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The Contest of 25 TRIALS:(ROUND 3: Cards from the Past)


psychicplayer

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i'm sorry but i can't finish it.


Wait, I'll just send my entries (some don't have a picture, sorry for that :'() Didn't have much time.

[spoiler=1]532851h.jpg

[spoiler=Lore]As long as this card remains face-up on the field, when one of your "Pentagon" monsters is destroyed, place 1 Pentagon Counter on this card. All "Pentagon" monsters you control gain 50 ATK and DEF for every Pentagon Counter on this card. You can remove 5 Pentagon Counters from this card to negate the activation of a Spell Card and destroy it, inflict 500 damage to your opponent or Special Summon 1 "Pentagon" monster from your Graveyard.

 

 

[spoiler=2]532851f.jpg

[spoiler=Lore]As long as this card remains face-up on the field, when a "Pentagon" monster is destroyed, you can pay 500 Life Points to Special Summon that monster during the End Phase.

 

 

[spoiler=3]532851.jpg

[spoiler=Lore]Once per turn, you can select 1 face-up "Pentagon" monster you control, and increase that monster's by the ATK of all face-up "Pentagon" monsters you control, except that card. Other monsters you control can't attack during the turn you activate this effect.

 

 

[spoiler=4]532851.jpg

[spoiler=Lore]Once per turn, during your Draw Phase, you can select 1 Equip Spell Card from your Deck and add it to your hand instead of performing a normal Draw.

 

 

[spoiler=5]532851x.jpg

[spoiler=Lore]1 Tuner + 1 or more non-Tuner "Pentagon" monsters

Increase this card's ATK and DEF by the number of cards removed from play x100.

You can activate this effect when your opponentSpecial Summons a monster. You can pay 1500 Life Points or remove 8 Pentagon Counters from "Pentagon Operating System" destroy that monster and remove it from play. Both players must remove from play all monsters from their Decks and hands with the same name as the destroyed monster.

 

 

[spoiler=6]532851d.jpg

[spoiler=Lore]You can only activate this card when a "Pentagon" monster you control is destroyed. Remove from play all cards on the field (except Field Spell Cards) and in both players' hands.

 

 

[spoiler=7]532851i.jpg

[spoiler=Lore]If a "Pentagon" monster equipped with this card is attacked, you can discard 1 card to remove from play the attacking monster.

 

 

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My entry, I did Ancient Mythology figures:

[spoiler= The Morrigan]

89280.jpg

Historical BIO:

The Morrigan is an ancient goddess who washes the bloodstained clothing of men doomed to die. She's a very interesting mythological person and has different sides to her personality, but is mostly related to battle and death.

 

[spoiler= Anubis]

89280.jpg

Historical BIO:

Anubis is an ancient Egyptian God who is associated with the burial of the Pharaoh. Son of Ra, and Brother to Horus.

 

[spoiler= Headless Horseman]

89280g.jpg

Historical BIO:

The headless horseman first showed in "The Legend of Sleepy Hollow" by Washington Irving. The legend of the Headless Horseman begins in Sleepy Hollow, New York. The Horseman was a Hessian of unknown rank; one of many such hired to suppress the American Revolutionary War.

 

[spoiler= Going Under]

89280.jpg

Historical BIO:

The Picture is a painting of the famous Eden, being eaten by demon hyenas.

 

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caner5000's:

1) Pictures 7.5/10

2) Effects 4.5/5

3) Accuracy 4/5

4) The Figure(s) 8/10

And the rules are to make a historical monster and Spell/ Trap. They don't have to be realistic, like for instance, you could make Hitler look like some wierd Fiend or something. Just as long as it's realistic ( what I mean by that is since we all know Hiter is bad, so don't make him an angel or cute puffball).

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