玄魔の王 Posted June 29, 2010 Report Share Posted June 29, 2010 The latest in the HERO Series, A-HERO Monsters. These monsters focus on taking damage by yourself, taking advantage of such damage. Ally Hero Death BladeDARKLevel: 4[Warrior/Effect]When this card is Summoned, take 3000 damage. This card cannot attack unless you control another "Ally Hero" Monster. When this card destroys a monster by battle, take damage equal to its ATK.ATK/ 3000DEF/ 0 Ally Hero Death ConverterDARKLevel: 8[Warrior/Effect]When you take damage from a card effect you control, you can send this card from your hand to the Graveyard. If you do, Special Summon 1 "Ally Hero" Monster from your hand or Graveyard whose ATK is less than or equal to that damage.ATK/ 2000DEF/ 2000 Ally Hero Tyrant MasterDARKLevel: 10[Warrior/Effect]This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by the effect of an "Ally Hero" Monster. If your Life Points are 1000 or less, this card cannot be destroyed by battle or by card effects, and is unaffected by the effects of your opponent's Spell or Trap cards. Any damage you take while you control this face-up cards becomes 0.ATK/ 3000DEF/ 2800 Ally Hero Hell's ReturnerDARKLevel: 1[Warrior/Effect]When an "Ally Hero" Monster you control is destroyed by battle or by a card effect, you can discard this card to have both players take damage equal to its ATK.ATK/ 0DEF/ 0 Ally Hero Shady MartyrDARKWarrior / Effect4 / ? / 0This card cannot be Summoned except by it's own effect. When you would take damage that would reduce your Life Points to 0, you can Special Summon this card from your hand or Graveyard instead. This card's ATK becomes equal to the damage you would have taken. When this card is removed from the field, you take damage equal to it's ATK. Ally Hero Force BomberDARKLevel: 4[Warrior/Effect]When your opponent summons a monster, you can discard this card to have both players take damage equal to its ATK.ATK/ 1700DEF/ 1900 Alliance of HeroesNormal SpellDiscard 1 "Ally Hero" Monster. Draw 2 cards and take damage equal to its ATK. Damage InverterCounter TrapActivate only while you control an "Ally Hero" Monster. Negate the activation of a Spell Card, Trap Card or Effect Monster's effect and destroy it, and take 3000 damage. Alliance BurstNormal TrapDuring this turn, all face-up "Ally Hero" Monsters you control gain 400 ATK for each face-up "Ally Hero" Monster you control, and during battle between an "Ally Hero" Monster and a Defence Position Monster whose DEF is less than the "Ally Hero" Monster's ATK, inflict the difference as Battle Damage to your opponent. During the End Phase, take damage euqla to all Battle Damage inflicted with this effect. Forging An AllianceCounter TrapActivate if you take Effect Damage on your opponent's turn. Your opponent takes the same amount of Damage you did, and you can add an "Ally Hero" monster to your hand. Community Thread. More to come. Link to comment
Umbra Posted June 29, 2010 Report Share Posted June 29, 2010 Death Converter's ATK/DEF is undetermined and isn't altered by the effect; fix dat. And also Rainbow Life / Barrel Behind the Door loves this archetype. Otherwise it's all good. Ally Hero Shady MartyrDARKWarrior / Effect4 / ? / 0This card cannot be Summoned except by it's own effect. When you would take damage that would reduce your Life Points to 0, you can Special Summon this card from your hand or Graveyard instead. This card's ATK becomes equal to the damage you would have taken. When this card is removed from the field, you take damage equal to it's ATK. Link to comment
玄魔の王 Posted June 29, 2010 Author Report Share Posted June 29, 2010 Death Converter's ATK/DEF is undetermined and isn't altered by the effect; fix dat. I did that on purpose so it couldn't be searched; but okay' date=' I'll give it values.[/b'] And also Rainbow Life / Barrel Behind the Door loves this archetype. Yeah, I know. Otherwise it's all good. Ally Hero Shady MartyrDARKWarrior / Effect4 / ? / 0This card cannot be Summoned except by it's own effect. When you would take damage that would reduce your Life Points to 0, you can Special Summon this card from your hand or Graveyard instead. This card's ATK becomes equal to the damage you would have taken. When this card is removed from the field, you take damage equal to it's ATK. I'll make the change, add this, and a Couple of supports. Link to comment
-Griffin Posted June 29, 2010 Report Share Posted June 29, 2010 I'd actually consider PMD in here. Random +3000s sound <3 They look suicidally fun. Would definitely have to fit in Thought Ruler here though, since it gives good chunks of LP. Link to comment
玄魔の王 Posted June 29, 2010 Author Report Share Posted June 29, 2010 I'd actually consider PMD in here. Random +3000s sound <3 They look suicidally fun. Would definitely have to fit in Thought Ruler here though' date=' since it gives good chunks of LP.[/quote'] Hooray for gaining 3000 Life Points at a time. Adding another monster. Link to comment
Bringerofcake Posted June 30, 2010 Report Share Posted June 30, 2010 Forging An AllianceCounter TrapActivate if you take Effect Damage on your opponent's turn. Your opponent takes the same amount of Damage you did, and you can add an "Ally Hero" monster to your hand. Link to comment
玄魔の王 Posted June 30, 2010 Author Report Share Posted June 30, 2010 Forging An AllianceCounter TrapActivate if you take Effect Damage on your opponent's turn. Your opponent takes the same amount of Damage you did' date=' and you can add an "Ally Hero" monster to your hand.[/quote'] I like it, so I'll add it. Link to comment
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