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Reign of the Monarchs [YuGiOh! RP][Not Started/Accepting][OOC]


Naimo

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[spoiler=Plot]

In a world dominated by Duel Monsters, the Monarchs ruled the six major realms; Umiiruka, Gaia Power, Molten Destruction, Mystical Plasma Zone, Rising Air Current, and Luminous Spark. For a long time, this went unchanged, until a brand new realm appeared - Geartown. It was ruled unanimously by a vast army of Ancient Gears, and the Monarchs left it alone.

 

Furthermore, Kozaky and Magical Scientist have been working on a project so big, they have announced a public meeting is to be held in Mystical Plasma Zone. Now, crowds flock to hear their announcement, and our heroes are amongst that crowd...

 

[spoiler=Rules]

1. All YCM rules apply.

2. All RP rules apply. This means you MUST RP under Advanced Clause standard. A minimum of 4 lines is needed per post. If you fail to do so, you will be warned once. Fail to follow this rule again will result in a ban.

3. NO GODMODDING OR POWERPLAYING.

4. Queen of Broken Hearts co-owns this RP with me, so her judgment is final too, unless I say otherwise.

 

 

[spoiler=Realms]

Umiiruka - home of WATER monsters

Monarch - Mobius the Frost Monarch

 

Gaia Power - home of EARTH monsters

Monarch - Granmarg the Rock Monarch

 

Molten Destruction - home of FIRE monsters

Monarch - Thestalos the Fire Monarch

 

Mystical Plasma Zone - home of DARK monsters

Monarch - Caius the Shadow Monarch

 

Rising Air Current - home of WIND monsters

Monarch - Raiza the Storm Monarch

 

Luminous Spark - home of LIGHT monsters

Monarch - Zaborg the Thunder Monarch

 

Geartown

Ruled by the Ancient Gear Army

 

 

[spoiler=Signs]

There are two types of signs; Ascribed and Achieved. Ascribed is the sign you are born with, and this cannot be changed or removed. Achieved is the sign you earn by going to specific locations and defeating their ruler. Each sign has an additional, beneficial power. Signs can also grant Duel Monsters the ability to change into another same-Type monster; however, you must have the card first in order to do so.

 

Fish - Swimming

Warrior - Fighting Wisdom

Beast - Savagery

Beast-Warrior - Savage Wisdom

Plant - Chameleonism

Reptile - Slippery Surface Climbing

Rock - Hot Sand Walker

Zombie - Trap Walker

Thunder - Storm Walker

Dinosaur - Guard Scarer

Psychic - Telekinesis

Spellcaster - Magic Amplifier

Fairy – Luck

Insect – Bluffer

Fiend – Tricker

Pyro - Fire manipulator

Aqua - Increased water breathing abilities

Sea Serpent - Ferocity boost

 

As of now, the locations for each sign is unknown.

 

 

[spoiler=Jobs]

Everybody has to have a job in order to earn income. This is the list of jobs, and how much they are paid per day:

 

Intellect

Judge – 200 Gold

Detective – 200 Gold

Decoder – 200 Gold

 

Magic

Baker – 150 Gold

Magician – 150 Gold

Healer – 150 Gold

 

Physical

Bodyguard – 175 Gold

Fitness Trainer – 175 Gold

Hunter – 175 Gold

 

All-Rounder

Police – 160 Gold

 

 

[spoiler=Spells and Traps]

Spells and Traps become physical things - ie you literally cast spells or set traps. How well you do them depends on your Magic and Intellect Values. The higher Magic Value, the Spells you can cast become stronger; the higher Intellect Value, the Traps you can set become stronger.

 

Not all Spells and Traps become available to your characters straight away. You need a certain amount of Magic/Intellect Value in order to be able to handle stronger, more powerful Spells or Traps. You can purchase these in shops with the money you earn from your job. However, it is also possible to collect Spells and Traps in other ways, and these will be revealed later in the RP.

 

 

[spoiler=Application]

Delete everything in parenthesis.

[align=center]

[b]Name:[/b] [Put your monster's card name here. Your monster must match your Ascribed Sign. Your monster must be Level 3 or lower. You may not have a Ritual, Fusion or Synchro monster.]
[b]Nickname:[/b] [Optional]
[b]Card artwork:[/b] [Post either a link or put under a spoiler. This is the artwork that your monster will appear as]
[b]Gender:[/b] [Put it down, even if it's obvious. No putting "male" if the artwork is clearly female, or vice versa]
[b]Ascribed Sign:[/b] [Don't know what this is? Look at the Signs spoiler]
[b]Job:[/b] 
[b]Personality:[/b] [3 lines minimum]
[b]Realm:[/b] [You are NOT allowed to start in Geartown]

[u]Starting Cards[/u]
[b]Monster:[/b] [Only one, and it MUST be Level 3 or lower. It must the same type as your monster, and you may not have a Ritual, Synchro or Fusion monster.]
[b]Spells and Traps:[/b] [Only three Spells or Traps or a mix of both]

[u]Statistics[/u]
[You have a maximum of 3 points to spend. Magic and Intellect affect how well you use Spells and Traps, so spend wisely]
[b]Magic:[/b] /10
[b]Intellect:[/b] /10

[/align]

 

 

 

[spoiler=Accepted Applicants]

[spoiler=Magnet]

Name: White Magician Pikeru

Nickname: Pikeru

Card artwork: http://yugioh.wikia.com/wiki/File:WhiteMagicianPikeruSD6-EN-C-1E.jpg

Gender: Female

Ascribed Sign: Spellcaster

Job: Healer

Personality: Pikeru is a fairly sweet and naive girl. However, she is quite emotional, and she easily connects with emotions. She is quite honest, but she can be a little too honest sometimes, and is almost incapable of lying. She doesn't know how to prank people, as she treats people fairly, and tries to find the best in everyone.

