Lonk Posted June 23, 2010 Report Share Posted June 23, 2010 With the approval of Seattlite, I am able to host my own CCG contest. Here are the rules: 1. Make a card in any format you are choosing.2. Minimum of 10 cards in.3. Have fun with it! Your cards may be featured in the next set of our CCG! I will put featured cards that members come by here and make every week. [spoiler=contestants]Klavier GavinDOOMSaveMaster88Ki11Switch Link to comment
seattleite Posted June 24, 2010 Report Share Posted June 24, 2010 I'm sorry, im just a little confused: * Will this function like a normal contest? With judges, judging matrix, and prizes?* And this is going to be done every week? For those who don't know our CCG is here: http://forum.yugiohcardmaker.net/thread-200825 Link to comment
Lonk Posted June 24, 2010 Author Report Share Posted June 24, 2010 1. The only judging is for acknowledgement of the cards.2. Yes. It helps bring for potential cards. I will code the potential cards to be able to add to yvd. Link to comment
.Nu-13 Posted June 24, 2010 Report Share Posted June 24, 2010 What do you mean by "in any format you are choosing."? Link to comment
Lonk Posted June 24, 2010 Author Report Share Posted June 24, 2010 I mean you can set up how you want the card. You can do it like this Name of monster****Warrior/EffectATK/DEFCard's lore to [Name of Monster][Level 4][Warrior/Effect][ATK] [DEF]Card's Lore Link to comment
.Nu-13 Posted June 24, 2010 Report Share Posted June 24, 2010 Ok, reserve me spot. I'll post cards in few minutes. Oh, and i must post AT LEAST 10 cards? Link to comment
.Nu-13 Posted June 24, 2010 Report Share Posted June 24, 2010 Oh, one more question - can i make support for anime-only Archetype? *prays for "Yes"* Link to comment
Lonk Posted June 24, 2010 Author Report Share Posted June 24, 2010 Sure. If it isn't in the TCG, you can make anime archtype support;) Link to comment
.Nu-13 Posted June 24, 2010 Report Share Posted June 24, 2010 Awesome! But can i submit any number of cards? Link to comment
Lonk Posted June 24, 2010 Author Report Share Posted June 24, 2010 the minimum of the cards is 10. As long as you have more than 10 cards, you're good. Link to comment
.Nu-13 Posted June 24, 2010 Report Share Posted June 24, 2010 Ok, now some support for Koa'ki Meirus. Maybe later i'll post Vision Heroes. Koa'ki Meiru Reloader | *6 | DARK[Psychic/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or pay 500 Life Points and reveal 1 card in your hand. During each of your Standby Phases, you can pay 300 Life Points to send 1 card from your Deck to the Graveyard. If you do, you cannot conduct your Battle Phase this turn.ATK/2100 DEF/500 Koa'ki Meiru Hikari | *1 | LIGHT[Fairy/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 LIGHT monster in your hand. This card cannot be destroyed by battle. If this card battles a monster, gain Life Points equal to half ATK of monster that battled this card, at the end of Damage Step. If this card attacks or is attacked, change this card to face-up Attack Position at the end of Damage Step. ATK/0 DEF/0 Koa'ki Meiru Catcher | *3 | EARTH[Rock/Effect]You can Special Summon this card from your hand by sending 1 "Iron Core of Koa'ki Meiru" from your hand or Deck to the Graveyard. You can Tribute this face-up card to add 1 "Iron Core of Koa'ki Meiru" from your Graveyard to your hand.ATK/900 DEF/1700 Koa'ki Meiru Kitten | *4 | EARTH[beast/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Type monster in your hand. Once per turn, you can discard any number of cards to Special Summon 1 "Koa'ki Meiru" monster from your Deck with Level equal to or lower than the number of cards you discarded.ATK/1950 DEF/0 Explosive Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of a "Koa'ki Meiru" monster, if your opponent control more cards than you do, you can destroy 2 cards your opponent controls. If you activate this effect, you cannot conduct your Draw Phase and Battle Phase during your next turn. If this card is in your Graveyard during your Draw Phase, you can discard 1 "Koa'ki Meiru" or "Core" card to add this card to your hand. Iron Core WallContinuous Spell CardAs long as this card remains face-up on the field, you take no Battle Damage from battles involving "Koa'ki Meiru" monsters you control. