Jump to content

~ Diamond Revolution Set [42/??] *6 Cards added. Good comments = 1+ rep*


Zeaux

Recommended Posts

Endless Battle

Gives everyone on the field draw power when one of the most common things in a duel happen. Can decently swarm out monsters, continuing the Battle Phase until the a monster is not drawn. Last effect is to keep the same amount of cards that you had in your hand before the effect was triggered, which is balanced, and can benefit you if you discard the right cards. The name and picture fit the effect perfectly, and no drawbacks whatsoever. For some reason I can see this mainly in beatdown decks. 9.9/10

 

Diamond Prince

Being able to special summon this card during your opponent's Standby saves this card from cards like Bottomless Trap Hole. Can gain Diamond Counters at the cost of removing Diamond Counters on the field, that eventually get placed onto this card. Those Diamond Counters are purely for swarm, since when this card gets removed from the field, you can special summon a Diamond monster from your hand or deck equal to or lower then the amount of Diamond Counters on this prince. It's like the prince is making those Diamond Counters do his bidding, calling onto his servants. That last effect can make it a bit OP'd, the + the amount of Diamond Counters on the field. If used correctly, will pretty much let you special summon any monster of any level below 8. Overall, 9.7/10

 

And I don't think that you can change the title for threads that were made before the update, but hopefully it's a glitch/bug.

Link to comment
Share on other sites

  • Replies 152
  • Created
  • Last Reply

Zeaux, if YCMaker doesn't/can't find a way for us to be able to edit the titles of threads that started before the update, you can always just copy/paste the whole first post on the first page and make a new thread. It's what I'm planning to do if we won't be able to change our titles, but I'd wait at least a minimum of a week before doing so.

Link to comment
Share on other sites

Diamond Hunter

First effect is standard. Moving all Diamond Counters from the field to just 1 card? Sounds different and unusual. Then you see why, MAJOR MILLING. Can mill as low as 1 card and by the looks of your archetype, as high as 10 or so perhaps? That's like a quarter of your opponents deck in the graveyard! The suck-ish stats balance it out though. Last effect leaves you with the Diamond Counters that you transfered back onto the field, which makes it also good because you get to choose where the counters Diamond Hunter had go on which cards. Can be OP'd overall. 9.7/10

 

Diamond Scissors

First effect is quite easy to pull off, with most Diamonds being high levels and all. Can generate Diamond Counters and stall over time with the decent 1800 DEF, which is nice. Can also beef up one of your monsters severely by 700 just by removing 2 Diamond Counters from the field until the End Phase. Has decent stall and is great for beefing up your monsters by a sweet amount. 9.8/10

Link to comment
Share on other sites

Sorry, didn't see them xP

 

Diamond Discovery

It's pretty much if your in a desperate need of Diamond Counters. It can also benefit how you can remove it from play instead of removing a Diamond Counter on the field, saving you a Diamond Counter, which can be used for later on for the same effect or something else. It's a simple card that can help a lot. 9.5/10

 

Diamond Mirror

So, you remove from play 1 monster from each Graveyard with the same level, to dish out some burn equal your opponent's removed from play monsters ATK? Not that bad. Nice card mainly because the Diamond monsters have a wide range of low levels to high levels. Last drawback of not being able to conduct your battle phase makes sense. This card also has a bit of anti-meta in it, making it remove from play a monster in your opponents graveyard can disrupt your opponent from using cards/card effects that rely on the graveyard. I'd main deck or side deck this card. 9.9/10

Link to comment
Share on other sites

  • 2 weeks later...

Well i relooked over the cards and looked at the ones i didnt see before and i think my old post of 8/10 was the stupidest thing ive done so far on YCM these are at least a 9.5/10 for everyone and im personally giving them a 10/10. The pictures are awsome, the effects are awsome, overall...Awsome...

I have a strage request to check how balanced they are. Do you mind if i print them and test duel with them?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.

×
×
  • Create New...