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[Finished]Yugioh Card Maker Got Talent - Round 2. Check who you are against and your challenge.


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i enter with this

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This card cannot be Summoned if there are any face-up Monster Cards on your side of the field. For every card in your Spell and Trap Card Zone when this card is Summoned, inflict 600 points of Direct Damage to your opponents Life Points. If your opponent tries to negate this effect, you can Special Summon Level 2 or lower Beast-Type monsters equal to the amount of Spell and Trap Cards in your hand.

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Guest dangerdantheone

I'll join. I'm a noob. But I want to get in on some action..

My Audition Card? Well here it is!

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Lightning God Dragon

This card can not be Normal summoned or Set. This card can only be Special summoned by discarding 3 "Thunder Dragon" from your hand. When this card is Special summoned, destroy all Spell and Trap cards on your opponent's side of the field. When this card is destroyed, destroy all Spell and Trap cards on your side of the field

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Guest dangerdantheone

True, as I said I'm a noob. But I am a good user of the maker and I know what I'm doing..to a 94 percentile because my OCG isn't perfect. Does it have to be for better rating?

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[align=center]this sounds interesting. i guess i choose Lin because she didnt get much love in my last contest. ill also donate 100 points. i accidentally donated 100, was supposed to donate only 50 but whatever.

[spoiler=Lin, Master Archer of the Blazing Inferno]142465-KKKK2XG.jpg[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 face-up "Archer of the Blazing Inferno" with 2 or more Inferno Counters. When this card destroys a monster by battle, place 1 Inferno Counter on this card (Max. 4). Once per turn, you can remove 2 Inferno Counters from this card to select and discard 1 card from your opponent's hand. If the discarded card was a Monster Card, inflict damage to your opponent equal to half the ATK of the monster. If this card is destroyed and sent to the Graveyard, you can remove 4 Inferno Counters from anywhere on the field to Special Summon this card in face-up Attack Position to your side of the field. If you do, its original ATK is halved until your 3rd Standby Phase after activating this effect. You cannot place or remove Inferno Counters from this card, except by its own effect.

 

 

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I suppose I could have some fun..

 

 

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[spoiler=Effect]When this card is Normal Summoned, select 1 monster on your opponent's side of the field. Treat this card as an Equip Card, and equip it to the selected monster. When the equipped card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to the controller of the card's opponent's Life Points. As long as the equipped monster remains face-up on the field, decrease its ATK by 200 during each of your Standby Phases. When the equipped monster is destroyed, treat this card's ATK as half the original ATK of the equipped monster and Special Summon this card to your side of the field in face-up Attack Position.

 

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audtion card:

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EFFECT: "Red Eyes B. Dragon" + "Dragon Warrior Rider"

This card cannot be normal summoned. You can only summon this card by sending one "Red Eyes B. Dragon" and one "Dragon Warrior Knight" from your hand or in play to your Graveyard. When this card inflicts damage to your opponents life points, you may retrieve any monster with "Red-Eyes" in its name from your Graveyard and put it back into your Deck.

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This will be my audition card:

 

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[spoiler=Lore]"Manifester of Light" + 1 Warrior-Type monster

This monster cannot be Special Summoned except by Fusion Summon. Once per turn, you can remove up to 3 LIGHT monsters in your Graveyard from play to inflict 600 damage to the opponent for each monster removed by this effect. This cards DEF is equal to the number of LIGHT monsters in your Graveyard x 500.

 

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I shall enter with this audition card:

 

[align=center]164206b.jpg

[spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

• Increase the ATK of this card by 350 for each Warrior-Type monster on the field and in either player's Graveyard. When this card is destroyed by battle, Special Summon 2 "Combatant Tokens" (Warrior-Type/EARTH/Level 3/ATK 1000/DEF 1000) in face-up Attack Position to your side of the field.

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Also, I shall donate to this contest as well.

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Okay, here's my card. I'm already doing something with the other card.

