~Oleon~ Posted July 5, 2010 Author Report Share Posted July 5, 2010 Yeah' date=' 'championduelist26' and 'Akira' are now entered.[/quote'] Fixed hopefully =D Didn't see mah post at the end of page 1? No I didn't. ;-; Also, Cake, you're in. [spoiler=Bringofcake's Entry.]Name: Bringerofcake Stars: 5 Theme of Deck: Utilizing the various card effects the deck offers, summon Reptilianne Vaskii and Synchros and control the field whilst beating down. Playbook: Each card serves its own unique purpose in the deck. Dandylion, Spawn, and Ojama Trio all create Tokens to Tribute for Vaskii/Medusa. Gardna and Oshaleon search almost the entire monster line-up. Medusa is there as a beater and as a quick way to drop a monster to 0. Naga is one of the key cards, being a wall that sets up for Viper and Vaskii. Scylla is a beatstick, Viper is a Brain Control in a Tuner, and Ryko is decent tech all around. The Spell and Trap line-up is mostly used to take advantage of the monsters low stats, aside from standard staples. Offerings is basic destruction, while Limit Reverse once again revives a good portion of the deck. Recurring Nightmare returns Vaskii to the hand, getting her out of the Graveyard while working around the Nomi clause. Creature Swap is excellent tech for your 0 ATK monsters like Naga and Gardna that can be an easy target in attack position. Your build: 21 2x Ryko, Lightsworn Hunter 2x Dandylion 3x Reptilianne Gardna 2x Reptilianne Medusa 3x Reptilianne Naga 2x Reptilianne Scylla 3x Reptilianne Vaskii 2x Reptilianne Viper 2x Oshaleon 9 1x Heavy Storm 2x Recurring Nightmare 2x Book of Moon 2x Reptilianne Spawn 2x Creature Swap 10 1x Ojama Trio 1x Mirror Force 3x Offerings to the Snake Deity 3x Waboku 2x Limit Reverse 15 3x Reptilianne Hydra 1x Brionac, Dragon of the Ice Barrier 3x Stardust Dragon 1x Goyo Guardian 3x Ally of Justice - Catastor 1x Flamvell Urquizas 1x Magical Android 2x Thought Ruler Archfiend[/spoiler][spoiler=Akira's Entry.] Name: Akira Stars: 6 Name of Deck (Optional) : ZOMBONIES Theme of Deck: Zombies Playbook: The idea is to play this build at a controlled pace and not overextend. With Mezuki and Burial limited to 1, this is crucial. However, that doesn't mean you can't make aggressive plays, but more on them later. Your standard opening is to set Turtle or Goblin; I have Turtle at 3 to add consistency, and they are also an excellent defence against the more aggressive decks like Sabers. You basically just search whatever fits the situation. If you have Mezuki in hand, search Zombie Master. If you have Plague in hand, get Goblin to board with turtle, etc. Note that if you're holding Trag then you should usually summon Goblin and not set it, for obvious reasons. Book of Life is at 3 to compensate for Burial and Mezuki at 1, but they work very well. Bringing back Turtle is important; you keep doing that and baiting them into attacking until you have a decent set up. They are also great for dropping Caius, another thing you can use to slowly beat down your opponent and remove threats with ease. Most spells explain themselves but E-Con is just some tech that works very well with Goblin Zombie. Now, before going in for the kill, make sure you have everything set up the way you need it. The idea of playing at a controlled pace as I said earlier is so that you can use Turtle and Goblin to get everything in place. Dust Tornadoes should help to make lighter work of their back row before you do this. Then, it's pretty much down to situation/common sense. If you have a massive hand, go for Brio and pitch your Mezuki, Necro and such. If everything's set up in grave, make Revived King once because you can use him later to go for some lv8s. If you have RftDD set, this is even better because you can bring back Mezuki and Plague, sync them for something and THEN have them both back in the grave where you need them. There's probably more I can say but I trust you're intelligent enough to figure the rest out for yourselves. Please judge the deck for what it is and not what it's not (coughmetacough) Your build: ( 21 ) 3 Caius the Shadow Monarch 1 Gorz the Emissary of Darkness 1 Dark Armed Dragon 1 Tragoedia 1 Il Blud 3 Pyramid Turtle 2 Goblin Zombie 1 Card Trooper 1 Ryko, Lightsworn Hunter 1 Zombie Master 1 Blackwing - Gale the Whirlwind 1 Plaguespreader Zombie 1 Spirit Reaper 1 Necro Gardna 1 Sangan 1 Mezuki ( 10 ) 3 Book of Life 1 Enemy Controller 1 Heavy Storm 1 Mystical Space Typhoon 1 Allure of Darkness 1 Burial from a Different Dimension 1 Brain Control 1 Foolish Burial ( 9 ) 2 