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Yugioh Card Maker Deck Awards 2010. [No longer accepting / Judging in process]


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We all know that Manjy or Kiryu will own this....>_>

 

Name: -Đædalus-

Stars: 6

Name of Deck (Optional) : IS TAH funking SEAKING RAPTOR

Theme of Deck: Synchro Fish

Playbook: Most of the time we will be aiming to pull Seaking as fast as posible, thought we will be recurring to regular options here...the rest of the time? With a hard arsenal of 1-4-1 removal we will try to maintain ourselves reading for any surprise the opponent can trow at us...So it goes like...control...control...control...RAPING TIME!!!!!!

Your build:

Monsters_17

3 x Super Ancient Deepsea King Coelacanth

3 x Golden Flying Fish

3 x Nimble Sunfish

2 x Royal Swamp Eel

2 x Fishborg Blaster

2 x Oyster Meister

2 x Metabo Shark

 

Spells_13

3 x Book of Moon

2 x Mausoleum of Emperor

2 x Moray of Greed

1 x Gold Sarcophagus

1 x Big Wave Small Wave

1 x Terraforming

1 x Heavy Storm

1 x Pot of Avarice

1 x Mystical Space Typhoon

 

Traps_10

3 x Depth Fish Charge

2 x Bottomless Trap Hole

2 x Raigeki Break

1 x Starlight Road

1 x Solemn Judgment

1 x Call of the Haunted

1 x Ceasefire

 

Extra Generic

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Well here's my second effort...

 

 

[align=center]Name: Maroonboy

Stars: 2

Name of Deck: Hearth of a Warrior

Theme of Deck:

Gemini Deck

Playbook:

A Deck using Gemini monsters with a few Support cards to make some massive strategies

 

Your build:

 

Monsters:

2x Blazewing Butterfly

1x Dark Valkyria

1x Energy Bravery

1x Evocator Chevalier

1x Featherizer

1x Future Samurai

1x Gemini Lancer

1x Gemini Soldier

1x Gemini Summoner

1x Knight of the Red Lotus

1x Marauding Captain

1x Mist valley Soldier

1x Phoenix Gearfried

1x Spell Striker

2x Tuned Magician

 

Spells:

1x Dark Factory of Mass Production

1x Divine Sword – Phoenix Blade

1x Double Summon

1x Gemini Spark

1x Herculean Power

2x Polymerization

1x Reinforcement of the Army

1x Silent Doom

1x Supervise

1x Swing of Memories

2x The A. Force

1x Unleash your Power

 

Traps:

1x Birthright

1x Dark Bribe

1x Gemini Booster

1x Gemini Counter

1x Gemini Trap Hole

1x Justi-Break

1x Soul Rope

1x Spacegate

2x Ultimate Offering

 

Extra Deck

2x Superalloy Beast Raptinus

2x Black Brutdrago

[/align]

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Name: Majoba

Stars: 2

Theme of Deck: QuickdrawDandyFieldControl

Playbook: Bringing out Junkdestroyer asap for a field advantage is the main strategy. Backups are the other synchros ( BlackRose doin wonders in this build ). With 3 Pot of Av. i try 2 never lose the handadvantage and i use cold wave for the finishing blow ( maincombo for that -> quickdraw + dandy + debris 2 bring out BlackRose and Destroyer in one turn, clearing the field and do massive damage )

 

Monsters 23 :

 

2 Quickdraw

2 Debris

2 Battle Fader

2 Caius

2 Lonefire

2 Dandy

1 Tytannial

3 Ryko

1 Morphing Jar

1 Sangan

1 Gorz

1 Treeborn

1 Synchron Explorer

1 Card Trooper

1 Dark Simorgh

 

Spells 8 :

 

3 Pot of A.

1 MysticalST

1 Heavy

1 Brain Control

1 Foolish

1 Cold Wave

 

Traps 9 :

 

1 Mirror Force

1 Torrential

1 Solemn

2 Dust Tornado

2 Bottomless

1 Call otH.

1 Starlight Road

 

F/S 15 :

 

1 Black Rose

2 Drill Warrior

2 Junk Archer

2 Junk Destroyer

2 Stardust

1 Red Dragon Archfiend

2 Nitro Warrior

2 Iron Chain Dragon

1 Ancient Fairy

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Name: Eibon1307

Stars: 3

Name of Deck (Optional) : Spellcounter Domination

Theme of Deck: Spellcounter control

Playbook: Use Spellcounters to protect your Monsters, S/T's, and reduce your opponents Lifepoints to 0.

