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The Amazing Machine deck returns


Is it better than the first one  

1 member has voted

  1. 1. Is it better than the first one

    • Yes
      1
    • No
      0
    • I didn't look at the first one
      0


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Well I took a little while, but I have assembled a much better than old Machine deck. See The Amazing Machine deck for the first one:

http://forum.yugiohcardmaker.net/thread-204448-page-1.html

 

FYI- this is my real life deck.

 

Monster 22

Green Gadget x2

Red Gadget x2

Yellow Gadget x2

Machina Fortress x3

Scrap Recycler x2

Machina Peacekeeper x2

Machina Gearframe x3

Cyber Valley x3

Cyber Dragon x2

Machina Force

 

Spells 10

Smashing Ground x2

Mystical Space Typhoon

Swords of Revealing Light

Brain Control

Heavy Storm

Solidarity x2

Limiter Removal

Giant Trunade

 

Traps 8

Mirror Force

Dimension Prison x3

Call of the haunted

Bottomless Trap hole x2

Torrential Tribute

 

Comment or Compliment. All comments are welcome. but please provide a reason why you wan to subtract a card or add a card. big issue with last deck. People would say pointless adds without saying why.

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A third Prison outclasses Cylinder. Cylinder is really only used in Burn Decks' date=' and even then, it's not great.

 

Swords can be easily played around. Things like Ryko, MST, and DAD do exist...

[/quote']

 

Beat me to it.

 

Cylinder's been horrible for ages. Swords won't last the whole time it's needed.

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Replace Lightning Vortex with Smashing Ground.

 

Since people are main-decking Starlight Roads these days, Vortex pratically garauntees them a Stardust Dragon. 1-4-1 destruction cards like Smashing/Fissure are better than Vortex. The good news is that Starlight Road will most likely be hit by the next Ban List.

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-2 Prisons

-2 Lightning Vortex

-Swords

-Magic Cylinder

-Machina Force (It's useless!)

 

+3 Geartown

+3 Ancient Gadjiltron Dragon

+Magical Hats

 

Something tells me you don't know how Machinas work.

 

But Machina Force's only use is for Fortress discarding, as far as I can see. And you can't even summon it! If you DO even summon it, it's just plain terrible.

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-2 Prisons

-2 Lightning Vortex

-Swords

-Magic Cylinder

-Machina Force (It's useless!)

 

+3 Geartown

+3 Ancient Gadjiltron Dragon

+Magical Hats

 

Something tells me you don't know how Machinas work.

 

But Machina Force's only use is for Fortress discarding' date=' as far as I can see. And you can't even summon it! If you DO even summon it, it's just plain terrible.

[/quote']

 

It's a Monster Reborn for Fortress, and can be simply thrown in here without need for anything more because you can search out any copies you may need with Gearframe.

 

While you may think AGGD is better, it actually isn't because it can't be added to your hand by a card you should already be running.

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BTW' date=' Now about a hammer shot instead of smashing ground since I don't have one. would that work in place of a vortex.

 

MAYBE

-Lightning Vortex x2

+Hammer Shot x2

 

What do think or should I not

[/quote']

 

No. Smashing Ground is a far better card, Hammer Shot will backfire way too often. Smashing Ground > Fissure >>>>>>>>>>>>>>> Hammer Shot.

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BTW' date=' Now about a hammer shot instead of smashing ground since I don't have one. would that work in place of a vortex.

 

MAYBE

-Lightning Vortex x2

+Hammer Shot x2

 

What do think or should I not

[/quote']

 

No. Smashing Ground is a far better card, Hammer Shot will backfire way too often. Smashing Ground > Fissure >>>>>>>>>>>>>>> Hammer Shot.

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If you don't have the cards yet, just put them on the decklist anyway and get them IRL later. Lightning Vortex is horrible this format, so neg them for Smashing Grounds. Neg the Magic Cylinder for a third D-Prison. Apart from that, the deck looks all right.

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If you don't have the cards yet, just put them on the decklist anyway and get them IRL later. Lightning Vortex is horrible this format, so neg them for Smashing Grounds. Neg the Magic Cylinder for a third D-Prison. Apart from that, the deck looks all right.

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