Bottomless Trap Hole 2 Dust Tornado 1 Torrential Tribute 1 Mirror Force 1 Call of the Haunted 1 Return from the Different Dimension 1 Solemn Judgment Extra: 1 Mist Wurm 2 Stardust Dragon 1 Colossal Fighter 1 Red Dragon Archfiend 1 Thought Ruler Archfiend 1 Black Rose Dragon 1 Blackwing Armor Master 1 Goyo Guardian 1 Brionac, Dragon of the Ice Barrier 2 Revived King Ha Des 1 Doomkaiser Dragon 1 Magical Android 1 Ally of Justice Catastor[/spoiler][spoiler=Kyosuke Kiryu's Entry.] Name: Kyosuke Kiryu Stars: 6 Name of Deck (Optional) : Handless Combo Theme of Deck: Infernities. Playbook: Empty hand while maintaining advantage with Dark Grepher emptying the hand and Dust, Compulse, Bottomless and others maintaining the advantage, then, while Archfiend, Necromancer and Beetle/Avenger are in the graveyard, play Mirage/Avenger and spam 4 Synchros and Archfiend for the OTK. Your build: 15 3 Infernity Archfiend 3 Infernity Necromancer 3 Infernity Beetle 2 Infernity Mirage 2 Dark Grepher 1 Infernity Avenger 1 D.D. Crow 11 3 Infernity Launcher 2 Book of Moon 1 Heavy Storm 1 Mystical Space Typhoon 1 Giant Trunade 1 One for One 1 Foolish Burial 1 Reinforcement of the Army 14 3 Infernity Barrier 3 Infernity Inferno 2 Dust Tornado 2 Bottomless Trap Hole 1 Compulsory Evacuation Device 1 Trap Dustshoot 1 Torrential Tribute 1 Call of the Haunted 15 3 Mist Wurm 2 Stardust Dragon 1 Colossal Fighter 1 Hundred-Eyes Dragon 1 Infernity Doom Dragon 1 Black Rose Dragon 1 Goyo Guardian 1 Brionac, Dragon of the Ice Barrier 1 Gaia Knight, Force of the Earth 1 Ally of Justice Catastor 1 Armory Arm 1 Chimeratech Fortress Dragon[/spoiler][spoiler=GenzoTheHarpist's Entry.] Name: GenzoTheHarpist Stars: 5 Name: Traps in the Coliseum Theme of Deck: Gladiator Beasts Playbook: Basically this is a Gladiator Beast deck that relies on the high number of traps that it is permissible to run this format thanks to the invention of starlight road. The monster line up has forgone test tiger, which I find to breed inconsistent draws, and so instead monsters with high ATK like TKRO and Laquari are maxed to make it simple to run over opponents monsters. 3x Book of Moon assists in this task, and proving ground is maxed to either pull out Laquari to run over something with >1800 ATK, or pull out Bestiari for an instant gyzarus since this deck can almost always keep a monster on the field. The trap lineup is all control, of course the Chariot Loop makes an appearance (And one Samnite mained actually works well for searching it, especially as running over recruiters is a + with him, and they tend to have lower ATK and DEF). Starlight Road permits this kind of excess, and if someone uses decree, which is uncommon, I can simply summon Bestiari to destroy it without fear, now that they've locked all their possible responses to me doing so. Bestiari itself can be destroyed and I won't care, as this deck only uses Gyzarus when a good situation presents itself and isn't actively pursued, instead grinding the opponent down with beatdown and blocking any counteractions with the toolbox of traps it has. Your build: Total Cards: 40 Monsters: 14 3x Thunder King Rai-Oh 3x Gladiator Beast Laquari 2x Gladiator Beast Equeste 1x Gladiator Beast Samnite 1x Gladiator Beast Murmillo 1x Gladiator Beast Bestiari 1x Gladiator Beast Hoplomus 1x Gladiator Beast Darius 1x Gladiator Beast Retiari Spells: 10 3x Gladiator Proving Ground 3x Book of Moon 2x Smashing Ground 1x Mystical Space Typhoon 1x Brain Control Traps: 16 2x Gladiator Beast War Chariot 2x Bottomless Trap Hole 2x Dimensional Prison 2x Dust Tornado 2x Starlight Road 2x Waboku 1x Torrential Tribute 1x Solemn Judgment 1x Mirror Force 1x Trap Dustshoot Extra Deck: 15 3x Gladiator Beast Gyzarus 3x Gladiator Beast Heraklinos 9x Generic Synchros [/spoiler][spoiler=Dark Armed Duelist's Entry.] Name: Dark Armed Duelist Stars: 5 Name of Deck (Optional): Personal Tech Zombies Theme of Deck: General Zombies with the current banlist with a few tech choices of me thrown into it. Playbook: It's very easy really to play with really; Mystic Tomatos are used for thinning the deck you want. Caius and Dark Armed are there for control. Deep Sea Diva are used for easy Synchro (obvious) etc. It's pretty standard really. The tech choices I made however are a bit unusual from other Zombie decks. I'm not running Sangan because most targets are searchable by Pyramid Turtle and Mystic Tomato, and swams the field as well so I can easily use the monster from Synchro Summoning and Tribute Summoning, making Sangan a bit slow