[spoiler=audition card; Techno Samurai]

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[spoiler=effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned if there are 3 Machine-Type monsters on the field. Once per turn, Tribute 1 Machine-Type monster on the field. This card’s ATK becomes that card's Level X 500. If this card battles a monster with the following Attributes, it gains one of the following effects:

WIND: This card can attack once again in a row.

DARK: Increase this card's ATK by 250 points during damage calculation only.

EARTH: If that card is in Defense Position, it is destroyed after damage calculation.

If you use any of these effects, place one "Techno Counter" on this card (max 3). You remove all "Techno Counter's" from this card, to regain 200 Life Points for each counter removed. If you use this effect, this card is removed from play until the beginning of the next turn.

 

 

 

 

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I am joining!

 

Audition Card : 345351.jpg

 

[spoiler=[i]Effect[/i]]If this card is successfully Normal Summoned, Special Summoned or Set, you may add one 'Divine Ruler' from your deck to your hand. If there are no other Monsters with 'Divine Ruler Of The...' in there name on the Field when this card is Summoned, you must turn it to Defense until you ir your opponent Normal Summon a Monster. If this card is sent to the Grave while in Defense, the owner of this card loses 500 Life Points.

 

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khere's mine

 

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This card is also treated as Pyro-Type monster. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast and 1 Pyro-Type monsters from your hand to the Graveyard when your Life Points are lower than your opponent and the differences is 3000 or more. When this card attack your opponent directly, you can add 1 Continuous Spell or Trap Cards from your Deck to your hand. During each of your End Phases, inflicts 500 damage to both players.

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I'm still on time Death Sin??^^

Well here's my adution card If I can join xD

 

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Once per turn, during you Main Phase, increase your Life Points by 500. If a card you control would be destroyed by an opponent's card, you can send this card to the Graveyard instead. If "The Sanctuary in the Sky" is face-up on the field, you can activate this card from your Graveyard. You can only activate 1 "Citadel Barriers" per turn. You can only control 1 "Citadel Barriers".

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If it's not too late, I'll enter with my new card.

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Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 or more Thunder-Type monsters from your Graveyard. This card gains ATK and DEF equal to half the total ATK and DEF of all Thunder-Type monsters removed from play. Once per turn during your Standby Phase, destroy 1 card you control. If you don't, destroy this card.

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[align=center]Count me in.

 

Audition Card: 341748694jpgset1lotaset.jpg

Equip only to a monster you control. The equipped monster cannot be tributed or be used for a Synchro Summon. If this card is destroyed while being equipped to a Monster Card, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 8/ATK 2400/DEF 2000). Once per turn, you can equip 1 face-up monster you controls to this card as an Equip Card. If this card destroyes a monster by battle while being equipped with a monster, inflict damage to your opponent equal to the original ATK of the monster equipped to this card. (This card is still treated as a Spell Card.)

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Audition time already? Okay, I'll just audition with the gardener.

 

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Effect:

When this card is Summoned, you can Special Summon as many Level 1 monsters as possible from your hand or Deck. For each monster Special Summoned this way, you must pay 300 Life Points. Once per turn, you may select Plant-Type monsters Special Summoned by this effect and shuffle them into your Deck. If you do, you can Special Summon 1 monster for each monster removed whose Level is 1 Level higher than the removed monster from that Monster Card Zone.

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Im in

 

Audition Card..

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Effect - When this card is Summoned, you can pay 1500 Life Points to add 1 Spell Card to your hand from the Deck. Once per turn, if this card is the only card you control, you can remove from play a number of cards from your Graveyard to Special Summon a Warrior-Type monster from your Deck with an equal Level to the number of cards removed. Once per turn, if your opponent controls a face-up LIGHT monster, you can Tribute this card to destroy the monster. If this card is sent to the Graveyard by its own effect, you can discard 1 Spell Card from your hand to Special Summon this card.[/align]

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