Captain Lawless Posted June 26, 2010 Report Share Posted June 26, 2010 quick edit because my old one got royally screwed. now you'll have to ask questions instead of me giving explanations in the post :/ link to the new cards: http://yugioh.wikia.com/wiki/Karakuri Monsters: 202 CyDra 3x Inashichi3x Muzanichiha3x Nisamu3x Nishibachi3x Sanzaku3x Swift-Attacking Scarecrow Spells: 153x Karakuri Castle3x Karakuri Manual2x Book of Moon1x B-Con1x Heavy1x Trunade1x MST1x Limiter1x Overload F1x Future F Traps: 62x Waboku1x CotH1x MF1x TT1x SEA - Kurogane Extra:3x Burei2x Chimeratech2x Catastor2x Naturia Beast1x Naturia Barkion1x SDD1x BRD1x Goyo1x Brio1x Trishula I want Machine Assembly Lines, but don't want more continuous cards.Pot of Avarice / Transmigration?SA Scarecrow is Machine, but I'm not running solidarity. Pointless when they go to DEF when attacked,so I'm thinking Faders > SAS, although I'd lose 3 targets for Chimeratech (I've OTK'd with him, but it wasn't early in the game, although my opponent still had 8000 LP).I might also want to add 1 Timed Karakuri Explosive and 1 Tragedy, any ideas? Link to comment Share on other sites More sharing options...
Captain Lawless Posted June 26, 2010 Author Report Share Posted June 26, 2010 lump Link to comment Share on other sites More sharing options...
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