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Machine Emperor Duo Infinity


~Duo~

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I'm trying to get pictures for these. They're kinda Pop Culture, but as I already said, I don't have pics. >_<

 

If you don't know what Duo is, go watch Rockman Stream, play Megaman Battle Network 4, do nothing or something.

 

Duo Core

Machine / Effect / LIGHT / Level 1

When this card is destroyed by a card effect, destroy all monsters you control and Special Summon 1 each of "Machine Emperor - Duo Infinity", "Duo Head", "Duo Fist", "Duo Guard", and "Duo Armor" from your hand, Deck, or Graveyard.

0 ATK / 0 DEF

 

Machine Emperor - Duo Infinity

Machine / Effect / LIGHT / Level 1

Other monsters you control cannot attack. Once per turn, you can equip 1 Synchro Monster your opponent controls to this card. This card gains ATK equal to both the total ATK of monsters equipped to this card by its own effect and the total ATK of all other "Duo" monsters you control. When this card is destroyed, destroy all monsters you control. Once per turn, while you control a face-up "Duo Top", you can Tribute it to destroy 1 face-up monster your opponent controls in the same column as it. You cannot conduct your Battle Phase the turn you activate this effect.

0 ATK / 0 DEF

 

[spoiler=Top]

Duo Head

Machine / Effect / LIGHT / Level 1

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card.

550 ATK / 50 DEF

 

Duo Head 3

Machine / Effect / LIGHT / Level 3

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. Once per turn, you can negate the activation of a card effect.

700 ATK / 100 DEF

 

Duo Head 5

Machine / Effect / LIGHT / Level 5

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing a "Duo Head 3" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. Once per turn, you can negate the activation of a card effect and destroy it.

1000 ATK / 400 DEF

 

Duo Head ∞

Machine / Effect / LIGHT / Level 7

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 each of "Duo Head" and "Duo Head 3" from your Graveyard and Tributing a face-up "Duo Head 5" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. Once per turn, you can negate the activation of a card effect and destroy it. When a card effect is negated by this card's effect, you can toss a coin and call it. If you call it right, you can add the destroyed card to your hand. If you call it wrong, the destroyed card is added to your opponent's hand.

1500 ATK / 1000 DEF

 

 

[spoiler=Attack]

Duo Fist

Machine / Effect / LIGHT / Level 1

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card.

1100 ATK / 50 DEF

 

Duo Fist 3

Machine / Effect / LIGHT / Level 3

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. When a "Machine Emperor - Duo Infinity" you control destroys a monster in battle, inflict damage to your opponent equal to half the destroyed monster's DEF. You can Tribute this card to Special Summon a "Duo Fist 5" from your hand.

1400 ATK / 350 DEF

 

Duo Fist 5

Machine / Effect / LIGHT / Level 5

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Duo Fist 3". If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. When a "Machine Emperor - Duo Infinity" you control destroys a monster in battle, toss a coin. If the result is heads, inflict damage to your opponent equal to the destroyed monster's ATK. If the result is tails, inflict damage to your opponent equal to the destroyed monster's DEF.

1700 ATK / 650 DEF

 

Duo Fist ∞

Machine / Effect / LIGHT / Level 7

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 each of "Duo Fist" and "Duo Fist 3" from your Graveyard and Tributing a face-up "Duo Fist 5" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. When a "Machine Emperor - Duo Infinity" you control destroys a monster in battle, toss a coin. If the result is heads, inflict damage to your opponent equal to the destroyed monster's ATK. If the result is tails, inflict damage to your opponent equal to the destroyed monster's DEF. During battle between a "Machine Emperor - Duo Infinity" you control and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

2000 ATK / 1000 DEF

 

 

[spoiler=Guard]

Duo Guard

Machine / Effect / LIGHT / Level 1

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. When an opponent's monster declares an attack, you can toss a coin. If the result is heads, change the attack target to this card. If the result is tails, once per turn, you can negate the attack.

50 ATK / 700 DEF

 

Duo Guard 3

Machine / Effect / LIGHT / Level 3

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. When an opponent's monster declares an attack, you can toss a coin. If the result is heads, change the attack target to this card. If the result is tails, once per turn, you can negate the attack.

350 ATK / 1000 DEF

 

Duo Guard 5

Machine / Effect / LIGHT / Level 5

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing a "Duo Guard 3" you control. During your opponent's Standby Phase, your opponent must select a number between 1 and 6. Roll a six-sided die. If the result is the number your opponent selected, your opponent cannot conduct their Battle Phase this turn. Twice per turn, if this card were to be destroyed in battle, it is not.

650 ATK / 1300 DEF

 

Duo Guard ∞

Machine / Effect / LIGHT / Level 7

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 each of "Duo Guard" and "Duo Guard 3" from your Graveyard and Tributing a face-up "Duo Guard 5" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. This card cannot be destroyed in Battle. During your opponent's Standby Phase, place 1 Guard Counter on this card. When your opponent declares an attack, you can remove 1 Guard Counter from this card change the attack target to this card.

0 ATK / 2800 DEF

 

 

[spoiler=Carrier]

Duo Armor

Machine / Effect / LIGHT / Level 1

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. This card cannot be targeted by the effects of Spell or Trap Cards.

600 ATK / 300 DEF

 

Duo Armor 3

Machine / Effect / LIGHT / Level 3

If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. Once per turn, if this card were to be destroyed by a card effect, it is not.

900 ATK / 600 DEF

 

Duo Armor 5

Machine / Effect / LIGHT / Level 5

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing a "Duo Armor 3" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. If a monster you control is selected as the target of a card effect, you can instead change the target to this card. Once per turn, if this card were to be destroyed by a card effect, it is not.

1200 ATK / 900 DEF

 

Duo Armor ∞

Machine / Effect / LIGHT / Level 7

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 each of "Duo Armor" and "Duo Armor 3" from your Graveyard and Tributing a face-up "Duo Armor 5" you control. If you do not control a face-up "Machine Emperor - Duo Infinity", destroy this card. If a monster you control is selected as the target of a card effect, you can instead change the target to this card. This card cannot be destroyed by card effects.

1600 ATK / 1600 DEF

 

 

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