-Griffin Posted June 23, 2010 Report Share Posted June 23, 2010 + While this card is face-up on the field, you can remove from play 1 card in your Graveyard and send 1 card from the top of your Deck to the Graveyard to negate the activation of a Spell or Trap Card, and destroy it. Notable ruling: If you Book the Summoned monster, Illusions doesn't kill it and the End Phase. Same with Interdimensional Matter Transporter. Workable? Or is it too much of a pain to keep Summoner alive to use it? A 2800 beater that ignores the backrow seems non-horrid. Link to comment Share on other sites More sharing options...
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