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Divine Weapons.


CMRenji

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I put these in written cards because I can't find any good images for these. The only images I could find were silly and these aren't joke cards. Please comment.:)

 

Name: Divine Weapon - The Sword of the Sun

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. Increase the equipped monster's ATK by 1000. During each of your Standby Phases, the equipped monster loses 300 ATK and DEF.

 

Name: Divine Weapon - The Staff of Mercury

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. When a card is drawn, put 1 counter on this card (max.3). You can remove 2 counters from this card to decrease the ATK and DEF of all monsters on your opponent's side of the field by 100.

 

Name: Divine Weapon - The Whip of Venus

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. Once per turn you can choose 1 face-down Spell or Trap card on your opponent's side of the field. If it's a Spell, destroy it and increase the equipped monster's ATK by 200. If it's a Trap, destroy it and increase the equipped monster's DEF by 200.

 

Name: Divine Weapon - The Hammer of Earth

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. Increase the equipped monster's DEF by 500. When this card is destroyed, you can Special Summon 1 monster from your Graveyard to your side of the field. The Summoned monster cannot declare an attack.

 

Name: Divine Weapon - The Lance of Mars

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. When a monster is destroyed, the equipped monster gains 300 ATK. When a monster is Summoned, the equipped monster loses 100 ATK and DEF.

 

Name: Divine Weapon - The Axe of Jupiter

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. The equipped monster gains 800 ATK and DEF. You must skip your next Battle Phase.

 

Name: Divine Weapon - The Bow of Saturn

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. Control of the equipped monster cannot switch. If the equipped monster is targeted by a monster, you can draw 1 card. If the equipped monster is targeted by a Spell card, you gain 200 Life Points. If the equipped monster is targeted by a Trap card, your opponent loses 200 Life Points.

 

Name: Divine Weapon - The Right Gauntlet of Uranus

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. The equipped monster gains 500 ATK. Once per turn, you can negate the attack of 1 monster.

 

Name: Divine Weapon - The Left Gauntlet of Neptune

Type: Equip Spell

Effect: A monster can only be equipped with 1 "Divine Weapon" card. When this card is activated, you must pay 500 Life Points. The equipped monster gains 500 DEF. Once per turn, you can negate the effect of 1 Spell or Trap card and destroy it.

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Sword of the Sun is Axe of Despair except worse. Staff of Mercury is ridiculously underpowered. A measly 100 points drained for every two cards drawn? That's pathetic. Compare, for example, Burden of the Mighty. I stopped reading after those two because they were both so obviously weak that they made it clear you didn't know how to make balanced cards.

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