for my taste in this deck. Plus, the 2nd Sangan gives me easier acces to the Zombie Synchros. D-Hero Malicious is very easy to dump in this deck, as Zombies are known to dump Zombies into graveyard easily and use them with to ditch D-Hero Malicious into the Grave with, for example, Zombie Master and Foolish Burial. I'm calling it a tech choice, since everybody stopped running it after the limitation of Destiny Draw. Dark Grepher is my favourite Tech choice in this than Arma Knight, because it effect is greatly superior in this. Ditching Malicious is incredible easy with this guy, since the opponent cannot stop the discard effect of both his Special Summon condition and the cost of its effect. Special Summoning Dark Grepher makes it rather an excellent Tribute/Synchro fodder and can even lure out bottomless, plus Grepher gives me another option other than Foolish Burial to ditch Malicious or other Zombies from the deck to the grave other than Foolish Burial. Maxed out Book of Life due the invention of Synchro Summoning and the format being grave heavier than ever, it became incredible easy to use this. It's barely a dead draw anymore. PWWB is in this over Lightning Vortex, since it gives me another option to ditch Zombies and D-Hero Malicious and people are starting to Side or even main My Bodies and Starlight Road. Your build: Main Deck = 40 Monsters = 21 1x Dark Armed Dragon 1x Gorz 2x Caius the Shadow Monarch 2x Destiny Hero - Malicious 2x Zombie Master 2x Goblin Zombie 2x Pyramid Turtle 1x Mezuki 1x Spirit Reaper 2x Mystic Tomato 1x Dark Grepher 1x Blackwing - Gale the Whirlwind 2x Deep Sea Diva 1x Plaguespreader Zombie Spells = 12 1x Allure of Darkness 3x Book of Life 1x Mystical Space Typhoon 1x Heavy Storm 2x Book of Moon 1x Brain Control 1x Mind Control 1x Foolish Burial 1x Burial from a Different Dimension Traps = 7 1x Solemn Judgment 1x Phoenix Wing Wind Blast 2x Bottomless Trap Hole 1x Torrential Tribute 1x Mirror Force 1x Call of the Haunted Extra Deck = 15 1x Thought Ruler Archfiend 2x Stardust Dragon 1x Red Dragon Archfiend 1x Colossal Fighter 1x Blackwing - Armor Master 1x Black Rose Dragon 1x Goyo Guardian 1x Brionic, Dragon of the Ice Barrier 1x Gaia Knight, the Force 1x Doomkaiser Dragon 2x Revived King Ha Des 1x Magical Android 1x Ally of Justice Catastor [/spoiler][spoiler=Jabber's Entry.]Name: jabber2033 Stars: 5 Deck Theme: TeleDAD Playbook: Use Emergency Teleport to summon the Psychic Tuners, Synchro Summon, and beat down the opponent. Alternatively, summon Dark Armed Dragon and use it's effect to clear the field and attack. Destiny Draw, Allure of Darkness, Ryko, and Charge thin the deck. Avarice recovers monsters and can help fulfill Dark Armed Dragon's summoning condition. Gold Sarcophagus can search out any card. Caius is generic card removal. The Destiny Heroes provide a draw engine. Everything else is basically staples. 19 1x Dark Armed Dragon 2x Caius the Shadow Monarch 2x Destiny Hero Malicious 2x Destiny Hero Diamond Dude 1x Destiny Hero Fear Monger 1x Elemental Hero Stratos 3x Ryko, Lightsworn Hunter 2x Krebons 2x Psychic Commander 1x Sangan 1x Plaguespreader Zombie 1x Blackwing – Gale the Whirlwind 15 2x Book of Moon 2x Pot of Avairce 2x Gold Sarcophagus 1x Allure of Darkness 1x Destiny Draw 1x Charge of the Light Brigade 1x Heavy Storm 1x Mystical Space Typhoon 1x Brain Control 1x Foolish Burial 1x Emergency Teleport 1x Reinforcement of the Army 6 1x Call of the Haunted 1x Mirror Force 1x Torrential Tribute 1x Starlight Road 2x Bottomless Trap Hole Extra Deck: Standard Synchros [/spoiler][spoiler=Klavier Gavin's Entry.] Name: Klavier Gavin Stars: 5 Theme of Deck: Oppresion Spaceships Playbook: Abuse Oppresion. All Special Summons here are during Damage Step, where Oppresion doesn't work, so your opponent can't stop you. Use Honest/Limiter Removal/Riryoku to easily get rid of opponent's monster. Creature Swap is used mainly to trade Shining Angel/Jade Knight, but sometimes for Tokens, to give Spaceships destroy fooder. OTK here: Lord British + Riryoku + Limiter Removal Your build: 20 3 Jade Knight 3 Shining Angel 3 Lord British Space Fighter 2 Blue Thunder T-45 2 Falchionβ 2 Honest 2 Victory Viper XX03 1 Gorz the Emissary of Darkness 1 Morphing Jar 1 Sangan 14 3 Creature Swap 2 Book of Moon 2 Gold Sarcophagus 2 Riryoku 1 Foolish Burial 1 Giant Trunade 1 Heavy Storm 1 Limiter Removal 1 Mystical Space Typhoon 6 2 Beckoning Light 2 Royal Oppresion 1 Mirror Force 1 Solemn Judgment [/spoiler] Link to comment Share on other sites More sharing options...
