Toffee. Posted June 30, 2010 Report Share Posted June 30, 2010 Parasite Researcher -LIGHT-Lvl4[spellcaster/Effect]You can discard any number of cards to send a number of Insect-Type monsters from your deck to your Graveyard equal to the number of cards discarded. This card is destroyed during the End Phase in which this effect is activated.1600ATK / 0DEF Portal Bug - Termite -LIGHT-Lvl1[insect/Effect]While this card is in your Graveyard, and if you have 3 or more "Portal Bug" monsters in your Graveyard with different names, you can Remove it from play to destroy 1 face-up level 4 or lower monster on the field. The controller of the destroyed monster draws 1 card. This effect can be activated during either player's turn.0ATK / 0DEF Portal Bug - Mantis -LIGHT-Lvl4[insect/Effect]When this card is Normal Summoned, you can Tribute this card to have your opponent select 5 Insect-Type monsters from your deck, and send them to your Graveyard. The deck is then shuffled. If this face-up card is destroyed, draw 1 card.1600ATK / 1000DEF Portal Bug - Spider -LIGHT-Lvl4[insect/Effect]When this card declares an attack, the opponent selects 1 Insect-Type monster from your deck and sends it to your Graveyard. Your deck is then shuffled. During either player's turn, if this card is in your Graveyard, you can Remove this card from play to increase the ATK of an Insect-Type monster you control by 700 points.1800ATK / 0DEF Portal Bug - Hopper -LIGHT-Lvl4[insect/Effect]During each of your End Phases, your opponent selects 3 Insect-Type monsters from your deck and send them to your Graveyard. Your deck is then shuffled.500ATK / 1900DEF Portal Bug - Strider -LIGHT-Lvl4[insect/Effect]You can discard this card from your hand and select 1 face-up Insect-Type monster you control. The opponent then selects a number of Insect-Type monsters from your deck equal to the level of the selected Insect-Type monster, and send them to your Graveyard. Your deck is then shuffled.1300ATK / 1300DEF Portal Bug - Dragonfly -LIGHT-Lvl6[insect/Effect]If this card destroys an opponents monster as a result of battle, you and your opponent each select 2 Insect-Type monsters from your deck and sends them to your Graveyard. At that time, both players draw 1 card.2100ATK / 1900DEF Portal Bug - Hornet -LIGHT-Lvl5[insect/Effect]If you control an Insect-Type monster, you can Normal Summon this card without a Tribute. Once per turn you can send 1 other Insect-Type monster you control to the Graveyard to have your opponent select Insect-Type monsters from your deck equal to the level of the tributed monster, and send them to your Graveyard. At that time, you draw 2 cards. This card cannot attack the turn you use this effect.2200ATK / 2000DEF Portal Bug - Butterfly -LIGHT-Lvl4[insect/Effect]You can reveal the top 5 cards of your deck to your opponent and send all Insect-Type monsters among them to the Graveyard. This effect can only be used once, while this card is face-up on the field.1700ATK / 1200DEF Portal Bug - Mites -LIGHT-Lvl1[insect/Effect]If this card is in your Graveyard when your opponent declares an attack, and you have at least 3 other "Portal Bug" monsters in your Graveyard, you can Remove this card in your Graveyard from play to switch all attack position monsters your opponent controls to defence position. Your opponent draws 1 card.0ATK / 0DEF Portal Bug - Cricket -LIGHT-Lvl4[insect/Tuner]If this card is sent from your deck to the Graveyard by the effect of a "Portal Bug", you can Special Summon this card to your side of the field.800ATK / 800DEF Portal Bug - Moth -LIGHT-Lvl4[insect/Tuner]By Removing from play 3 different "Portal Bug" monsters in your Graveyard, you can Special Summon this card from your hand.1400ATK / 100DEF Portal Bug - Beetle -LIGHT-Lvl4[insect/Effect]If an Insect-Type monster(s) you control would be removed from the field by a card effect, or by battle, you can Remove from play 1 Insect-Type monster in your Graveyard instead, for each of those monsters. If this card is destroyed, your opponent selects 3 Insect-Type monsters from your deck and sends them to your Graveyard.1000ATK / 1900DEF Portal Bug - Mother -LIGHT-Lvl8[insect/Effect]1 Tuner + 1 or more non-Tuner Insect-Type monsters.Increase the ATK and DEF of this card by 200 points for each Insect-Type monster in your Graveyard. Once per turn you can Remove from play 3 "Portal Bug" monsters in your Graveyard to destroy 1 card on the field and draw 1. This card cannot attack during the turn this effect is activated.2000ATK / 2000DEF Portal Egg -Quick Play Spell-Tribute 1 "Portal Bug" you control, and draw 2 cards. The opponent then selects 2 Insect-Type monsters from your deck and sends them to your Graveyard. Dimension Swarm -Continuous Trap-Once per turn you can Remove from play a number of Insect-Type monsters in your Graveyard equal to the number of cards in your hand in order to send all cards in your hand to the Graveyard and draw cards from your deck equal to the number of cards sent to the Graveyard with this effect. Three-Dimensional Ant Farm -Continuous Spell-This effect cannot be activated if you Normal Summoned or Set this turn. Once per turn you can Special Summon 1 of your Removed from play Insect-Type monsters. If you activate this effect, you cannot Normal Summon or Set this turn. Link to comment
wiithepeople Posted June 30, 2010 Report Share Posted June 30, 2010 I see you drew inspiration from Spiders, and I like them too. 9/10 Link to comment
Skarlet Posted July 3, 2010 Report Share Posted July 3, 2010 These things are insane. The level of deck thinning is rediculous. Link to comment
infinitysqrd Posted July 3, 2010 Report Share Posted July 3, 2010 I think I see a insect that gains attack for every insect in the gravevery cool 9.45/10 Link to comment
