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Kalin Kessler deck attempt


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I basically scrapped my infernity build and made this :/

 

 

Deck: 43

 

Monsters: 17

Infernity Archfiend-2

Infernity Necromancer-2

Infernity Beetle-3

dark Grephor-2

PSZ

D.D. Crow

infernity mirage-2

Giant Germ-3

EBI Appu

 

 

Spells: 13

Book of moon-3

mystical space typhoon

giant trunade

heavy storm

infernity launcher-3

pot of avarice

recycle

Clock Tower Prison-2

 

Traps: 13

Infenity Inferno-2

Infenity Barrier-2

bottomless trap hole-2

mirror force

SRL

Call of the haunted

solemn judgement

dust tornado

rope of life

soul rope

 

extra:

Hundred-Eyes Dragon-3

Stardust Dragon

 

If you're wondering why on earth giant germ is there. Here's why. This may not be legal, idk but if you RFP Giant germ with Hundred eyes effect and when he's destroyed and if by battle then you can sp. summon 2 giant germs and possibly use them to tribute summon EBI Appu

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You're doing it wrong.

 

Monsters [15]

 

[3] Infernity Archfiend

[3] Infernity Necromancer

[3] Infernity Beetle

[3] Infernity Mirage

[1] Infernity Avenger

[2] Dark Grepher

 

Spells [11]

 

[3] Infernity Launcher

[3] Book of Moon

[1] One For One

[1] Heavy Storm

[1] Giant Trunade

[1] Mystical Space Typhoon

[1] Brain Control

 

Traps [14]

 

[3] Infernity Barrier

[3] Infernity Inferno

[2] Dust Tornado

[2] Bottomless Trap Hole

[1] Mirror Force

[1] Solemn Judgment

[1] Starlight Road

[1] Call of the Haunted

 

Extra Deck [15]

 

[3] Mist Wurm

[2] Stardust Dragon

[1] Infernity Doom Dragon

[1] Hundred-Eyes Dragon

[1] Black Rose Dragon

[1] Goyo Guardian

[1] Brionac, Dragon of the Ice Barrier

[1] Gaia Knight, the Force of Earth

[1] Ally of Justice Catastor

[1] Magical Android

[1] Armory Arm

[1] Chimeratech Fortress Dragon

 

This is how Infernities should be ran. Archfiend, Beetle, Necromancer, Launcher, Barrier and Inferno should always be maxed in Infernities. No exceptions. Archfiend is a valuable part of the Deck and its win condition. Mirage isn't required at 3 but it helps since it increases your chances of drawing into it. Ccapac Apu has absolutely no business being in here. It needs its own Deck and Infernities as good as they are, are just not the Deck for Ccapac Apu. Pretty much all the time, you're better off going with standard Infernities than trying something different. The Extra Deck is mostly generic but triple Mist Wurm and Infernity Doom Dragon are standard for Infernities. Hundred-Eyes Dragon itself is helpful as a Level 8 beatstick and can copy the Effect of a fallen Necromancer or even Dark Grepher but most times you won't need it for anything more than a beatstick for the OTK.

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You're doing it wrong.

 

Monsters [15]

 

[3] Infernity Archfiend

[3] Infernity Necromancer

[3] Infernity Beetle

[3] Infernity Mirage

[1] Infernity Avenger

[2] Dark Grepher

 

Spells [11]

 

[3] Infernity Launcher

[3] Book of Moon

[1] One For One

[1] Heavy Storm

[1] Giant Trunade

[1] Mystical Space Typhoon

[1] Brain Control

 

Traps [14]

 

[3] Infernity Barrier

[3] Infernity Inferno

[2] Dust Tornado

[2] Bottomless Trap Hole

[1] Mirror Force

[1] Solemn Judgment

[1] Starlight Road

[1] Call of the Haunted

 

Extra Deck [15]

 

[3] Mist Wurm

[2] Stardust Dragon

[1] Infernity Doom Dragon

[1] Hundred-Eyes Dragon

[1] Black Rose Dragon

[1] Goyo Guardian

[1] Brionac, Dragon of the Ice Barrier

[1] Gaia Knight, the Force of Earth

[1] Ally of Justice Catastor

[1] Magical Android

[1] Armory Arm

[1] Chimeratech Fortress Dragon

 

This is how Infernities should be ran. Archfiend, Beetle, Necromancer, Launcher, Barrier and Inferno should always be maxed in Infernities. No exceptions. Archfiend is a valuable part of the Deck and its win condition. Mirage isn't required at 3 but it helps since it increases your chances of drawing into it. Ccapac Apu has absolutely no business being in here. It needs its own Deck and Infernities as good as they are, are just not the Deck for Ccapac Apu. Pretty much all the time, you're better off going with standard Infernities than trying something different. The Extra Deck is mostly generic but triple Mist Wurm and Infernity Doom Dragon are standard for Infernities. Hundred-Eyes Dragon itself is helpful as a Level 8 beatstick and can copy the Effect of a fallen Necromancer or even Dark Grepher but most times you won't need it for anything more than a beatstick for the OTK.

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You're doing it wrong.

 

Monsters [15]

 

[3] Infernity Archfiend

[3] Infernity Necromancer

[3] Infernity Beetle

[3] Infernity Mirage

[1] Infernity Avenger

[2] Dark Grepher

 

Spells [11]

 

[3] Infernity Launcher

[3] Book of Moon

[1] One For One

[1] Heavy Storm

[1] Giant Trunade

[1] Mystical Space Typhoon

[1] Brain Control

 

Traps [14]

 

[3] Infernity Barrier

[3] Infernity Inferno

[2] Dust Tornado

[2] Bottomless Trap Hole

[1] Mirror Force

[1] Solemn Judgment

[1] Starlight Road

[1] Call of the Haunted

 

Extra Deck [15]

 

[3] Mist Wurm

[2] Stardust Dragon

[1] Infernity Doom Dragon

[1] Hundred-Eyes Dragon

[1] Black Rose Dragon

[1] Goyo Guardian

[1] Brionac, Dragon of the Ice Barrier

[1] Gaia Knight, the Force of Earth

[1] Ally of Justice Catastor

[1] Magical Android

[1] Armory Arm

[1] Chimeratech Fortress Dragon

 

This is how Infernities should be ran. Archfiend, Beetle, Necromancer, Launcher, Barrier and Inferno should always be maxed in Infernities. No exceptions. Archfiend is a valuable part of the Deck and its win condition. Mirage isn't required at 3 but it helps since it increases your chances of drawing into it. Ccapac Apu has absolutely no business being in here. It needs its own Deck and Infernities as good as they are, are just not the Deck for Ccapac Apu. Pretty much all the time, you're better off going with standard Infernities than trying something different. The Extra Deck is mostly generic but triple Mist Wurm and Infernity Doom Dragon are standard for Infernities. Hundred-Eyes Dragon itself is helpful as a Level 8 beatstick and can copy the Effect of a fallen Necromancer or even Dark Grepher but most times you won't need it for anything more than a beatstick for the OTK.

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