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Monsters:22

Kreebons x2

Gravekeeper's Guard x3

Mystic Tomato x3

Armageddon Knight x2

Dark Simorg x2

Destiny Hero Dasher

Mist Valley Soldier x2

The Tricky

Raiza x2

Caius x2

Gale the Whirlwind

Quick Draw

 

 

Spells:11

Emergency Teleport

Smashing Ground x3

Book of Moon x2

Ground Collapse x3

Burden of the Mighty

Fooloish Burial

 

Traps:7

Magical Cylinder

Solemn Judgement

Dark Bribe

Trap Dustshoot

Dust Tornado

Starlight road

Threating Roar

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Why Ground Collapse?

 

-3 CG (Not needed unless you're trying for some type of lockdown)

+1 Allure (You have plenty of DARKS, so use this)

+1 Brain Control (for monarchs)

+1 MST (Backrow destruction is always good)

 

Also, do the following:

 

-1 Cylinder (only belongs in a burn deck)

+1 Mirror Force (staple)

 

-1 Dark Bribe (looks odd @1)

+1 Torrential (Staple)

 

-1 Roar (odd @1)

+1 Call of the Haunted (generic revival is always good.)

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ok i like will make the changes. so its good other wise

 

I have to say, it's easily your best deck yet.

 

And that's if you make the changes I suggested.

 

I'd like to recommend using 3 GK Spys and 1 GK Guard if you want a GK engine. I've heard that's the best way to go. And I'd recommend adding DAD and PSZ, but I assume you don't have those IRL, so...

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