Toffee. Posted July 3, 2010 Author Report Share Posted July 3, 2010 These things are insane. The level of deck thinning is rediculous.Thing is' date=' Insects tend to work better if they were more Lightsworn like.These were made to be like that, but its more controlled but with a higher mill.Also, these would probobly be more awesome in a deck that was mostly Portal Bugs. Sort of like a weird version of Black Knight Dark. I think I see a insect that gains attack for every insect in the grave....................Thats possible, but might end up being a little overkill. Link to comment
Skarlet Posted July 4, 2010 Report Share Posted July 4, 2010 The issue is. you can quite easily mill off almost all of your deck. Having next to no cards allows you to draw with amazing accuracy, and since it's controled mill, you won't loose anything you don't want to, especially if you're just using these as a massive engine. Link to comment
-Griffin Posted July 4, 2010 Report Share Posted July 4, 2010 I. Love. This.*Sends Level Eaters and Shiny Cs* <3Deck thinning, FTW. I also like the way that your opponent makes the choices, so you won't get any of the monster's effects unless you've managed to mill /everything else/ in the Deck. Makes it a big choice of how many Insects you run, too many will just let your opponent send junk. Link to comment
Toffee. Posted July 4, 2010 Author Report Share Posted July 4, 2010 The issue is. you can quite easily mill off almost all of your deck.Correction' date=' it only thins the deck of Insect-Types ;) I. Love. This.*Sends Level Eaters and Shiny Cs* <3Provided, the opponent picks those. I also like the way that your opponent makes the choices' date=' so you won't get any of the monster's effects unless you've managed to mill /everything else/ in the Deck. Makes it a big choice of how many Insects you run, too many will just let your opponent send junk.[/quote']Insects have support that makes them work like a DARK-based deck, but sadly, Konami HARDLY prints DARK-Attribute Insect-Types.Letting the opponent be the one who chooses what they mill sort of gave me an excuse to say each card is a walking Painful Choice xD Link to comment
DarkDivineCreator Posted July 4, 2010 Report Share Posted July 4, 2010 IIIIIIIT SUX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment
Skarlet Posted July 4, 2010 Report Share Posted July 4, 2010 The issue is. you can quite easily mill off almost all of your deck.Correction' date=' it only thins the deck of Insect-Types ;)[/quote']Yes, true, however, if you were to play this Archetype, is there a snowball's chance in hell that it wouldn't occupy almost your entire deck as a killer engine? Link to comment
Toffee. Posted July 4, 2010 Author Report Share Posted July 4, 2010 The issue is. you can quite easily mill off almost all of your deck.Correction' date=' it only thins the deck of Insect-Types ;)[/quote']Yes, true, however, if you were to play this Archetype, is there a snowball's chance in hell that it wouldn't occupy almost your entire deck as a killer engine? I designed this series to be sort of like a Black Knight Dark deck. In which you run little to no spell/traps, and almost all of it would be monsters. IIIIIIIT SUX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Joke account. Link to comment
-Griffin Posted July 5, 2010 Report Share Posted July 5, 2010 The issue is. you can quite easily mill off almost all of your deck.Correction' date=' it only thins the deck of Insect-Types[/quote']Yes, true, however, if you were to play this Archetype, is there a snowball's chance in hell that it wouldn't occupy almost your entire deck as a killer engine? I designed this series to be sort of like a Black Knight Dark deck. In which you run little to no spell/traps, and almost all of it would be monsters. But if you do that, your opponent will never pick the cards you want them to send, because there's so many monsters that the game will probably be over by the time they can only pick ones that benefit you. Link to comment
Toffee. Posted July 5, 2010 Author Report Share Posted July 5, 2010 The issue is. you can quite easily mill off almost all of your deck.Correction' date=' it only thins the deck of Insect-Types[/quote']Yes, true, however, if you were to play this Archetype, is there a snowball's chance in hell that it wouldn't occupy almost your entire deck as a killer engine? I designed this series to be sort of like a Black Knight Dark deck. In which you run little to no spell/traps, and almost all of it would be monsters. But if you do that, your opponent will never pick the cards you want them to send, because there's so many monsters that the game will probably be over by the time they can only pick ones that benefit you.Regardless, it wont really matter if you can remove a bunch of Insects for Doom Dozer/Aztekapede, and swing for game. Regardless, I plan to add some cards that would benefit from what I see your getting at. Link to comment
.Nu-13 Posted July 5, 2010 Report Share Posted July 5, 2010 They're just ridiculous. Can you give me sample decklist? I want to proxy this against friends. Link to comment
Toffee. Posted July 7, 2010 Author Report Share Posted July 7, 2010 -Added moar stuff- They're just ridiculous.Thats the point Can you give me sample decklist? I want to proxy this against friends.I'm not quite sure how these would play test, but I added some cards that might benefit how Insects tend to be now-a-days Link to comment
.Nu-13 Posted July 8, 2010 Report Share Posted July 8, 2010 Ok, give me this decklist, i'll test it Link to comment
Toffee. Posted July 9, 2010 Author Report Share Posted July 9, 2010 Ok' date=' give me this decklist, i'll test it[/quote']Ok, how about this: Parasite Researcher x3Termite x3MantisSpider x3Strider x3Honest x2Doom Dozer x3Dragonfly x2Butterfly x3Mites x3Cricket x3Hornet TrunadeHeavy Storm Three-Dimensional Ant Farm x3Lair Wire x3Beckonng LightMirror Force ......I'm not sure if I'm missing anything. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.