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Birthday Contest! Finished! LOCK!


Lexadin

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ok going w/ the Headless Knight support

 

 

This is for Swarming with your Headless Knights and also protecting them from battle destruction

341559bp.jpg

lore:This card cannot be Tribute Summoned except by Tributing 1 Warrior-Type monster. If a "Headless Knight" on your side of the field is destroyed and sent to the Graveyard you can Special Summon this card during the End Phase. Once per turn, you can discard 1 Warrior-Type monster to Special Summon 1 "Headless Knight" from your Graveyard. You cannot conduct your Normal Summon or Set during the turn you activate this effect. As long as this card is in Face-up Attack Position all "Headless knight" monsters you control cannot be destroy by battle.

 

NOw for some Equip support: Gives Headless knight 500 pionts giving him 1950 ATK so now he is beatstick and can Summon of Tokens that can protect your Knight when he makes things go boom

 

341559m.jpg

lore:This card can only be equipped to "Headless Knight". Increase the ATK of the equipped monster by 500. When a monster equipped with this card destroys a monster by battle Special Summon 1 "Headless Knight Token" (Warrior-Type/EARTH/Level 4/ATK 1450/ DEF 1700) in Attack Position. The token cannot attack the turn it was Summoned and cannot be Tributed for a Tribute Summon. If the equipped monster would be destroyed you can destroy 1 "Headless Knight Token" instead.

 

 

 

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ok going w/ the Headless Knight support

 

 

This is for Swarming with your Headless Knights and also protecting them from battle destruction

341559bp.jpg

lore:This card cannot be Tribute Summoned except by Tributing 1 Warrior-Type monster. If a "Headless Knight" on your side of the field is destroyed and sent to the Graveyard you can Special Summon this card during the End Phase. Once per turn, you can discard 1 Warrior-Type monster to Special Summon 1 "Headless Knight" from your Graveyard. You cannot conduct your Normal Summon or Set during the turn you activate this effect. As long as this card is in Face-up Attack Position all "Headless knight" monsters you control cannot be destroy by battle.

 

NOw for some Equip support: Gives Headless knight 500 pionts giving him 1950 ATK so now he is beatstick and can Summon of Tokens that can protect your Knight when he makes things go boom

 

341559m.jpg

lore:This card can only be equipped to "Headless Knight". Increase the ATK of the equipped monster by 500. When a monster equipped with this card destroys a monster by battle Special Summon 1 "Headless Knight Token" (Warrior-Type/EARTH/Level 4/ATK 1450/ DEF 1700) in Attack Position. The token cannot attack the turn it was Summoned and cannot be Tributed for a Tribute Summon. If the equipped monster would be destroyed you can destroy 1 "Headless Knight Token" instead.

 

 

 

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Support for Aqua Madoors.

 

[align=center][spoiler=Ice Mermistress]2l9petx.jpg

 

If a WATER monster with 2000 or more DEF you control would be removed from the field, decrease its DEF by 1000 instead. If a WATER monster's DEF is less than 1000, destroy it. By tributing this monster you control, treat a WATER monster on the field as a Normal Monster with no effect while face-up on the field or in the Graveyard. You can Normal Summon it while it is face-up on the field to treat it as an Effect Monster with this effect:

•While this monster is in face-up Defense Position, you can negate the effect of 1 card on the field.

 

 

[spoiler=Regal Ice Homunculus]2ymgmea.jpg

 

While you control a WATER monster with 3000 DEF, you can choose the target of an attack. Oncer per turn, if your opponent attacks a WATER monster with 3000 or higher DEF, your opponent must discard 1 card from their hand or skip their next Battle Phase.

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[align=center]My cards support Neo Aqua Madoor.

[spoiler=Madoor Orb Keeper]jj2o06.jpg

During your opponent's Battle Phase, you can Tribute this face-up card to destroy 1 monster on the field and inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. During your Standby Phase, you can discad 1 card and destroy this face-up card to Special summon 1 "Neo Aqua Madoor" from your Graveyard. Increase the ATK of the Summoned monster by 800. Destroy the Summoned monster at the End Phase of the second turn after it was Summoned. Decrease the DEF of all "Neo Aqua Madoor" cards on the field by 1000 for each "Madoor Orb Keeper" in your Graveyard. Once per turn, you can pay 1000 Life Points to destroy 1 Spell or Trap Card on the field. This card cannot attack on the turn you activate this effect. You can remove this card in your Graveyard from play to Special Summon 1 "Madoor Token" (Aqua-Type/WATER/Level 1/ATK 0/DEF 100) in Defense Position.

 

[spoiler=Generator of Heavenly Water]2dju6e.jpg

Activate only during your opponent's Battle Phase. Discard 3 cards from your hand to Special Summon 1 "Neo Aqua Madoor" or "Madoor Orb Keeper" from your hand or Deck. Reduce the ATK of the Summoned monster to 0. When the Sumoned monster is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Normal WATER monster from your Deck to your hand.

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[align=center]My cards support Neo Aqua Madoor.

[spoiler=Madoor Orb Keeper]jj2o06.jpg

During your opponent's Battle Phase' date=' you can Tribute this face-up card to destroy 1 monster on the field and inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. During your Standby Phase, you can discad 1 card and destroy this face-up card to Special summon 1 "Neo Aqua Madoor" from your Graveyard. Increase the ATK of the Summoned monster by 800. Destroy the Summoned monster at the End Phase of the second turn after it was Summoned. Decrease the DEF of all "Neo Aqua Madoor" cards on the field by 1000 for each "Madoor Orb Keeper" in your Graveyard. Once per turn, you can pay 1000 Life Points to destroy 1 Spell or Trap Card on the field. This card cannot attack on the turn you activate this effect. You can remove this card in your Graveyard from play to Special Summon 1 "Madoor Token" (Aqua-Type/WATER/Level 1/ATK 0/DEF 100) in Defense Position.

 

[spoiler=Generator of Heavenly Water']2dju6e.jpg

Activate only during your opponent's Battle Phase. Discard 3 cards from your hand to Special Summon 1 "Neo Aqua Madoor" or "Madoor Orb Keeper" from your hand or Deck. Reduce the ATK of the Summoned monster to 0. When the Sumoned monster is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Normal WATER monster from your Deck to your hand.

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hey one question

how did you made the first card's stars?

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