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✪Portsola Archetype [25/??] Boss cards with my new card template-not good as jayjack✪


.Rai

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The Concealed Bubble

A simple boost of 300 to your monsters. This is flexible because it doesn't work just for Portsola's. Negating attacks to save that special monster is helpful as well. That setting without tributes might be on the broken side though. Not really broken, but a tad broken. Because say you set a monster while this card is on the field, your opponent thinks it's a basic Level 4 with 2000 DEF or so. They attack it with say, a 2200 and it ends up being Portsola - Choice. So I'd add a drawback to that effect. That last effect sounds reasonable, but I don't think your opponent wouldn't use the setting without Tribute effect that much. This is more like an improved version of the real card Chorus of Sanctuary. 9.7/10

 

Fighting in Vain

Fighting in Vain can deal some heavy burn damage during the duel. Has great but somewhat OP'd searching capabilities for monsters with 2000 or more DEF. I'd add a drawback to that last effect. Fighting in Vain should be either Limited or Semi-Limited. I'd go for Semi-Limited though. Pretty nice card overall. 9.5/10

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Portsola - Pitch

You're right about this card being purely stall. Pretty nice to piss off your opponent. Seeing it's a growing Level Tuner, at Level 4, you can use it to Synchro with another Level 4 for an Level 8, like Stardust, Colossal, etc. I think what would make this more worthy of using is if you lowered the starting Level to 2. This reminds me of the Fortune Ladies mainly because of the Level changing. Decent card, I would run at least 1 of it xD 9.6/10 (Purely because of the Synchro Capabilities with this card).

 

Portsola - Allegro

Wonder what could benefit how it can be treated as a Synchro Monster for. Getting a Counter whenever a monster with 2500 DEF or more or is Summoned seems a bit high IMO. Maybe lower it to 2400? And does that mean it gets a Counter as soon as it's Summoned, seeing it's a monster with 2500 and more DEF? Can deal massive amount of Burn Damage, which is pretty darn epic. As high as 3600. That's almost half their Life Points in the beginning of the duel! That last effect helps give control over the the Battle Field, especially when it comes to the current meta. Stops Blackwings, Infernitys, etc. from OTK'ing. Might be a tad OP'd though. Maybe add a drawback to that last effect? Epic card overall. 9.8/10

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Petrification

To start off, you should change your title saying "Petrification was the latest card added". That first effect isn't really much of a drawback unless you use it on Dancer or one of the Extra Deck monsters. A solid 600 DEF boosts is pretty good for this archetype. If your opponent runs over the equipped monster or destroys it with a card effect, the card goes to the bottom of your deck, which is nice, then, you have the choice to return this card to the top of your deck as well. Flexible mainly because it could support monsters outside of the archetype as well. I think it might need another drawback though, even though the effect is somewhat simple. 9.3/10

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Guest Cursed Reaction

Yeah, I'm changing the title in a minute. I made it to go with Portsola monsters but it has two uses:

 

-Defense purposes

-Or a stall card on your opponent.

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Portsola - Courage

Has great Stall potential for itself and other cards you control. I would use the effect on itself or monsters that I would control that don't have the best DEF stats. Skipping their Draw Phase?!?!? :O Once per duel sounds reasonable. But send it from where? Anywhere? 9.7/10

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Whimsical Sword

First effect is basic. I love how it can recycle itself and the Ritual Monster. That's pretty much all I can rate xP 9.4/10

 

Portsola - Whim

Has great control over the monsters. Mainly because it makes them stay in defense position, the ones you choose that is. Has also great swarming potential, destroy to Level 4's to get out a Level 8 or lower, which is great. I think it might be OP'd though since you can Special the monster from anywhere pretty much. I'd maybe change from Tribute 2 monsters you control to remove from play maybe? Or at least remove 1 of the places you can Special the new monster from. 9.5/10

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