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 "Koa'ki Meiru" monster in your hand. Golden Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of "Koa'ki Meiru" monster, you can add 1 "Koa'ki Meiru" monster from your Deck to your hand with Level lower than the Level of the monster whose effect sent this card to the Graveyard. During your Draw Phase, you can add this card to your hand instead of conducting your normal draw. Core StabilizatorNormal Trap CardAfter activation, this card becomes an Equip Card to a face-up "Koa'ki Meiru" monster you control. The equipped monster cannot be destroyed at the End Phase. Core TauntNormal Trap CardActivate only during your opponent's Standby Phase. Discard 1 "Iron Core of Koa'ki Meiru" and select 1 face-up "Koa'ki Meiru" monster you control. During this turn, all of your opponent's monsters must declare and attack and select the selected monster as an attack target. Overhaul CoreCounter Trap CardActivate only of you have 2 or more "Iron Core of Koa'ki Meiru" cards in your Graveyard. Negate the activation and effect of Spell or Trap Card your opponent controls and destroy it. Then, add 1 "Iron Core of Koa'ki Meiru" from your Graveyard to your hand.Ok, now some support for Koa'ki Meirus. Maybe later i'll post Vision Heroes. Koa'ki Meiru Reloader | *6 | DARK[Psychic/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or pay 500 Life Points and reveal 1 card in your hand. During each of your Standby Phases, you can pay 300 Life Points to send 1 card from your Deck to the Graveyard. If you do, you cannot conduct your Battle Phase this turn.ATK/2100 DEF/500 Koa'ki Meiru Hikari | *1 | LIGHT[Fairy/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 LIGHT monster in your hand. This card cannot be destroyed by battle. If this card battles a monster, gain Life Points equal to half ATK of monster that battled this card, at the end of Damage Step. If this card attacks or is attacked, change this card to face-up Attack Position at the end of Damage Step. ATK/0 DEF/0 Koa'ki Meiru Catcher | *3 | EARTH[Rock/Effect]You can Special Summon this card from your hand by sending 1 "Iron Core of Koa'ki Meiru" from your hand or Deck to the Graveyard. You can Tribute this face-up card to add 1 "Iron Core of Koa'ki Meiru" from your Graveyard to your hand.ATK/900 DEF/1700 Koa'ki Meiru Kitten | *4 | EARTH[beast/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Type monster in your hand. Once per turn, you can discard any number of cards to Special Summon 1 "Koa'ki Meiru" monster from your Deck with Level equal to or lower than the number of cards you discarded.ATK/1950 DEF/0 Explosive Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of a "Koa'ki Meiru" monster, if your opponent control more cards than you do, you can destroy 2 cards your opponent controls. If you activate this effect, you cannot conduct your Draw Phase and Battle Phase during your next turn. If this card is in your Graveyard during your Draw Phase, you can discard 1 "Koa'ki Meiru" or "Core" card to add this card to your hand. Iron Core WallContinuous Spell CardAs long as this card remains face-up on the field, you take no Battle Damage from battles involving "Koa'ki Meiru" monsters you control. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 "Koa'ki Meiru" monster in your hand. Golden Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of "Koa'ki Meiru" monster, you can add 1 "Koa'ki Meiru" monster from your Deck to your hand with Level lower than the Level of the mOk, now some support for Koa'ki Meirus. Maybe later i'll post Vision Heroes. Koa'ki Meiru Reloader | *6 | DARK[Psychic/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or pay 500 Life Points and reveal 1 card in your hand. During each of your Standby Phases, you can pay 300 Life Points to send 1 card from your Deck to the Graveyard. If you do, you cannot conduct your Battle Phase this turn.ATK/2100 DEF/500 Koa'ki Meiru Hikari | *1 | LIGHT[Fairy/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 LIGHT monster in your hand. This card cannot be destroyed by battle. If this card battles a monster, gain Life Points equal to half ATK of monster that battled this card, at the end of Damage Step. If this card attacks or is attacked, change this card to face-up Attack Position at the end of Damage Step. ATK/0 DEF/0 Koa'ki Meiru Catcher | *3 | EARTH[Rock/Effect]You can Special Summon this card from your hand by sending 1 "Iron Core of Koa'ki Meiru" from your hand or Deck to the Graveyard. You can Tribute this face-up card to add 1 "Iron Core of Koa'ki Meiru" from your Graveyard to your hand.ATK/900 DEF/1700 Koa'ki Meiru Kitten | *4 | EARTH[beast/Effect]During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Type monster in your hand. Once per turn, you can discard any number of cards to Special Summon 1 "Koa'ki Meiru" monster from your Deck with Level equal to or lower than the number of cards you discarded.ATK/1950 DEF/0 Explosive Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of a "Koa'ki Meiru" monster, if your opponent control more cards than you do, you can destroy 2 cards your opponent controls. If you activate this effect, you cannot conduct your Draw Phase and Battle Phase during your next turn. If this card is in your Graveyard during your Draw Phase, you can discard 1 "Koa'ki Meiru" or "Core" card to add this card to your hand. Iron Core WallContinuous Spell CardAs long as this card remains face-up on the field, you take no Battle Damage from battles involving "Koa'ki Meiru" monsters you control. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 "Koa'ki Meiru" monster in your hand. Golden Core of Koa'ki MeiruNormal Spell CardThis card's name is treated as "Iron Core of Koa'ki Meiru". If this card is sent to the Graveyard by the effect of "Koa'ki Meiru" monster, you can add 1 "Koa'ki Meiru" monster from your Deck to your hand with Level lower than the Level of the m Link to comment
