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~Absolute Powerforce - Everlasting Burning Soul~


iCherry

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Konami will keep all of the Elemenetal Heroes, because they like them so much.

......

.........

I just want them to keep Gruesome Goo, Silverfang, Baby Dragon, Man-Eating Black Shark, Flower Wolf, and Thousand Dragon.

In addition to the already existing E-Hero cards, and hopefully they included White Elephant's Bone.

 

.........

I have a fetish for trying to make Avian and Burstlady actual GOOD E-Heros.

And so far, that only turns out really successfully in 1 specific build that I invented.

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I'm the Yankee, b****. [/Juggernaut]

 

=D

 

Don't you know who the fuck I am?! [/late]

 

......

.........

I just want them to keep Gruesome Goo, Silverfang, Baby Dragon, Man-Eating Black Shark, Flower Wolf, and Thousand Dragon.

In addition to the already existing E-Hero cards, and hopefully they included White Elephant's Bone.

 

.........

I have a fetish for trying to make Avian and Burstlady actual GOOD E-Heros.

And so far, that only turns out really successfully in 1 specific build that I invented.

 

They probably will.

 

Please share this build.

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Wait, is everyone "complaining" about that Archfiend Knight?

And it has this effect?:

This cards controller pays 800 Life Points during their End Phase. When this card is Summoned while you control an "Archfiend" monster, remove from play 2 cards adjacent to this card. When this card is targeted by an effect your Opponent controls roll a six-sided die. If the result is 1, 2 or 6 inflict 500 damage to your Opponent, and negate the effect of that card and send it to the graveyard.

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Its actually pretty balanced, in my opinion.

 

Please share this build.

Stratos x3

Prisma x3

Avian x3

Burst Lady x3

Silver Fang x1-3

Gruesome Goo x1-3

Baby Dragon x1-3

 

Miracle Fusion x3

Enchanting Fitting Room x3

White Elephant's Gift x3(if Wc11)

Paralell World Fusion x1-2

 

Justi-Break x3

Common Charity x1-3

 

E-Hero Phoenix Enforcer x3

[Generic Attribute heros] x????

Flower Wolf(only if you run Silver Fang)

Man Eating Black Shark(only if you run Gruesome Goo)

Thousand Dragon(only if you run Baby Dragon)

 

^Just add filler to this^

You want to keep the majority of the monsters to be low-level vanillas, preferably ones that have a matching Fusion monster

The deck relys heavily on Prisma's ability to toolbox the whole deck, and Fitting Room's ability to easily fill the field with (randomly selected) Fusion Materials.

But over the years of me building it(it started back on friggin wc08, yo), its arguably one of the best Fusion-based E-Hero decks to ever exist.

Oh, and the cards in bold are key cards.

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Wait, is everyone "complaining" about that Archfiend Knight?

And it has this effect?:

 

......

Its actually pretty balanced, in my opinion.

 

No, they're on about Josh's Archfiend Card.

I don't see what the big deal is.

 

Stratos x3

Prisma x3

Avian x3

Burst Lady x3

Silver Fang x1-3

Gruesome Goo x1-3

Baby Dragon x1-3

 

Miracle Fusion x3

Enchanting Fitting Room x3

White Elephant's Gift x3(if Wc11)

Paralell World Fusion x1-2

 

Justi-Break x3

Common Charity x1-3

 

E-Hero Phoenix Enforcer x3

[Generic Attribute heros] x????

Flower Wolf(only if you run Silver Fang)

Man Eating Black Shark(only if you run Gruesome Goo)

Thousand Dragon(only if you run Baby Dragon)

 

^Just add filler to this^

You want to keep the majority of the monsters to be low-level vanillas, preferably ones that have a matching Fusion monster

The deck relys heavily on Prisma's ability to toolbox the whole deck, and Fitting Room's ability to easily fill the field with (randomly selected) Fusion Materials.

But over the years of me building it(it started back on friggin wc08, yo), its arguably one of the best Fusion-based E-Hero decks to ever exist.

Oh, and the cards in bold are key cards.

 

Interesting...

I'm gonna test this in WC10.

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I'm too lazy to explain why Archfiend Knight is balanced.

 

Oh, and speaking of Balanced cards:

76493.jpg

This card cannot be Special Summon, except from the hand, and only when the Opponent Special Summons a monster. As long as this card remains face-up on the field, all monsters on your Opponent's side of the field are treated as DivineBeast-Type, and neither player can Special Summon monsters. If this card would be removed from the field by a card effect, you can Remove from play 3 cards in your Graveyard instead.

 

Its funny how this card is both broken and balanced at the same time.

 

And yes, I drew that image on Ms.Paint.

....I spent like 12 seconds on it.

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Tis true. I gave up after reading "This card cannot be Special Summon,"

 

Hint.

......

You do realize, you can still Special Summon it. Just, it has a condition to it.

Also, you can Normal Summon or set it.

ALSO, cards that negate Special Summons also have to have a restricted by a Special Summoning gimmick.

:/

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......

You do realize, you can still Special Summon it. Just, it has a condition to it.

Also, you can Normal Summon or set it.

ALSO, cards that negate Special Summons also have to have a restricted by a Special Summoning gimmick.

:/

 

 

You missed the hint.

 

GRAMMAR BISH.

 

What's the difference between these two:

 

Yours: "This card cannot be Special Summon,"

 

Mine: "This card cannot be Special Summoned,"

 

...

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