Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Once per turn, during your Main Phase 1, you may activate one of the following effects:

● Remove 1 monster on your opponent's side of the field from play.

● Special Summon 1 monster from your Graveyard.

When this monster is destroyed, Special Summon 1 "Elemental Hero Necroid Shaman" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Plasmarmed]

Armored Hero Plasmarmed

EARTH/Warrior/Fusion/10/3000/2800

"Elemental Hero Plasma Vice" + 1 LIGHT Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy 1 card on the field. When this monster is destroyed, Special Summon 1 "Elemental Hero Plasma Vice" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Yinyang]

Armored Hero Yinyang

DARK/Warrior/Fusion/8/2500/1500

"Elemental Hero Darkbright" + 1 LIGHT or DARK Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. The Attribute of this card is also treated as LIGHT. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent, and increase your Life Points by the same amount. When this monster is destroyed, Special Summon 1 "Elemental Hero Darkbright" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Terraformer]

Armored Hero Terraformer

EARTH/Warrior/Fusion/10/3000/2500

"Elemental Hero Terra Firma" + 1 Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. During either player's Battle Phase, you may Tribute 1 monster on your side of the field to increase the ATK and DEF of this monster the ATK and DEF of the Tributed monster until the End Phase. When this monster is destroyed, Special Summon 1 "Elemental Hero Terra Firma" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Chain Reaction]

Armored Hero Chain Reaction

FIRE/Warrior/Fusion/10/2900/2000

"Elemental Hero Inferno" + 1 Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. If this card battles a non-FIRE monster, destroy it without damage calculation, then inflict damage to your opponent's Life Points equal to the destroyed monster's ATK or DEF, whichever is higher. When this monster is destroyed, Special Summon 1 "Elemental Hero Inferno" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Gaia X]

Armored Hero Gaia X

EARTH/Warrior/Fusion/8/2600/3100

"Elemental Hero Gaia" + 1 EARTH Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Once per turn, you may halve the ATK and DEF of 1 face-up monster on your opponent's side of the field and increase the ATK and DEF of this monster by the same amount until the End Phase. When this monster is destroyed, Special Summon 1 "Elemental Hero Gaia" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Absolute Zero X]

Armored Hero Absolute Zero X

WATER/Warrior/Fusion/10/3000/2000

"Elemental Hero Absolute Zero" + 1 WATER Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Increase the ATK and DEF of this monster by 300 for every non-WATER monster on the field. When this monster is destroyed, destroy all cards on the field, then, Special Summon 1 "Elemental Hero Absolute Zero" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=The Shining X]

Armored Hero The Shining X

LIGHT/Warrior/Fusion/10/2900/2400

"Elemental Hero The Shining" + 1 LIGHT Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. Increase the ATK and DEF of this monster by 300 for each card in both player's Removed From Play Zones. When this monster is destroyed, shuffle all Removed From Play cards into their respective owner's Decks, then, Special Summon 1 "Elemental Hero The Shining" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Great Tornado X]

Armored Hero Great Tornado X

WIND/Warrior/Fusion/10/3200/2200

"Elemental Hero Great Tornado X" + 1 WIND Dragon-Type Monster

This monster can only be Special Summoned by Fusion Summon. As long as this monster is face-up on your side of the field, halve the ATK and DEF of all of your opponent's face-up monsters. When this monster is destroyed, Special Summon 1 "Elemental Hero Great Tornado" from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Fafnir]

Armored Bearer Fafnir

WIND/Dragon/4/1500/1400

You can discard this card to the Graveyard to add 1 "Rising Air Current" from your Deck or Graveyard to your hand. If this card battles a WIND monster, return 1 face-down card on your opponent's side of the field to the top of their Deck.

 

 

[spoiler=Ladon]

Armored Bearer Ladon

LIGHT/Dragon/4/1100/2000

You can discard this card to the Graveyard to add 1 "Luminous Spark" from your Deck or Graveyard to your hand. If this card battles a LIGHT monster, draw 1 card from your Deck.

