Rockin' Rollin' Duelist Posted June 25, 2010 Report Share Posted June 25, 2010 I will be adding cards as the days go on, so bear with me and rate them as they're added. Azarian Clawgrip Attribute : DarkLevel : 4Type : Fiend/EffectATK : 1800DEF : 1600 When this card declares an attack, draw a card from your deck, then activate one of the following effects. (1) If the drawn card is a monster card, your opponent must discard one card from their hand.(2) If the drawn card is a spell card, this card gains 500 attack.(3) If the drawn card is a trap, this card is automatically destroyed. Azarian Avenger Attribute : DarkLevel : 4Type : Warrior/EffectATK : 1900DEF : 1600 When this card is sent to the graveyard, activate one of the following effects. (1) If this card was destroyed by battle, destroy the attacking monster.(2) If this card was destroyed by a spell or trap, send the top card of your deck to the graveyard.(3) If this card was destroyed by an effect monster's effect, gain life points equal to that monster's leven x 200. Azarian Scout Attribute : DarkLevel : 3Type : Warrior/EffectATK : 1400DEF : 1200 When this card is summoned, activate one of the following effects. (1) If there are no other monsters on your side of the field, special summon one level 4 or lower "Azarian" monster from your deck or hand.(2) If there are no monsters on your opponents side of the field, this card cannot attack on the turn it is summoned.(3) If there are no cards in your graveyard, discard the top three cards from the top of your deck. Azarian Priest Attribute : DarkLevel : 6Type : Spellcaster/EffectATK : 2000DEF : 2000 When this card inflicts damage to your opponent by a direct attack activate one of the following effects. (1) If your opponents life points is above 4000 after the damage step, draw two cards.(2) If your opponents life points is below 4000 after the damage step, draw one card(3) If your opponents lifepoints are below 2000 after the damage step, you take 2000 damage. Link to comment
Rockin' Rollin' Duelist Posted June 26, 2010 Author Report Share Posted June 26, 2010 Azarian Citadel Spell CardField Spell This card cannot be activated while there are no "Azarian" monsters on your side of the field. All "Azarian" monsters gain 200 attack points for every card in your hand and can reduce their attack by half to attack directly. When this card is destroyed and sent to the graveyard, destroy all non-"Azarian" monsters on the field. Azarian Short Sword Spell CardEquip Spell This card can only be equipped to a monster with "Azarian" in it's name. The equipped monster gains 1000 attack points. When the equipped monster attacks a defense position monster, if the equipped monster's attack is higher than the opponents, deal the difference in battle damage to your opponent. Azarian Dread Attribute : DarkLevel : 8Type : Fiend/EffectATK : 3800DEF : 3500 This card cannot be normal summoned or set. This card can only be special summoned by removing from play two "Azarian" monsters in your graveyard. If this card deals direct damage to your opponent, you take half the damage to your lifepoints. Malign Intentions Trap CardNormal Trap Activate this card when your opponent normal summons or sets a monster. Look at the top three cards of your deck. If any of them are a level 4 or lower ?Azarian" monster, special summon it to the field. Replace all other cards to the deck and shuffle. Azarian Sniper Trap CardContinuous Trap As long as this card remains on the field, your opponent cannot declare an attack unless they pay life points equal to the attacking monsters level x200. Azarian Tracking Device Spell CardEquip Spell Equip this card to any non-"Azarian" type monster. The equipped monster cannot change it's battle position, and it's attack becomes 1000. Azarian Super Defense Attribute : DarkLevel : 5Type : Rock/EffectATK : 1400DEF : 2200 When this monster is Link to comment
AGaW Posted June 26, 2010 Report Share Posted June 26, 2010 I will be adding cards as the days go on' date=' so bear with me and rate them as they're added. Azarian Clawgrip Attribute : DarkLevel : 4Type : Fiend/EffectATK : 2000DEF : 1600 When this card declares an attack, draw a card from your deck, then activate one of the following effects. (1) If the drawn card is a monster card, the attacked monster is automatically destroyed.(2) If the drawn card is a spell card, this card gains 500 attack.(3) If the drawn card is a trap, this card is automatically destroyed[/quote'] Drawing a card when it attacks? Broken. If you draw a monster, the attacked monster will be destroyed, causing a replay, which you mean you get to attack again. Running all or a very high amount of monsters, you get free draws and can wipe an entire field clean. D: Also, the ATK is unnaturally high for its level is well.OCG: 10/10Balance: 1/10 Azarian Avenger Attribute : DarkLevel : 4Type : Warrior/EffectATK : 1900DEF : 1900 When this card is sent to the graveyard, activate one of the following effects. (1) If this card was destroyed by battle, destroy the attacking monster.(2) If this card was destroyed by a spell or trap, discard the top card from your deck.(3) If this card was destroyed by the effect of a monster, gain lifepoints equal to that monsters level times 200. Hmm...seems okay. Except that the DEF is unnaturally high in comparison to its ATK. For the second effect, it should be "sent the top card of your Deck to the Graveyard". The third effect should be "destroyed by an Effect Monster's effect, gain Life Points equal to that monster's Level x 200." OCG: 10/10Balance: 8/10 Azarian Scout Attribute : DarkLevel : 3Type : Warrior/EffectATK : 1400DEF : 1200 When this card is summoned to the field, activate one of the following effects. (1) If there are no other monsters on your side of the field, special summon one "Azarian" monster from your deck or hand.(2) If there are no monsters on your opponents side of the field, this card cannot attack on the turn it is summoned.(3) If there are no cards in your graveyard, discard the top three cards from the top of your deck. Meh.. The first effect may be broken compared to what other "Azarian" monsters there are. As for the one below...it may get pretty crazy. Perhaps making a level restriction for it? Otherwise, it's fine. Should remove "to the field" from the first part. OCG: 9.5/10Balance: 5.5/10 Azarian Priest Attribute : DarkLevel : 6Type : Spellcaster/EffectATK : 2400DEF : 3000 When this card deals direct damage to your opponents life points, activate one of the following effects. (1) If your opponents life points is above 4000, draw two cards.(2) If your opponents life points is below 4000, draw one card(3) If your opponents lifepoints are below 2000, you take 2000 damage. Whoa...really overpowered. There are no drawbacks to this card's effect, and its DEF is REALLY high for its level. The third effect is near useless, because if you're attacking directly it'll be game anyway (2400 ATK). Yeah, so it's a pretty broken card. XD The first part should be "When this card inflicts Battle Damage to your opponent by a direct attack..." OCG: 9.5/10Balance: 2/10 Link to comment
Rockin' Rollin' Duelist Posted June 26, 2010 Author Report Share Posted June 26, 2010 I changed them accourding to your specifications. Are they ok now? Also, check out the ones in the second post. Link to comment
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