Blackwing-Master Posted July 5, 2010 Report Share Posted July 5, 2010 Name:Blackwing-MasterStars:5Theme of Deck:Flamvell/Assault ModePlaybook:Use Firedog to destroy opponents monster, summon Magician. Synch with them into SDD, or other lv8 if needed. Assault Mode Activate into SDD/AM for a reusable Solumn Judgement. Rekindling to reuse Firedog and Magician for more Synchros, mostly Stardust.Your build: Monsters:202 Stardust /AM2 Assault Beast1 Magical Merchant1 Assault Mercenary3 GK Spy3 Flamvell Firedog3 Flamvell Magician2 MV Solider1 Summoner Monk1 BW Gale1 Breaker Spells:123 Rekindling1 Heavy Storm2 Magical Mallet2 Instant Fusion1 BoM1 B Con1 M Con1 MST Traps:83 Assault Mode Activate2 Good Goblin House Keeping1 Starlight Road1 Return From the D.D.1 CotH Extra:15Generic with 3 SDD and some lv4 fusions for noodles.Let me know if more details are needed on the extra deck. Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 5, 2010 Author Report Share Posted July 5, 2010 Name:Blackwing-MasterStars:5Theme of Deck:Flamvell/Assault ModePlaybook:Use Firedog to destroy opponents monster' date=' summon Magician. Synch with them into SDD, or other lv8 if needed. Assault Mode Activate into SDD/AM for a reusable Solumn Judgement. Rekindling to reuse Firedog and Magician for more Synchros, mostly Stardust.Your build: Monsters:202 Stardust /AM2 Assault Beast1 Magical Merchant1 Assault Mercenary3 GK Spy3 Flamvell Firedog3 Flamvell Magician2 MV Solider1 Summoner Monk1 BW Gale1 Breaker Spells:123 Rekindling1 Heavy Storm2 Magical Mallet2 Instant Fusion1 BoM1 B Con1 M Con1 MST Traps:83 Assault Mode Activate2 Good Goblin House Keeping1 Starlight Road1 Return From the D.D.1 CotH Extra:15Generic with 3 SDD and some lv4 fusions for noodles.Let me know if more details are needed on the extra deck.[/quote'] For a moment there I thought you were iHop.Then I realised he's perma'd. Hm. Right - I'll accept again tommorow.But right now I'm so tired. I NEED MAH SLEEP. ;-; Link to comment Share on other sites More sharing options...
Cypress Posted July 5, 2010 Report Share Posted July 5, 2010 Finally, here's my entry: Name: CypressStars: 5, I thinkName of Deck (Optional) : Salsbury HillTheme of Deck: Twilight Merchant TurboPlaybook: Magical Merchant: Because of the large amount of monsters in the deck, whos effects may best be fit and used from/for the graveyard, this card is a great way of quickly doing so.Phantom of Chaos: Simple enough. Gain effect of monster from my grave. use with norleras, dark creator, etc.Treeborn: Wall if in a pinch. Tribute fodder if neededLightsworns are used for more speed and swarmation of the deck, aswell as being the LIGHT aspect of the deck.The Dark Creator: Easily Summoned, Special Summon Various Monsters, like Superbia, who wold then summon ANOTHER Fairy from the grave.Jinzo: Dark for The Dark Creator. Since i dont run traps in the build, this will stop any traps being used altogether.Darklord Edeh Arae: Dark. Target for Superbia. Peircing Damage. " Zerato: Beater. Raigeki.Norleras: Nuke, used by means of Phantom of ChaosAll other cards should be self-explainableBasically: Easy sending cards to the Grave. Easy Swarm. Opponent will/might be blocked from Traps. Battle would be simple because of high average attack of my monsters.Common Play: PoC > Dark Creator > Superbia > Zerato + ST Removal = empty Opp field Your build: 40 282 Magical Merchant2 Phantom of Chaos2 Dark Grepher2 Treeborn Frog2 Lyla, Lightsworn Sorceress2 Wulf, Lightsworn Beast2 Ryko, Lightsworn Hunter1 Lumina, Lightsworn Summoner1 Honest1 Card Trooper 2 The Dark Creator2 Jinzo2 Darklord Superbia1 Darklord Edeh Arae1 Darklord Zerato1 Sky Scourge Norleras1 Dark Armed Dragon1 Chaos Sorcerer 133 Trade-In1 Allure of Darkness1 Pot of Avarice1 Solar Recharge1 Charge of the Light Brigade1 Foolish Burial1 Brain Control1 Heavy Storm1 Giant Trunade1 Mystical Space Typhoon1 Burial of the Different Dimension Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 5, 2010 Author Report Share Posted July 5, 2010 Isn't Edeh Arae Level 5 last time I checked. Also - I ALREADY SAID NO MOAR ACCEPTING TODAY TRY TOMMOROW I'M GOING TO BED. ;-; Link to comment Share on other sites More sharing options...