 

 

[spoiler=Nidhogg]

Armor Bearer Nidhogg

EARTH/Dragon/4/800/2200

You can discard this card to the Graveyard to add 1 "Gaia Power" from your Deck or Graveyard to your hand. If this card battles an EARTH monster, halve that monster's ATK and DEF during the Damage Step only.

 

 

[spoiler=Ryujin]

Armor Bearer Ryujin

WATER/Dragon/4/1200/1800

You can discard this card to the Graveyard to add 1 "Umiiruka" from your Deck or Graveyard to your hand. If this card battles a WATER monster, your opponent discards 1 random card at the end of the Damage Step.

 

 

[spoiler=Zirnitra]

Armor Bearer Zirnitra

DARK/Dragon/4/1400/1700

You can discard this card to the Graveyard to add 1 "Mystic Plasma Zone" from your Deck or Graveyard to your hand. If this card battles a DARK monster, remove that monster from play at the End of the Damage Step.

 

 

[spoiler=Zimey Gorinich]

Armor Bearer Zimey Gorinich

FIRE/Dragon/4/1700/1300

You can discard this card to the Graveyard to add 1 "Molten Destruction" from your Deck or Graveyard to your hand. If this card battles a FIRE monster, inflict damage to your opponent equal to the original ATK of the destroyed monster at the end of the Damage Step.

 

 

[spoiler=Bolla]

Armor Bearer Bolla

LIGHT/Dragon/Tuner/3/1500/1900

Once per turn, you can change the Attribute of this face-up monster.

 

 

[spoiler=Tiamat]

Armor Bearer Tiamat

DARK/Dragon/7/2600/1800

This monster can be Normal Summoned with 1 Tribute by Tributing a Dragon-Type monster. Once per turn, you may select 1 "Hero" monster in your Graveyard. This monster's Attribute is treated as the Attribute of the selected monster until the end of the turn. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

[spoiler=Pledge]

Armored Hero's Pledge

Spell/Quick-Play

Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on an "Armored Hero" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, and Traps this turn.

 

 

[spoiler=Miracle]

Miracle Pledge

Spell/Quick-Play

Remove from play, from your hand or your Graveyard, the Fusion Material Monsters listed on an "Armored Hero" Fusion Monster Card and Special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)

 

 

[spoiler=Emergency]

Emergency Pledge

Trap/Counter

Acrivate only when your opponent activates a Monster, Spell, or Trap Card effect. Send Fusion Material Monsters you control that are listed on an "Armored Hero" Fusion Monster to the Graveyard and Special Summon that Fusion monster from your Extra Deck (This Special Summon is treated a Fusion Summon). That Fusion Monster is sent to the Graveyard at the end of the turn. Then, negate the activation of the card effect and destroy the card.

 

 

 

If any of you have any suggestions for support cards or how to modify the effects, just let me know!

And FYI, there will be no Neos Armored Heroes, so don't ask me to make those. Neos is overrated.

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When Rayos died an agonizing death' date=' his Elemental Hero Deck combined with Aki's Dragon Deck to create a new evolution of Hero: The Armored Heroes! Imbued with armor created from the union of superhero and dragon, the Armored Heroes are ready to take on the toughest of monsters with their upgraded effects!

 

[spoiler=Spheros']

So this guy can't attack? Fail.

 

[spoiler=Ironside]

Not really an upgraded effect. Fail.

 

[spoiler=Bladeheart]

Downgraded effect. Fail

 

[spoiler=Shining Dragonight X]

Second effect is pointless. Fail

 

[spoiler=Triton]

Downgraded effect, upgraded conditions. Meh

 

[spoiler=Unobtainium]

OPed, SS effect breaks tradition. Fail

 

[spoiler=Phoenext]

Effect's a push. Fail

 

[spoiler=Shining Phoenext X]

Second effect doesn't belong, SS effect breaks tradition. Fail

 

[spoiler=Terraformer]

Terra Firma's a Legendary Planet. He shouldn't have a counterpart at all. Fail

 

[spoiler=Attribute Heroes]Unimaginative names. Fail.

 

 

If any of you have any suggestions for support cards or how to modify the effects, just let me know!

And FYI, there will be no Neos Armored Heroes, so don't ask me to make those. Neos is overrated.

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