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Armed Red-Eyes Simorgh Zombie


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MONSTERS

Armageddon Knight x2

Armed Dragon LV3 x3

Armed Dragon LV5 x3

Armed Dragon LV7 x2

Dark Simorgh x3

Plaguespreader Zombie

Red-Eyes Darkness Metal Dragon x3

Red-Eyes Wyvern x2

Sangan

Summoner Monk

 

SPELLS

Allure of Darkness

Brain Control

Foolish Burial

Future Fusion

Heavy Storm

Level Up! x2

Lightning Vortex

Pot of Avarice

Stamping Destruction x2

 

TRAPS

Call of the Haunted

Dark Bribe x2

Light of Intervention x2

Mirror Force

Torrential Tribute

Trap Dustshoot

 

EXTRA DECK

Chimeratech Fortress Dragon

Five-Headed Dragon

Ally of Justice Catastor

Ally of Justice Decisive Armor

Black Rose Dragon

Brionac

Colossal Fighter

Goyo Guardian

Iron Chain Dragon

Red Dragon Archfiend

Stardust Dragon x3

Thought Ruler Archfiend

Trishula, Dragon of the Ice Barrier

 

I run Light of Intervention because it's easier to annihilate your opponent with Armed Dragon LV7's effect. It also stops Ryko, which is popular in many decks. Oh, and it's just handy to know your opponent's monster.

 

Suggestions?

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