Realm: Luminous Spark

 

Starting Cards

Monster: Ebon Magician Curran

Spells and Traps: Book of Secret Arts, Pikeru's Circle of Enchantment, Rain of Mercy

 

Statistics

Magic: 1/10

Intellect: 2/10

 

 

 

 

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A Role Play by Two of my favorite Ladies? Sure

 

Name: Silent Swordsman LV 3

Nickname: Ryuzen

Card artwork: http://yugioh.wikia.com/wiki/Silent_Swordsman_LV3

Gender: Male

Ascribed Sign: Warrior

Job: Bodyguard

Personality: He normally doesn't talk much (thus his name sake) but he is very kind when people get past the large sword and actually see his chibi eyes. However he is very serious about his job, and will protect his Employer with his life. For the trip to conference in the Plasma Zone he is quite eager to meet who he will be protecting

Realm: Luminous Spark

 

Starting Cards

Monster: Mystic Swordsman LV 2

Spells and Traps: Swords of Revealing Light, Legendary Sword, Miracle Locus

 

Statistics

Magic: 1/10

Intellect: 2/10

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Your app looks good; only:

 

1. Your personality's too short, expand to 3 lines

2. Another monster is mandatory

3. About your Spells and Traps, in my opinion they should be OK, but I'm going to wait and see what Queen of Broken Hearts says first about them

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A Role Play by Two of my favorite Ladies? Sure

 

Name: Silent Swordsman LV 3

Nickname: Ryuzen

Card artwork: http://yugioh.wikia.com/wiki/Silent_Swordsman_LV3

Gender: Male

Ascribed Sign: Warrior

Job: Bodyguard

Personality: He normally doesn't talk much (thus his name sake) but he is very kind when people get past the large sword and actually see his chibi eyes. However he is very serious about his job' date=' and will protect his Employer with his life. For the trip to conference in the Plasma Zone he is quite eager to meet who he will be protecting

[b']Realm:[/b] Luminous Spark

 

Starting Cards

Monster: Mystic Swordsman LV 2

Spells and Traps: Swords of Revealing Light, Legendary Sword, Miracle Locus

 

Statistics

Magic: 1/10

Intellect: 2/10

 

Let me see...

 

Swords of Revealing Light (As most S/Ts will be as powerful as their OCG/TCG counterparts) will probably be around the region of having a Magic requirement of 8 or 9 of 10... Just so you know.

You said you was Mystic Swordsman LV2, yet you posted the image of Silent Swordsman LV3? Why?

 

Anyway, going to research the other 2 cards now. As well as this, I'm also working on my app.

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Name: Raging Flame Sprite

Card artwork: http://images1.wikia.nocookie.net/__cb20070712221013/yugioh/images/7/71/RagingFlameSpriteDR3-EN-C-UE.jpg

Gender: Male

Ascribed Sign: Pyro

Job: Healer

Personality: Not a very nice duel monster. He likes to insult people, but isn't very good at it. He isn't a people person. You get him as your healer you won't be very happy with him. He doesn't do much of the job, but likes to attack small monsters in the volcano sometimes.

Realm: Molten Destruction

 

Starting Cards

 

Monster: Raging Flame Sprite

Spells and Traps: Draining Shield, Mist Body, Gift Card(This card he uses in his job to heal people.)

 

Statistics

 

Magic: 2/10

Intellect: 1/10

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Ki11switch:

 

1. You can only have 1 job, you can't have two

2. About your Spells and Traps, Queen of Broken Hearts has already established the Magic value needed for Swords of Revealing Light, and since it's currently beyond your level, you're not allowed to have it. I'll wait for her judgement on Mist Body and Gift Card.

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Name: Tech Genus Striker WA-01

Nickname: Tech (Pronounced Tea-ch)

Card artwork: http://images1.wikia.nocookie.net/__cb21710/common/skins/common/blank.gif

Gender: Male

Ascribed Sign: There is no machine sign?

Job: Bodyguard

Personality: He takes his job very seriously and will do whatever it takes to guard his target. He can think on his feet. When not on duty and he senses his target in danger he will go for overtime. Outside of his job, he can be pleasurable as long as you don't give him a bag first impression.

Realm: Gaia Power

 

Starting Cards

Monster: Card Trooper

Spells and Traps: Security Orb, Blast With Chain, Security Orb

 

Statistics

Magic: 0/10

Intellect: 3/10

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Name: Magical Merchant

Nickname:

Card artwork: http://images3.wikia.nocookie.net/__cb20080207034307/yugioh/images/d/d3/MagicalMerchantCP05-EN-SR.png

Gender: Male

Ascribed Sign:Insect (Bluffer)

Job: Detective [Well, really he's Magical Merchant for a reason, but there' no Merchant job...]

Personality: Magical Merchant is a self-serving creature, it's all about him. What's in it for him? When does he get paid? Why should he put himself on the line. That being said, he's actually a pretty friendly guy when he gets to like someone. Magical Merchant has no trouble manipulating his way to the top.

Realm: Luminous Spark

 

Starting Cards

Monster: 4-Starred Ladybug of Doom

Spells and Traps: Fake Hero(Used as a disguise); Magic Cylinder; Kunai With Chain

 

Statistics

Magic: 1/10

Intellect:2 /10

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