Kaisu Posted July 5, 2010 Report Share Posted July 5, 2010 Name:KaisuStars:6Name of Deck (Optional) :Absolute Power ForceTheme of Deck:Full-Contact Lightsworns with a swap to Yubelsworns.Playbook:Standard LS deck. Mainly bring out Gragonith or JD for game, keep a Starlight somewhere, a Ryko there, Ream of Light boosting Gragonith, etc. When it changes to Yubelsworns the idea is to mill Yubel(for Limit Reverse) OR somehow get Yubel and JD out. Activate it's effect twice, and for a -2000 you can bring out 2 strong monsters. LS side is pretty solid IMO. Tested it on YN, only lost about twice.[spoiler=Your build]Name: Absolute Power ForceMAIN DECK========= Monster ------- 3 Ryko, Lightsworn Hunter 1 Lumina, Lightsworn Summoner 2 Lyla, Lightsworn Sorceress 3 Wulf, Lightsworn Beast 3 Jain, Lightsworn Paladin 2 Judgment Dragon 2 Celestia, Lightsworn Angel 2 Gragonith, Lightsworn Dragon 1 Garoth, Lightsworn Warrior 2 Herald of Creation 1 Dandylion 2 Honest 1 Shiny Black C 1 Plaguespreader Zombie 1 Sunny Pixie 1 Krebons 1 Outstanding Dog Marron 1 Card Trooper Spell ----- 2 Solar Recharge 2 Realm of Light 1 Charge of the Light Brigade 1 Foolish Burial 2 Monster Reincarnation 1 Lightsworn Sabre Trap ---- 1 Lightsworn Barrier 1 Glorious Illusion 1 Solemn Judgment 1 Bottomless Trap Hole 2 Starlight RoadEXTRA DECK========= 1 Arcanite Magician 1 Red Dragon Archfiend 2 Stardust Dragon 2 Ancient Sacred Wyvern 1 Ancient Fairy Dragon 1 Ally of Justice Catastor 1 Brionac, Dragon of the Ice BarrierSIDE DECK========= 3 Yubel 2 Yubel - Terror Incarnate 1 Yubel - The Ultimate Nightmare 3 Limit Reverse 2 Final Attack Orders 1 Dark Armed Dragon 1 Montage Dragon 1 The Calculator Link to comment Share on other sites More sharing options...
Guest Zeonark Posted July 5, 2010 Report Share Posted July 5, 2010 I'll enter for the lulz. Name: ZeonarkStars: 6Name of Deck (Optional): Disaster TrollTheme of Deck: Disaster DragonPlaybook: Spam REDRUM with the help of Wyverns with FuFu and later get Stardust or Prime out for protection. Debris + Prime can bring out Trident Dragion for a quick triple 3000 ATK if needed/wanted. The rest should be obvious.Your build: 42 Monsters: 223 REDRUM 3 Red-Eyes Wyvern3 Masked Dragon2 LaDD2 Totem Dragon2 Prime Material Dragon2 Debris1 Koa'ki Meiru Drago1 Genesis Dragon1 Exploder Dragon1 Magna Drago1 Yamata Dragon Spells: 92 Gold Sacro2 Book1 FuFu1 Brain1 Vortex1 Heavy1 Foolish Traps: 112 Bottomless 2 D-Prison2 Starlight Road1 RftDD1 Burst Breath1 Torrential1 Mirror1 Solemn Extra Deck: 152 FGD2 Trident Dragion1 Exploder Dragonwing10 Generic Link to comment Share on other sites More sharing options...
Cypress Posted July 5, 2010 Report Share Posted July 5, 2010 Isn't Edeh Arae Level 5 last time I checked. lol woops....how could i have missed that....well, since the deck isnt accepted yet, i guess ill just edit it... Link to comment Share on other sites More sharing options...
Yin Absol Posted July 6, 2010 Report Share Posted July 6, 2010 Name: Yin AbsolStars: 2Name of Deck (Optional): Giga LagganTheme of Deck: GigavisePlaybook: A Side ->1. Get a useable Lonefire Blossom- that means in the hand, field, graveyard, or removed from play (least wanted scenario)2. Get Gigaplant out and prepare for trouble (spell and trap effects)- if nothing happens-3. Supervise4. Fetch spore5. Sync Power Tool and get gigaplant back through the power of supervise6. depending on the result of power tools effect, continue to set up for swarm/otk a. However, if you fetch ddr for the first time, remove lonefire to get spore and fetch lonefire with ddrb. If you instead get Supervise-synch to your hearts contentc. If you get Mark of the rose, Steal a monster.B Side -> This is less recommended, but you may play this deck like a regular plant deck, while managing the number of darks in the graveyard Your build: Monsters: 18 1 Tytannial2 Gigaplant1 Tragodeia 2 Lonefire Blossom2 Mystic Tomato3 Cherry Inmato1 Sangan2 Ryko1 Spore1 Inmato1 Card Trooper1 Lyla1 DAD Spells: 17 3 Supervise3 Mark of the Rose2 DDR 1 Brain Control1 Mind Control1 Heavy Storm1 MST2 Miracle Fertilizer2 Book of Moon1 Giant Trunade Traps : 51 CotH2 BTH1 Torrential 1 Dust Tornado Extra Deck:1 Splendid Rose3 Powertool Dragon11 Generic Link to comment Share on other sites More sharing options...
