.Nu-13 Posted June 23, 2010 Report Share Posted June 23, 2010 Inverz are epic. Nuff said. Monsters [ 18 ]3x Inverz Gilafer3x Scout of the Inverz3x Armageddon Knight2x Inverz Gasath1x Inverz Morth1x Sangan1x Gorz the Emissary of Darkness1x Battle Fader1x Morphing Jar1x Dark Armed Dragon1x Dark Grepher Spells [ 13 ]3x Pot of Duality3x Aggresive Move1x Heavy Storm1x Mystical Space Typhoon1x Giant Trunade1x Reinforcment of the Army1x Brain Control1x Allure of Darkness1x Cold Wave Traps [ 9 ]3x Aggresive Wave2x Bottomless Trap Hole2x Trap Stun1x Mirror Force1x Solemn Judgment Link to comment Share on other sites More sharing options...
-Griffin Posted June 23, 2010 Report Share Posted June 23, 2010 Gasath is a lot, lost worse than it looks. It needs 2 tributes, only 1 of which you're likely to get with Scout, which must both be Inverz. The only decent way to Summon it is tributing a high level that's stalled for a bit + a Scout, and that's not worth the Starlight risk. Evil Cell just feels out-classed by running another Arma. Ditching Scout's good. Morth is amazing, and definitely better than Madith. Especially since you can't tribute Scout for Madith. I don't like Caller much, since you want to tribute Scout most of the time, and Scout's pretty much the only thing Caller Summons. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 24, 2010 Author Report Share Posted June 24, 2010 So what exactly to change? Link to comment Share on other sites More sharing options...
-Griffin Posted June 24, 2010 Report Share Posted June 24, 2010 -1 Evil Cell-2 Madith-1 Caller-1 Foolish-1 Gasath+1 Arma Knight+1 Grepher+1 RotA+1 Cold Wave+2 Trap Stun Wave/Stun lets you drop Gasath more, since you seem to like it. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 24, 2010 Author Report Share Posted June 24, 2010 Ok, done Link to comment Share on other sites More sharing options...
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