Use Cards like Tempest Magician and Tower Of Bable to destroy Spellcounters and inflict LP damage to your opponent. Use Most cards to build up Spellcounters like Royal Magical Library, Magical Plant Mandragola, etc. Use the Tuners to summon Tempest Magician and Exploder Magician.

 

 

Your build: 45 plus 3 Synchros.

Monsters: 30

Endymion, The Master Magician

Crusader of Endymion

Frequency Magician

Sunny Pixie

Krebons

Arcane Apprentice

2x Tuned Magician

Breaker the Magical Warrior

Dark Catapulter

2x Magical Exemplar

Mythical Beast Cerebus

Blast Magician

Royal Magical Library

Magical Plant Madragola

Magical Marionette

2x Defender the Magical Knight

Disenchanter

2x Dark Red Enchanter

Summoner Monk

Hannibal Necromancer

2x Apprentice Magician

Chaos Sorcerer

Old Vindictive Magician

2x Maiden of Macabre

 

Spells: 9

Arcane Barrier

Magical Citadel of Endymion

Terraforming

Field Barrier

Magicians Unite

Spell Power Grasp

Magical Dimension

MST

Monster Reincarnation

 

Traps: 6

Magician's Circle

Pitch Black Power Stone

Tower of Babel

Call of The Haunted

Trap Stun

Starlight Road

 

Extra Deck: 3

Explosive Magician

2x Tempest Magician

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Name: Judgment Dragon (obviously)

Stars: 6

Name of Deck (Optional) : DemiseTown

Theme of Deck: Demise OTK (Geartown variant)

Playbook: Basically the win condition is to drop Demise, nuke the field and using Geartown, summon Gadjiltron Dragon and Megamorph it, use Swing of Memories to revive a BEWD after nuking with Demise and bringing out AGGD or use Swing of Memories to revive a dumped BEWD and Megamorph it and attack for game. Advanced Ritual Art is usually the preferred way of getting Demise out although End of the World also has to be in here since ARA is Limited and it does still summon Demise. Demise and the Rituals can be searched via Manju of the Ten-Thousand Hands and Megamorph is searchable via Hidden Armory. Trade-In also helps deal with potential dead draws like redundant copies of Gadjiltron Dragon or BEWD and the Rykos are there to sort of speed the Deck up while providing removal. The Extra Deck looks like it isn't needed but there is honestly no excuse to not have one. It is basically your general generic Extra Deck with generic Synchros and Chimeratech Fortress Dragon. Solemn Judgment also looks like an odd choice in a Deck like this but it deals with a lot of stuff that could stop the OTK.

 

Your build:

 

Monsters [17]

 

[2] Demise, King of Armageddon

[3] Ancient Gear Gadjiltron Dragon

[3] Blue-Eyes White Dragon

[3] Archfiend Soldier

[3] Manju of the Ten-Thousand Hands

[3] Ryko, Lightsworn Hunter

 

Spells [20]

 

[3] Trade-In

[3] Swing of Memories

[3] Geartown

[2] Terraforming

[1] Advanced Ritual Art

[1] End of the World

[1] Megamorph

[2] Hidden Armory

[1] Heavy Storm

[1] Giant Trunade

[1] Mystical Space Typhoon

[1] Brain Control

 

Traps [3]

 

[1] Solemn Judgment

[2] Bottomless Trap Hole

 

Extra Deck [15]

 

[3] Stardust Dragon

[1] Red Dragon Archfiend

[2] Colossal Fighter

[1] Mist Wurm

[1] Black Rose Dragon

[1] Goyo Guardian

[1] Brionac, Dragon of the Ice Barrier

[1] Gaia Knight the Force of Earth

[1] Ally of Justice Catastor

[1] Magical Android

[1] Armory Arm

[1] Chimeratech Fortress Dragon

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Name: ZeroChill

Stars: 5

Name of Deck (Optional) : Bouncy RFGing

Theme of Deck: It's a bounce Deck with the ability to RFG monsters

Playbook: This Deck is round built, so every card matters. The idea is to use Degenerate Circuit along with the other bounce effects to RFG your opponent's monsters, making a simple compulsory evac device turn into a dimensional prison you can activate anytime.

Your build:

 

Monsters (20):

3x Guardian Sphinx

3x Penguin Soldier

3x Nightmare Penguin

3x Hyper Hammerhead

3x Mist Valley Soldier

2x Krebons

3x Golem Sentry

 

Spells (10):

3x Degenerate Circuit

2x Giant Trunade

1x Swords of Revealing Light

2x Back to Square One

1x Heavy Storm

1x MST

 

Traps (10):

3x Compulsory Evac Device

2x Dimensional Prison

2x Begone, Knave

3x Ordeal of the Traveler

 

Extra Deck (13):

 

1x Brionac

3x Mist Wurm

2x Dewloren

2x Ancient Fairy Dragon

1x Goyo

1x Stardust Dragon

2x Catastor

1x Black Rose Dragon

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Name: SpinnyChairOfDoom/Chair/SCoD/Oleon's best buddy.

