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IRL Fixing, Problems Found @ Locals


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Took it to locals. Lost due to inconsistency or stall decking me out, Dark Bribe for game, etc.

 

A major issue was field presence. I lack it unless I get lucky with Celfon rolls and such. Also, opponents negating my spells (through Bribe, Starlight, etc.) gets annoying (considering maining Decree for that reason). Furthermore, there's the issue of my opponent overpowering me and keeping my field empty so I can't hit for game (as Morphs must work together to be effective, so I'm also considering Waboku), or using highly situational cards like Damage Gate to revive Giant Germ and protect themselves with 300 LP to spare. I saw a build around that used Machina Fortress, but keeping a monster in hand is a problem as well.

 

Inferno Reckless Summon has gotten me some combos but also lead to losses due to top-decking it at the wost possible time, or it being dead in hand. RftDD keeps getting destroyed the turn after I set it. Also, I only main 6 cards that RFP things, so...

 

Morphtronic OTK (40)

 

Monsters (21)

 

2x Cyber Dragon

3x Cyber Valley

1x Gorz the Emissary of Darkness

1x Morphtronic Boarden

3x Morphtronic Boomboxen

3x Morphtronic Celfon

3x Morphtronic Radion

3x Morphtronic Remoten

2x Morphtronic Scopen

 

Spells (13)

 

1x Brain Control

1x Giant Trunade

1x Heavy Storm

3x Junk Box

1x Limiter Removal

2x Machine Duplication

2x Morphtronic Accelerator

1x One for One

1x Reasoning

 

Traps (6)

 

2x Bottomless Trap Hole

1x Mirror Force

2x Royal Decree

1x Torrential Tribute

 

Extra Deck (15)

 

1x Ancient Fairy Dragon

1x Ancient Sacred Wyvern

1x Armory Arm

1x Black Rose Dragon

1x Chimeratech Fortress Dragon

2x Chimeratech Overdragon

1x Colossal Fighter

1x Goyo Guardian

1x Magical Android

1x Power Tool Dragon

2x Stardust Dragon

1x Thought Ruler Archfiend

1x XX-Saber Gottoms

 

Side Deck (15)

 

2x Compulsory Evacuation Device

1x Dust Tornado

1x Future Fusion

1x Morphtronic Accelerator

1x Morphtronic Boarden

3x Morphtronic Map

1x My Body as a Shield

1x Mystical Space Typhoon

1x Overload Fusion

2x Prohibition

1x Return from the Different Dimension

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Hmmm...I do like the idea of Decree, and it would also give you room for Nobleman of Extermination as removal of your previously aforementioned problem cards. However, maintaining field presence with Morphs is somewhat of a problem, as they don't seem to have many things to keep them around for longer. Honest seems possible with Radion, CyDra/Valley and Scopen. Would Limit Reverse have a use here?

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Hmmm...I do like the idea of Decree' date=' and it would also give you room for Nobleman of Extermination as removal of your previously aforementioned problem cards. However, maintaining field presence with Morphs is somewhat of a problem, as they don't seem to have many things to keep them around for longer. Honest seems possible with Radion, CyDra/Valley and Scopen. Would Limit Reverse have a use here?

[/quote']

 

Actually, they DO have stall cards in the form of defense mode on Boarden/Radion/Boomboxen/Cameran/Magnen/etc. They also have things such as Scramble/Bind/etc. to block hits and things such as Map/Junk Box to get more Morphs out. The issue is that defense mode almost never happens, Scramble and Bind get killed quickly, and reviving happens too late.

 

Limit Reverse COULD work, but Decree gets in the way.

 

Make room for 3x Machina Fortress. It is an easy beatstick and is just too good not to run. Maybe' date='

-1 Boarden

-1 Inferno Reckless

-1 RFaDD

+3 Machina Fortress

 

Also, make room for a couple of Royal Decrees.

[/quote']

 

Easy beatstick? If one's running this properly, there should be NO monsters in hand unless you just summoned Remoten, in which case you already have a stronger beater than Fortress out. Fortress would be more effective in a somewhat different build. Plus, Fortress isn't searchable and thus not reliable without Gearframe. I said CONSISTENCY was the problem. I already get easy big Synchros.

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