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~Absolute Powerforce - Everlasting Burning Soul~


iCherry

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You do remember you're Ice, right?

 

You drip with sarcasm even when you don't drip with sarcasm.

 

Also, in Lovely's RP, I'm getting a set I made trialed for use. If accepted, madness will run rampant.

 

Hmhmhmhm... Hmhmhmhmhmhm!... Haaaaaaaahahahahahaha!!!!

Yeah, I know.

Please don't be Reality.

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HEY! YOU HAVE DICKWINGS, I GET TO SCREW THE RULES.

 

THAT'S HOW IT WORKS.

 

 

 

No. I am using a perfectly legal and Konami-Made deck.

 

You're using s*** made on YCM.

 

THEREFORE I GET TO USE s*** ON YCM AS WELL!

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You can Special Summon this card from your hand if there are 2 "Mecha" monsters in your Graveyard. When this card declares an attack, you can discard 1 card to increase this card's ATK by 200 until the End Phase. When this card destroys an opponent's monster, you can send 1 random card from your opponent's hand to the Graveyard. If this card is equipped with an Equip Spell Card, you can discard 1 card to destroy 1 face-up monster your opponent controls. When this face-up card is destroyed while in a Monster Card Zone, you can place it in your Spell & Trap Card Zone as an Equip Spell Card and equip it to 1 face-up "Mecha" monster you control. The equipped monster gains the following effect:

When this card destroys a monster by battle, you can add 1 "Mecha" monster from your Deck with a Level equal too or less than the Level of the destroyed monster.

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This card cannot be normal summoned or set. This card can only be special summoned by tributing one monster you control with Insanity Counters on it, and two "Mirage" cards. When this card is summoned, move all Insanity Counters on the field to this card. This card's attack and defense points are equal to the number of Insanity Counters on this card x 150. When this card attacks, move 3 Insanity Counters from this card to the attack target. When this card is attacked, move 3 Insanity Counters from this card to the attacker. Once per turn, you may move 1 Insanity Counter on the field to this card. If a monster with Insanity Counters is removed from the field, distribute the counters among the monsters your opponent controls. If a monster has 4 or more Insanity Counters on it, you control it.

 

That monster took 20 minutes to type up, but I was encouraged by the image of a DMG writhing and turning into this... beast.

 

Anyways, balanced, OP'd, UP'd?

 

Insanity counters are given off by monsters attacking in my set, but only about 1/8th of the monsters deal with insanity counters, so feasibly you'd be able to pull this card off with 15-25 insanity counters, which would equal 2250-3750 ish.

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I mean, the "lolcontrol4counters" thing is annoying, but the fact that it loses ATK for that is good.

 

Oh, remove the " If a monster with Insanity Counters is removed from the field, distribute the counters among the monsters your opponent controls."

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 monster you control with an Insanity Counter(s) on it, and two face-up "Mirage" monsters you control. When this card is Summoned, move all Insanity Counters on the field to this card. This card's ATK and DEF are equal to the number of Insanity Counter(s) on this card x 150. When this card declares an attacks, remove up to 3 Insanity Counter(s) from this card and place them on the attack target. When this card is selected as an attack target, remove up to 3 Insanity Counter(s) from this card and place them on the attack target. Once per turn, you can remove 1 Insanity Counter on the field and place it on this card. If a monster has 4 or more Insanity Counters on it, you control it.

^^Fixed OCG and edited effect^^

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I mean, the "lolcontrol4counters" thing is annoying, but the fact that it loses ATK for that is good.

 

Oh, remove the " If a monster with Insanity Counters is removed from the field, distribute the counters among the monsters your opponent controls."

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 monster you control with an Insanity Counter(s) on it, and two face-up "Mirage" monsters you control. When this card is Summoned, move all Insanity Counters on the field to this card. This card's ATK and DEF are equal to the number of Insanity Counter(s) on this card x 150. When this card declares an attacks, remove up to 3 Insanity Counter(s) from this card and place them on the attack target. When this card is selected as an attack target, remove up to 3 Insanity Counter(s) from this card and place them on the attack target. Once per turn, you can remove 1 Insanity Counter on the field and place it on this card. If a monster has 4 or more Insanity Counters on it, you control it.

^^Fixed OCG and edited effect^^

Thx.

 

Also, better idea now. All cards that use insanity counters (they all share the bottom part) should get the distribute removed, and this card should have "When it is attacked, place four counters on the attacker after damage calculation", and remove the "place on attack" effect.

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Oh look. It's Mid-Boss.

 

HEY MID-BOSS!

 

lolmidboss.

Don't you mean Midbus? *shot*

 

Anyways, Nova Deck.

 

[spoiler=Here]

Monsters: 30

 

Summoner Monk

Plaguespreader Zombie

Flamvell Magician 3

Flamvell Firedog 3

Neoflamvell Shaman 2

Neoflamvell Origin 2

Flamvell Archer 2

Flamvell Paun 2

Ryko, Lightsworn Hunter 3

Lyla, Lightsworn Sorceress 3

Lumina, Lightsworn Summoner 2

Celestia, Lightsworn Angel 2

Wulf, Lightsworn Beast 2

Judgment Dragon 2

 

Spells: 10

Rekindling 3

Charge of the Light Brigade 2

Solar Recharge 3

Dark Hole

 

Traps:

Royal Decree 3

 

Extra Deck: 15

Red Dragon Archfiend 3

Stardust Dragon

Scar-Red Nova Dragon 3

Goyo Guardian

Trishula, Dragon of the Ice Barrier

Colossal Fighter

Black Rose Dragon 2

Scrap Archfiend 2

 

 

Yeaahh... First Lightsworn and Flamvell build PERIOD!

 

What'cha think?

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Monsters: 28

 

Summoner Monk

Plaguespreader Zombie

Flamvell Magician 3

Flamvell Firedog 3

Neoflamvell Origin 2

Flamvell Archer 2

Flamvell Paun 2

Ryko, Lightsworn Hunter 3

Lyla, Lightsworn Sorceress 3

Lumina, Lightsworn Summoner 2

Celestia, Lightsworn Angel 2

Wulf, Lightsworn Beast 2

Judgment Dragon 2

 

Spells: 10

Rekindling 3

Charge of the Light Brigade 2

Solar Recharge 3

Dark Hole

 

Traps:

Royal Decree 3

+Mirror Force

 

Extra Deck: 15

Red Dragon Archfiend 3

Stardust Dragon

Scar-Red Nova Dragon 3

Ancient Flamvell Deity 3

Goyo Guardian

Trishula, Dragon of the Ice Barrier

Colossal Fighter Will never come out. I ran it and I could never use it.

Black Rose Dragon Maybe have this at 3.

Scrap Archfiend

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Colossal Fighter Will never come out. I ran it and I could never use it.

 

You probably could've used it, but you chose RDA or Stardust instead. It's Generic, so it's easy to use. There's just better choices, depending on the situation.

 

Also, it's about damn time, Proto.

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You probably could've used it, but you chose RDA or Stardust instead. It's Generic, so it's easy to use. There's just better choices, depending on the situation.

 

Also, it's about damn time, Proto.

Sorry, just been away for a while, finishing up the app soon though.

 

I didn't like Colossal until I discovered he could revive himself.

 

Then I abused him.

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