Stars: 5

Name of Deck (Optional): Frosty the Snowman Eater

Theme of Deck: Summon Ab0, swarm with beaters, negate.

Playbook: Obvious sh!t:

Stratos adds Neos Alius. Both are Heroes to summon Ab0. Crusader adds to the Gemini Portion of the deck and is a beatstick. Rai-Oh is a beatstick and negates. Honest is Crusader, CyDra, Neos Alius, and Rai-Oh's best buddy. Neos Alius is a beater and summons Ab0. Gorz wins games. CyDra is a free beater, and can be used against Machine decks to summon Chimeratech Fortress Dragon. Spark destroys and draws. Miracle summons Ab0. Brain steals their monster to attack or synchro or whatever. Heavy destroys. MST destroys. RotA adds Neos Alius and Stratos to hand. D prison ruins stardust. Solemn negates. Mirror force destroys. TT destroys. Counter negates. Starlight negates, destroys, and Stardusts. Cylinder negates the attack, just like Mirror and D prison. But instead of removing/destroying the monster, it inflicts damage. Wins games often. Skill Drain slows down the game and doesn't affect ANYTHING you control except for Ab0's little ATK-gaining effect and Chimeratech, but who plays Ab0 for that reason, anyway? (the CPU's on WC games) Synchros are obvious. Chimeratech is obvious.

 

Snowman Eater Build is a negate and destroy the sh!t out of everything deck. You anti-meta them to pieces and then you summon beaters and beater them to death before you summon Ab0 for game. Dust Tornado stops Launcher and other cards.

 

Lancer Build is more focused on the Gemini Attribute of the deck and uses more counter and spark instead of Dust Tornadoes because they can be played more consistently.

Your build:

Lancer and Snowman versions included because I'm indecisive.

 

Deck(40):

 

Monsters(18 ):

3| Crusader of Endymion

3| Elemental Hero Neos Alius

3| Thunder King Rai-Oh

3| Snowman Eater/Gemini Lancer

2| Honest

1| Elemental Hero Stratos

1| Gorz, Emissary of Darkness

2| Cyber Dragon

 

Spells(8/9):

2| Gemini Spark

2| Miracle Fusion

1| Brain Control

1| Heavy Storm

1| Mystical Space Typhoon

1| RotA

 

Traps(14/13):

2| Dimensional Prison

2| Bottomless Trap Hole

1| Solemn Judgment

1| Mirror Force

1| Torrential Tribute

1| Gemini Counter

1| Starlight Road

2| Dust Tornado/2nd Counter and 3rd Spark if Lancer is played.

1| Magic Cylinder

2| Skill Drain.

 

Extra(15):

1| Chimeratech

2| Ab0

11| Generic including at least 2 Stardusts.

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Stars: 2

Rating on yourself out of ten: 9

Username: Chaos41

Do you have experience in YGO? (Having played it for years IRL does not count) : Loads.

Have you ever participated in a professional contest? (Nats, Regs? Locals does not count) : Won regs once, have been in Nats more than once.

Your pay per week (Nothing over 100, or under 20. Cannot be 100 or 20.) : $45

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SCoD, Bishtamonten, Daedulus, ZeroChill, Manjy, and Judgment Dragon, you're all accepted.

 

Everyone else has been declined for quite obvious reasons.

 

Chaos, you're definetely accepted as a Judge.

 

If you can provide me with all the Decklists in Spoilers AFTER a code I posted on Page 1, you'll get 800 points.

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  'Light Master XX said:

Is it somehow possible if i can join?I was going to join earlier but i had some Important Stuff to take Care of. So just asking can i join?If i can i will Post the Deck right away.

 

No. Too late' date=' I'm afraid. :/

 

  Quote
  Quote
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Curiosity: Is there a judging rubrik for the decks?

 

inb4doesntknowwutrubrikis.

 

How are you judging? What are the decks being judged on?

 

Idk. Ask the judges. I'm just here for testing and arrangement.

 

Now, SpinnyChairofDoom's Deck went versed up against Akira's. The LP were 1100 for Akira's Decklist, and 900 for Chair's. He got out TKRO, whilst I had a face-down and Mezuki in ATK. He summoned Gemini Lancer, and started to shout he won. I flipped TT. Then on my turn, Mezuki'd up Zombie Master, discarding Turtle for Gob Zombie because he was claiming to have a Miracle Fusion Topdeck. xD

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