Lonk Posted June 24, 2010 Author Report Share Posted June 24, 2010 Actually, TCG archtypes aren't related to the CCG (Though anime archtypes can be since they never entered the TCG) Link to comment
.Nu-13 Posted June 25, 2010 Report Share Posted June 25, 2010 Damn, i thought that i can do any archetype :/ Ok, i'll post Vision Heroes in few minutes. Oh, and sorry for triple post, lags :/ Link to comment
seattleite Posted June 28, 2010 Report Share Posted June 28, 2010 I used up all my ideas in set 4, so I'll leave this up to everyone in WC to join ;D Come on guys! We only have 1 contestant! I will also hand out 3 reps to the winner! Link to comment
DOOMSaveMaster88 Posted June 29, 2010 Report Share Posted June 29, 2010 Can you hold a spot for my Templars.AND HERE THEY ARE Templar-AlphaEarth/***Rock/Tuner Effect: Once per turn you may increase the ATK of another face up "Templar" you control by 600 until the end of your opponents next turn. This card may not declare an attack during the turn you activate this effect1200/1200 Templar-BetaEarth/****Rock/Tuner Effect: When this card is destroyed and sent to the graveyard , special summon one "Templar" Monster from your deck with 1500 ATK or less in face up attack position.1500/1200 Templar-DeltaEarth/****Rock/Effect Effect: Once per turn you may pay 800 Life points and Discard 1 "Templar" Card from you hand to draw 2 cards. This card may not declare and attack during the turn you activate this effect.1500/1900 Templar-GammaEarth/****Rock/Effect Effect: Once per turn you may negate the destruction of a "Templar" monster you control. If you do send the top card of your deck to the graveyard.1200/2000 Templar-EpsilonEarth/****Rock/Effect Effect: Once Per Turn you may special summon 1 "Templar" Monster from you graveyard in face up attack position with its effect negated. This card can not declare an attack the turn this effect is activated. You must pay 600 Life points during your stand by phase for each monster special summoned by this effect on your side of the field.1550/1650 Templar-ZetaEarth/****Rock Lore: This blessed knight stands vigilant. Waiting for the day that his master will return. It is said he will only attack the wicked.1550/2200 Templar-PhiEarth/*******Rock/Synchro/Effect"Templar-Alpha" + 1 "Templar" non-tuner monster Effect: While this card is face up on the field All "Templar" monsters you control gain 500 Def. Once per turn, If this card would be destroyed, you may send 1 "Templar" monster you control to the grave yard to negate destruction of this card. If you activate this effect, this card cannot declare and attack during your next battle phase.2500/2500 Templar-ChiEarth/********Rock/Synchro/Effect"Templar-Alpha" + 1 "Templar" non-tuner monster Effect: While this card is face up on the field All "Templar" monsters you control gain 500 ATK. Once per turn, If this card would be destroyed, you may send 1 "Templar" monster you control to the grave yard to negate destruction of this card. If you activate this effect, this card cannot declare and attack during your next battle phase.2500/2500 Templar-PsiEarth/*******Rock/Synchro/Effect"Templar-Beta" + 1 "Templar" non-tuner monster Effect: Once per turn If this card would be destroyed, you may send 1 "Templar" monster you control to the grave yard to negate the activation and effect of the card and destroy it. This card cannot declare and attack during your next battle phase. Once per turn You may send this face up card to the grave yard to special summon 1 other "Templar" monster from your graveyard.2700/2700 Templar-OmegaEarth/********Rock/Synchro/Effect"Templar-Beta" + 1 "Templar-Zeta" non-tuner monster Effect: Once per turn If this card would be destroyed, you may send 1 "Templar" monster you control to the grave yard to negate the activation and effect of the card and destroy it. Once per turn You may discard 1 card to negate the activation of a spell or trap card the opponent controls. This effect may be activated in response to a counter trap. if you activate This effect This card cannot declare and attack during your next battle phase.3100/3100 Link to comment
Lonk Posted June 29, 2010 Author Report Share Posted June 29, 2010 Sure I can. Another contestant. We will give prizes every week. Link to comment
seattleite Posted July 7, 2010 Report Share Posted July 7, 2010 Bumping this 4 U zero. Link to comment
Blackstone Dresden Posted July 7, 2010 Report Share Posted July 7, 2010 Does the series have to be created specifically for this contest or can we enter a set we already made? Link to comment
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