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Yu-Gi-Oh! 5D's: Signers vs The Ultimate Enemy [Started/Accepting/OOC/NEED YLIASTER!!!!]


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Trimage, I'm reading it for the third time and listing the probs

 

- Burning Soul which wouldn't be a problem if it weren't for the Earthbound Immortal, which is basically the whole problem entirely

- The fact he HAS an Earthbound Immortal

 

I guess the first one handled it


TFF if you ca list more go ahead

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Name: Lavoc

Age: 16

Gender: Male

Bio: Lavoc grew up in Crash Town, where his father was forced into working in the mines, mining for Dyne. He vowed to get revenge, and he eventually did, calling Sector Scurity during the Battle of Crash Town. Kalin gave him his old Dark Signer Deck as a reward, assuming he no longer needed it.

Now that Kalin has become a Dark Signer again, his old Deck summoned a powerful Eartbound Immortal, the Black Immortal and Guardian of the Shadow Realm, Xolotl Ch'illa. Lavoc managed to trick the beast into dueling him, and just barely won, enslaving the creature as a Synchro Monster. But, since he didn't use the power of the Crimson Dragon, Xolotl is constantly trying to escape his imprisonment, and is slowly corrupting Lavoc in the process.

Appearance: A young man with a black turtleneck shirt with one sleeve torn off, and the other armored. He has spiky, blonde hair, icy-blue eyes, and a stern expression on his face.

Faction: Signer Ally

Accel Synchro: Omniscient Dragon (formerly Xolotl Ch'illa)

[spoiler=Omniscient Dragon]

Omniscient Dragon

DARK/Dragon/Synchro/12/3100/2700

2 Tuners + "Hundred-Eyes Dragon"

As long as this card is face-up on your side of the field, your opponent has to play with their hand revealed, and you may view his/her face-down cards during your Main Phases. If both of the Tuner Monsters used to Synchro Summon this monster were DARK, ths monster is cannot be affected by your opponent's Spell, Trap, and Monster Card Effects. Once per turn, during your Main Phase, you may remove form play 1 DARK Effect Monster in your Graveyard. Until the End Phase, treat this card's name as that monster's name, increase the ATK and DEF by half of that monster's ATK and DEF (rounded to the nearest hundred), and this card gains the same effects as that monster while face-up on the field. Once during each of your opponent's turns, you can remove this card from play. During the turn in which this effect is used, you can negate the attack of 1 opposing monster. This card removed from play by this effect is returned to your side of the field during the End Phase of that turn.

 

 

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Actually, I've been discussing continuity, and what if your character found Kalin's old deck, the one with IDD in it, then Xolotl came along?

We could do that, and you would get your original Accel Synchro back.

Capishe?

 

[spoiler=Edited App]

Name: Lavoc

Age: 16

Gender: Male

Bio: Lavoc grew up in Crash Town, where his father was forced into working in the mines, mining for Dyne. He vowed to get revenge, and he eventually did, calling Sector Scurity during the Battle of Crash Town.

Now that Kalin has become a Dark Signer again, his Satisfaction Town Deck summoned a powerful Earthbound Immortal, the Black Immortal and Guardian of the Shadow Realm, Xolotl Ch'illa. Lavoc managed to trick the beast into dueling him, and just barely won, enslaving the creature as a Synchro Monster. But, since he didn't use the power of the Crimson Dragon, Xolotl is constantly trying to escape his imprisonment, and is slowly corrupting Lavoc in the process.

Appearance: A young man with a black turtleneck shirt with one sleeve torn off, and the other armored. He has spiky, blonde hair, icy-blue eyes, and a stern expression on his face.

Faction: Signer Ally

Accel Synchro: Shinigami Dragon (formerly Xolotl Ch'illa)

[spoiler= Shinigami Dragon]

DARK/Dragon/Synchro/12/4000/3200

2 Tuner Monsters + "Infernity Doom Dragon"

When this card destroys a monster as a result of battle and sends it to the Graveyard, you may discard 1 card from your hand to inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. While you have no cards in your hand, this card cannot be affected by your opponents Spell, Trap, or Monster card effects. Once during each of your opponent's turns, you can remove this card from play. During the turn in which this effect is used, you can negate the attack of 1 opposing monster. This card removed from play by this effect is returned to your side of the field during the End Phase of that turn.

 

 

 

 

 

Your choice.

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