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Jord200 VS Ice


Jord200

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you have to make a tuner, 1st to 8 votes wins 2 reps

 

Ice's card

 

149475.jpg

 

[spoiler=Effect]

This card can only be used for the Synchro Summon of a DARK Synchro Monster. You can Special Summon this card from your hand. If so, send 1 level 3 or lowed DARK monster from your Deck to your Graveyard. Once per turn, you can select 1 DARK monster in your Graveyard and Special Summon it to your field. If so, send 1 DARK monster from your hand whose level matches the level of the selected monster. If this card is used for a Synchro Summon, remove it from play.

 

 

Jord200's card

 

182345l.jpg

 

[spoiler= effect]

If this card is used in the Synchro Summon of a Fairy-Type Sychro monster, gain 500 Life Points. While this card is in your hand, you can discard it negate the activation of a Trap Card and destroy it.

 

 

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I vote for Jord2000.

The Trap-negating effect is a bit random, but you can't deny that is not useful.

 

On the other hand, "Dark Messenger" has a bunch of effects that grants you no benefit at first glance (which kind of useful monster would you send from the Deck to the grave?, Maybe Plaguespreader). And on top of that, you can only use it for DARK Synchros. This card is too situational in my opinion.

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As much as I hate Synchro's and anything that gives them support, I will vote. Card Two has worse OCG, even I can see that, and this effect makes Card One better no matter what.

 

Once per turn' date=' you can select 1 DARK monster in your Graveyard and Special Summon it to your field.[/quote']

 

No LIMIT to the level. In a my lolfun Zombie deck, that would be just devastating, as most Zombies are DARK Types. And the card isn't even OP'ed because of this.

 

If so' date=' send 1 DARK monster from your hand whose level matches the level of the selected monster.[/quote']

 

So, Card One easily gets my vote.

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I vote Ĩ¢ε

 

This pretty much sums it up:

 

As much as I hate Synchro's and anything that gives them support' date=' I will vote. Card Two has worse OCG, even I can see that, and this effect makes Card One better no matter what.

 

Once per turn, you can select 1 DARK monster in your Graveyard and Special Summon it to your field.

 

No LIMIT to the level. In a my lolfun Zombie deck, that would be just devastating, as most Zombies are DARK Types. And the card isn't even OP'ed because of this.

 

If so' date=' send 1 DARK monster from your hand whose level matches the level of the selected monster.[/quote']

 

So, Card One easily gets my vote.

 

Except I don't have a lolfun zombie deck

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