LuffyLaxer Posted July 6, 2010 Report Share Posted July 6, 2010 Name:LuffyLaxerStars:5Name of Deck :Hey Guys He's BackTheme of Deck:CreatorvellsPlaybook:Use Flamvells to synch early and often.With using the creator special summoning ability, Revive synchros. Rekindling is used when going for game. Your build:Monsters x19The Creator x3Majestic Mech Goryu x2Cyber Dragon x2 The Creator Incarnate x3Flamvell Firedog x3Flamvell Magician x3Ryko x2Summoner Monk Spells x13Book of Moon x2Brain ControlMind ControlHeavy StormGiant TrunadeMSTRekindling x3Pot of AvariceTrade-In x2Charge of the Light brigade Traps x8Bottomless Trap Hole x2Call of the HauntedSolemn JudgementD-Prison x2Torrential TributeMirror ForceStarlight Road Extra x15Chimeratech Fortress DragonStardust Dragon x2Thought Ruler Archfiend x2Colossal Fighter x2Red Dragon ArchfiendAlly of Justice Light Gazer Brionac Goyo GuardianCatastorFlamvell UruquaziusGaia The Force of The EarthBlack Rose Dragon Great Contest Oleon Link to comment Share on other sites More sharing options...
The ReBeL Posted July 6, 2010 Report Share Posted July 6, 2010 Ok I posted the wrong build lol. Name:The ReBeLStars:4Name of Deck: A Clowning DistractionTheme of Deck: Clowns, Earthbounds, Synchro, FlamvellsPlaybook: To try and synchro stardust assault mode early on. then use my clowns and other monsters to take out the monsters on there field as i take away monster card zones. and then game. Your BuildMonsters:24UFO Turtle x3Giant Rat x2Flamvell Magician x2Arcan Apprentice x2Flamvell Firedog x3Dream Clown x3Swarm of Locust x2Earthbound Immortal Chacu Challhua x2Mystic Tomato x2Ryko, Lightsworn HunterStardust Assault Mode x2 Spells:10Guard Penalty x2Magical Citadel of Endymion x2Demise of the LandGround Collapse x3Allure of DarknessRekindeling Traps:10Ultimate OfferingsBottomless Trap Hole D. Prison x3Dark Bribe x2Assault Mode Activate x2Starlight Road Extra Deck:15Stardust Dragon x3Goyo Guardian Ally of Justice CatastorBrionac Colossal FighterAlly of Justice Light GazerBlack Rose DragonAncient Fairy DragonFlamvell Urquizas x2Gaia Force of the Earth x2Sea Dragon Lord Gishinolodon Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted July 6, 2010 Report Share Posted July 6, 2010 can we post decks which include cards for Duelist Revolution? if so: Name: Sephiroth_The_LegendStars: 6Name of Deck: Quit Clowning AroundTheme: Clown ControlPlaybook: Use Stumbling to slow game down while using Clowns and or Wave-Motion Cannons to win. Various stall and protection included. Monsters: 163 Dream Clown2 Blade Rabbit2 AD Changer2 Giant Rat2 Elemental Hero Wildheart1 Elemental Hero Stratos1 Sangan1 Ryko, Lightsworn Hunter1 Card Trooper1 Swarm of Locusts Spells: 163 Stumbling3 Book of Moon3 Pot of Duality2 Wave-Motion Cannon2 Nightmare Steelcage1 Swords of Revealing Light1 Guard Penalty1 Reinforcement of the Army Traps: 82 Starlight Road2 Dark Bribe1 Solemn Judgment2 Royal Oppression1 Gravity Bind Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 6, 2010 Author Report Share Posted July 6, 2010 Cypress, Zeonark, LuffyLaxer and Sephiroth, you are all accepted. Rebel, before I accept you I want you to stop mixing Earthbounds with everything. It doesn't work. Its either you neg the Earthbounds, edit the Deck or try again and hit the road. Link to comment Share on other sites More sharing options...
Kaisu Posted July 6, 2010 Report Share Posted July 6, 2010 Oleon? Umm... Forgetting someone? Link to comment Share on other sites More sharing options...
