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[REPS] Baby Brother's IRL - Machina Gadgets


burnpsy

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Machina Gadgets (40)

 

Monsters (19)

 

1x Card Trooper

2x Cyber Dragon

2x Green Gadget

2x Machina Force

3x Machina Fortress

3x Machina Gearframe

1x Machina Peacekeeper

2x Red Gadget

1x Scrap Recycler

2x Yellow Gadget

 

Spells (10)

 

2x Fissure

1x Heavy Storm

1x Limiter Removal

1x Mystical Space Typhoon

3x Smashing Ground

2x Solidarity

 

Traps (11)

 

2x Bottomless Trap Hole

1x Call of the Haunted

2x Compulsory Evacuation Device

2x Dark Bribe

3x Dimensional Prison

1x Torrential Tribute

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lollotsoffixes.

 

Deck needs more 141 destruction and less of certain cards, especially Cyber Valley.

 

-3 Cyber Valley

-1 Scrap Recycler

-1 Machina Fortress

 

+2 Smashing Ground

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

 

I like 2 Fortress and 2 Force rather than 3 Fortress because personally a rather top deck/search a Force with a Fortress in grave.

But my Fortresses always get Bottomless'd.

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now you see the problem with having 2 cyber dragons in your deck is that even tho they are very cute they can be used by your oponent to sumon chimeratech fort dragon and that is not good you see

im sorry if im sugesting a deck you have already thot about but the normal machina gadget decks look like this

 

Blackwing - Gale the Whirlwind

Doomcaliber Knight

Doomcaliber Knight

Gorz the Emissary of Darkness

Green Gadget

Green Gadget

Machina Force

Machina Fortress

Machina Fortress

Machina Fortress

Machina Gearframe

Machina Gearframe

Machina Gearframe

Red Gadget

Red Gadget

Spirit Reaper

Yellow Gadget

Yellow Gadget

Fissure

Fissure

Heavy Storm

Limiter Removal

Mystical Space Typhoon

Pot of Avarice

Pot of Duality

Pot of Duality

Smashing Ground

Smashing Ground

Smashing Ground

Bottomless Trap Hole

Bottomless Trap Hole

Dimensional Prison

Dimensional Prison

Divine Warning

Divine Warning

Dust Tornado

Dust Tornado

Mirror Force

Royal Oppression

Solemn Judgment

Starlight Road

Torrential Tribute

 

now i no that doomcaliberr night is very expensive but you can take 2 doomcalibers and a gorz out to put in your 3 cyber vallys. most machina gadget decks focus on there spells and traps beating the oponent and not as much on there monsters you see

i hope this helps

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-3 Cyber Valley

-1 Machina Armored Unit

 

+1 Smashing Ground

+2 Book of Moon

+1 Dust Tornado

 

Sure.

 

-3 Cyber Valley

-1 Scrap Recycler

-1 Machina Fortress

 

+2 Smashing Ground

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

 

I like 2 Fortress and 2 Force rather than 3 Fortress because personally a rather top deck/search a Force with a Fortress in grave.

 

But my Fortresses always get Bottomless'd.

 

D.D. Crow and Bottomless would persuade me to say no. While it makes sense for advantage' date=' all of that stuff gets in the way.

 

I'll see if I can mess with the other stuff...

 

-2 Machina Armoured Unit

+2 Smashing

 

-3 Valley

+2 Bottomless

+1 Solemn

 

Getting Solemn for my baby brother when I don't have one myself... Yeah, that's just not happening.

 

I'll do the other stuff, though.

 

So, this stuff was recommended:

 

-3 Cyber Valley

-1 Machina Armored Unit

-3 Cyber Valley

-1 Scrap Recycler

-1 Machina Fortress

-2 Machina Armoured Unit

-3 Valley

 

+1 Smashing Ground

+2 Book of Moon

+1 Dust Tornado

+2 Smashing Ground

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

+2 Smashing

+2 Bottomless

+1 Solemn

 

Added up, we get:

 

-9 Cyber Valley

-3 Machina Armored Unit

-1 Scrap Recycler

-1 Machina Fortress

 

+5 Smashing Ground

+2 Book of Moon

+1 Dust Tornado

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

+2 Bottomless

+1 Solemn

 

Averaged, that turns out as:

 

-3 Cyber Valley

-1 Machina Armored Unit

-0.3 Scrap Recycler

-0.3 Machina Fortress

 

+1.6 Smashing Ground

+0.6 Book of Moon

+0.3 Dust Tornado

+0.3 Machina Force

+0.3 Machina Peacekeeper

+0.3 Giant Trunade

+0.6 Bottomless

+0.3 Solemn

 

The bolded won't be happening. In any case, messing with the numbers and removing those gets us:

 

-3 Cyber Valley

-1 Machina Armored Unit

-1 Scrap Recycler

 

+2 Smashing Ground

+2 Book of Moon

+1 Dust Tornado

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

+2 Bottomless

 

Yes, you people overlapped SO much that I can't do all of the changes. Good job!

 

Now, if I were to remove:

 

-3 Cyber Valley

-2 Machina Armored Unit

-1 Scrap Recycler

 

I'd have 6 slots in the deck.

 

Of the cards recommended:

 

+2 Smashing Ground

+2 Book of Moon

+1 Dust Tornado

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

+2 Bottomless

 

I must pick 6 of these 10. >____>

 

Some help, guys?

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lollotsoffixes.

 

Deck needs more 141 destruction and less of certain cards' date=' especially Cyber Valley.

 

-3 Cyber Valley

-1 Scrap Recycler

-1 Machina Fortress

 

+2 Smashing Ground

+1 Machina Force

+1 Machina Peacekeeper

+1 Giant Trunade

 

I like 2 Fortress and 2 Force rather than 3 Fortress because personally a rather top deck/search a Force with a Fortress in grave.

But my Fortresses always get Bottomless'd.

 

My build also runs 2 Dust Tornado so I usually clear my opp's back row before making big Fortress plays. I understand what you and Burnpsy are saying though.

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can your brother get Dark Bribes?

if so' date=' they can make a somewhat ok replacement for Solemn.

[/quote']

 

As they were in starter decks, yes. I'm just not spending any significant amount of money on something my brother will misuse.

 

In any case, wouldn't something like Magic Drain be more effective for not being a -1?

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