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CLOWNS AND WEBS


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I am interested in this idea.

 

19

3x Dream Clown

3x Chacu Challua

2x Blade Rabbit

2x EB Linewalker

2x Battle Footballer

2x Command Knight

2x Minefieldriller

3x Quick Attack Scarecrow

 

13

3x Spider Web

2x Terraforming

2x Guard Penalty

1x Trunade

1x Heavy

3x Unity

1x ROTA

 

8

3x Waboku

2x Desert Sunlight

2x Zero Gravity

1x Mirror Force

 

High defenders stay in Defense, attackers attack. Web (obviously) acts as Field for Chacu, as well as forces him in Defense for the opponent's turn. Unity is there to increase the damage by a fair bit, as well as save any potential weaknesses that Waboku and Zero Gravity don't catch.

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This deck looks awesome will give u a rep. anyother ideas.

 

zi was thinking using the mausoleum first to bring out chacu then play spider web but this is good too.

 

Quick Attack Scarecrow? Whats this


This is what i would run though.

 

Monsters:20

Dream Clown x3

Giant Rat x2

Blade Rabbit x2

Mystic Tomato x2

Crass Clown x3

EB Line Walker x2

EBI Chacu Challhua x3

Caius the Shadow Monarch x2

Minefield Driller

 

Spells:12

Spider Web x3

Mausoleum

Terraforming

Allure of Darkness

Guard Penalty x2

Trunade

Unity

Burden of the Mighty

Hand Destruction

 

Traps:8

Waboku x2

Threating Roar

Dark Bribe x2

Zero Gravity

Starlight Road

Grave of Enkindeling

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