Monkey Posted July 6, 2010 Report Share Posted July 6, 2010 Name: MonkeyStars: 6Name of Deck (Optional) : World Tree GardenTheme of Deck: World Tree Black Garden ControlPlaybook: Main idea is to keep strong plants on the field and control with World Tree. Play Black Garden and World Tree. Use World Tree's effect to control field and bring back plants. Solidarity boosts tokens so they are stronger than other tokens, plus it boosts other plants. Fragrance Storm gives me +1 and potentially counters for World Tree if I destroy a token or an opponent's monster while Ivy Shackles is in play. Ivy Shackles helps get counters for World Tree when I destroy my opponents monsters during my turn. Nettles is back up just in case I need to Synchro Summon. Pollinosis and Wall of Thorns negate and block attacks.Your build: Total 40 Monsters 172x Botanical Girl2x Botanical Lion3x Cactus Fighter2x Dandylion1x Gigaplant2x Lonefire Blossom2x Lord Poison1x Nettles2x Tytannial, Princess of Camellias Spells 133x Black Garden3x Fragrance Storm1x MST3x Solidarity1x Terraforming2x The World Tree Traps 102x Ivy Shackles1x Mirror Force3x Pollinosis1x Solemn1x Starlight2x Wall of Thorns Extra 152x Queen of Thorns13x Generic Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 6, 2010 Author Report Share Posted July 6, 2010 Oleon? Umm... Forgetting someone? UHH...NO ;)Nah, you're in. @Monkey:Seems the most used builds so far are TeleDAD.Hmm. You're in. +3 reps to the person who can provide me with the code of all the Decklists so far after the code I posted on Page 1. Link to comment Share on other sites More sharing options...
MaroonX Posted July 6, 2010 Report Share Posted July 6, 2010 ok i dont need any condition to participate right?(other than following the rules) if not then... [align=center]Name: MaroonboyStars: 2Name of Deck: Offensive & Unbreakable Theme of Deck: Defending your Life Points while harming your Opponent’sPlaybook: Defending your life points by using monsters that has high defends power or ones that cannot be destroyed while using high attack power monster to attack or low attack power to direct attack and some cards that burns your opponent’s life points more or restoring yours Your build: Monsters:3x Luster Dragon1x Bowganian1x Breaker the Magical Warrior1x Dark Simorgh1x Felgrand Dragon1x Fossil Tusker1x Marshmallon1x Mirage Dragon1x Raging Flame Sprite2x Spell Striker1x Spirit Reaper2x Stone Statue of the Aztecs1x Submarineroid1x White Magician Pikeru2x Destiny Hero – Defender2x Shield Wing3x Giant Germ Spells:1x Banner of courage1x Burden of the Mighty1x Chorus of Sanctuary1x Junk Barrage2x Mist Body1x Ring of Mangetism2x Raregold Armor1x Shooting Star Bow - Ceal2x Spell Absorption Traps:1x Call of the Haunted2x Ceasefire2x Dark Bribe1x Secret Barrel2x Spirit Barrier[/align] Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 6, 2010 Author Report Share Posted July 6, 2010 ok i dont need any condition to participate right?(other than following the rules) if not then... [align=center]Name: MaroonboyStars: 2Name of Deck: Offensive & Unbreakable Theme of Deck: Defending your Life Points while harming your Opponent’sPlaybook: Defending your life points by using monsters that has high defends power or ones that cannot be destroyed while using high attack power monster to attack or low attack power to direct attack and some cards that burns your opponent’s life points more or restoring yours Your build: Monsters:3x Luster Dragon1x Bowganian1x Breaker the Magical Warrior1x Dark Simorgh1x Felgrand Dragon1x Fossil Tusker1x Marshmallon1x Mirage Dragon1x Raging Flame Sprite2x Spell Striker1x Spirit Reaper2x Stone Statue of the Aztecs1x Submarineroid1x White Magician Pikeru2x Destiny Hero – Defender2x Shield Wing3x Giant Germ Spells:1x Banner of courage1x Burden of the Mighty1x Chorus of Sanctuary1x Junk Barrage2x Mist Body1x Ring of Mangetism2x Raregold Armor1x Shooting Star Bow - Ceal2x Spell Absorption Traps:1x Call of the Haunted2x Ceasefire2x Dark Bribe1x Secret Barrel2x Spirit Barrier[/align] I'd have to decline.Because this is truly bad. :/ Link to comment Share on other sites More sharing options...
Monkey Posted July 6, 2010 Report Share Posted July 6, 2010 @Monkey:Seems the most used builds so far are TeleDAD.Hmm. You're in. Care for me to switch? Also, why no OCG? Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 6, 2010 Author Report Share Posted July 6, 2010 @Monkey:Seems the most used builds so far are TeleDAD.Hmm. You're in. Care for me to switch? Also' date=' why no OCG?[/quote'] You can switch all you want. No OCG because the main Decks to be Judged in the Forums are TCG. Link to comment Share on other sites More sharing options...
MaroonX Posted July 6, 2010 Report Share Posted July 6, 2010 ok i dont need any condition to participate right?(other than following the rules) if not then... [align=center]Name: MaroonboyStars: 2Name of Deck: Offensive & Unbreakable Theme of Deck: Defending your Life Points while harming your Opponent’sPlaybook: Defending your life points by using monsters that has high defends power or ones that cannot be destroyed while using high attack power monster to attack or low attack power to direct attack and some cards that burns your opponent’s life points more or restoring yours Your build: Monsters:3x Luster Dragon1x Bowganian1x Breaker the Magical Warrior1x Dark Simorgh1x Felgrand Dragon1x Fossil Tusker1x Marshmallon1x Mirage Dragon1x Raging Flame Sprite2x Spell Striker1x Spirit Reaper2x Stone Statue of the Aztecs1x Submarineroid1x White Magician Pikeru2x Destiny Hero – Defender2x Shield Wing3x Giant Germ Spells:1x Banner of courage1x Burden of the Mighty1x Chorus of Sanctuary1x Junk Barrage2x Mist Body1x Ring of Mangetism2x Raregold Armor1x Shooting Star Bow - Ceal2x Spell Absorption Traps:1x Call of the Haunted2x Ceasefire2x Dark Bribe1x Secret Barrel2x Spirit Barrier[/align] I'd have to decline.Because this is truly bad. :/ can i make another deck? Link to comment Share on other sites More sharing options...
~Oleon~ Posted July 6, 2010 Author Report Share Posted July 6, 2010 ok i dont need any condition to participate right?(other than following the rules) if not then... [align=center]Name: MaroonboyStars: 2Name of Deck: Offensive & Unbreakable Theme of Deck: Defending your Life Points while harming your Opponent’sPlaybook: Defending your life points by using monsters that has high defends power or ones that cannot be destroyed while using high attack power monster to attack or low attack power to direct attack and some cards that burns your opponent’s life points more or restoring yours Your build: Monsters:3x Luster Dragon1x Bowganian1x Breaker the Magical Warrior1x Dark Simorgh1x Felgrand Dragon1x Fossil Tusker1x Marshmallon1x Mirage Dragon1x Raging Flame Sprite2x Spell Striker1x Spirit Reaper2x Stone Statue of the Aztecs1x Submarineroid1x White Magician Pikeru2x Destiny Hero – Defender2x Shield Wing3x Giant Germ Spells:1x Banner of courage1x Burden of the Mighty1x Chorus of Sanctuary1x Junk Barrage2x Mist Body1x Ring of Mangetism2x Raregold Armor1x Shooting Star Bow - Ceal2x Spell Absorption Traps:1x Call of the Haunted2x Ceasefire2x Dark Bribe1x Secret Barrel2x Spirit Barrier[/align] I'd have to decline.Because this is truly bad. :/ can i make another deck? Yeah.You just need to try again. :| JUDGES' date=' I NEED YOU TO GET TO THE STAGE IMMEDIATELY.[/size'] Link to comment Share on other sites More sharing options...
El-Rrey Posted July 6, 2010 Report Share Posted July 6, 2010 Name: the-french-bishamontenStars: 4 starsName of Deck (Optional) : Theme of Deck: LightswornPlaybook: Basic Lightsworn build where you mill and spam Judgment Dragon!! Few control elements are included though!!Your build: Monsters: 25 LS Celestia x3Judgment Dragon x2 LS Lumina x1LS Jain x1LS Lyla x2LS Garoth x1LS Ryko x3LS Wulf x2LS Aurkus x1LS Ehren x1 Super-Nimble Mega Hamster x2Thunder King Rai-Oh x3Honest x2Necro Gardna x1 Spells: 11 Charge of the Light Brigade x1Solar Recharge x3Heavy Storm x1Mystical Space Typhoon x1Cold Wave x1Book of Moon x2Monster Reincarnation x1Brain Control x1 Traps: 4 Beckoning Light x2Dimensional Prison x2 Well, good luck judging all these decks ^^ EDIT: Can we post more than one deck, i've got an other one if you mind?? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted July 6, 2010 Report Share Posted July 6, 2010 Name: Manjoume ThunderStars: 6Name of Deck (Optional) : Gadgets ...Theme of Deck: 5th GadgetPlaybook (I am soo bad at doing those :D): The Gadgets generate advantage and the 1-4-1 spells and traps simplify the game. Running 9 Gadgets makes you draw into multiple Gadgets hands more often BUT unlike a 6-Gadget variant it does not mean "GG!". Some -1 Traps are included due to their higher utility and the fact that Gadgets make up for the lost advantage. Break is worse than Dust for destroying Launcher and worse than Dimensional Prison for getting rid of monsters, but can do both things. The cost is not a problem, because I often draw surplus Gadgets. Horn of Heaven is a great counter to cards like Jinzo and LADD who might cause problems. It also stops Monarchs, Hyunleys, Boggarts, etc ... The Gadgets are used to play the cost. Dark Bribe does give the opponent an extra card, but negating a Cold Wave or a Launcher can save you the game. Royal Oppression stuns most decks and pays for itself at activation. TKRO and Banisher are used to counter popular decks like Infernity, X-Saber and Herald. Your build:153x Red Gadget 3x Yellow Gadget3x Green Gadget3x Banisher of Radiance3x Thunder king Rai-Oh113x Fissure3x Smashing Ground3x Book of Moon1x Lightning Vortex1x Mystical Space Typhoon193x Dimensional Prison3x Dark Bribe 2x Horn of Heaven 2x Royal Oppression2x Bottomless Trap Hole2x Raigeki Break1x Mirror Force1x Torrential Tribute1x Solemn Judgment1x Trap Dustshoot1x Mind Crush! Link to comment Share on other sites More sharing options...
Monkey Posted July 6, 2010 Report Share Posted July 6, 2010 *raises hand* um... I changed my entry. I edited my entry post. Thank you :) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.