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Done- LOCK Please


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I'll join your contest, Kyle.

 

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This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Special Summon this card from your hand or Graveyard by removing 4 Fog Counters from the field. If you do, this card is remove from play when it is removed from the field.

 

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1 WATER Tuner + 1 or more non-Tuner monsters.

This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card is Synchro Summoned, place 1 Fog Counter on this card for each "Cloudian" monster in your Graveyard. This card gains 500 ATK for each Fog Counter on it. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Cloudian" monster from your Graveyard whose Level is less than the number of Fog Counters that were on this card when it was destroyed.

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im in crystal beast cards -

 

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This card can be Special Summoned from your hand while you have 2 face-up "Crystal Beast" monsters in your Spell & Trap Card Zone. Once per turn, you can send to the Graveyard 1 "Crystal Beast" monster from your Spell & Trap Card Zone to destroy 1 face-up monster your opponent controls or 1 Set Spell or Trap card your opponent controls.

 

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When this card is Summoned, send from your Deck to the Graveyard 1 "Crystal Beast" monster, this card's name is treated as the sent monster's name. Once per turn you can change the name of this card by sending from your hand or Deck to the Graveyard 1 Crystal Beast" monster, this card's name is treated as the sent monster's name. When this card is sent from the field to the Graveyard you can place it face up in your Spell/Trap card Zone as a Countinuous Spell card, you can still change the name of this card if it is in your Spell/Trap Card Zone.

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[align=center]Sure I'll enter archetype: Junk.

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"Junk Warrior" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, you can remove from play 1 "Junk" monster from your Extra Deck to increase this cards ATK by 1000 until the End Phase. Once per turn, you can Special Summon from your Graveyard 1 Level 3 or lower monster to your opponents field. This card cannot attack during the turn you activate this effect.

 

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This cards name is Treated as "Junk Warrior" while on the field and in the Graveyard. When this card attacks you can halve this cards ATK to attack your opponent directly instead.[/align]

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I'll join too: Achetype - Ancient Gear

 

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This card cannot be Special Summoned. This card is also treated as a Warrior-Type monster while face-up on the field. When this card attacks, the opponent cannot activate and Spell or Trap Cards until the end of Damage Step. As long as this card remains face-up on the field, the opponent cannot conduct their Main Phase 1.

 

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When this card attacks, the opponent cannot activate any Spell or Trap cards until the end of Damage Step. This card gains 500 ATK for every "Ancient Gear" card you control except this card.

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(Apologies for small text)

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Mystic Swordsman LV 6" on your side of the field. If there is a face-down Defense Position monster on your opponents side of the field you can select and apply 1 of the following effects to this card: -This card can attack your opponents Life Points directly. -If this card successfully destroys a face-down Defense Position monster, your opponent skips his/her next Draw Phase.

 

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*smacks head on keyboard*

 

One post too late...

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I would like to enter.

 

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[spoiler=Lore]

This card cannot be destroyed by battle. Once per turn during your Main Phase, you can Special Summon 1 monster from your Graveyard by discarding 1 Spell or Trap Card from your hand.

 

 

 

 

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[spoiler=Lore]

This card cannot be effected by the the effects of Spell or Trap Cards. Once per turn during your Main Phase, you can can select 1 Spell or Trap Card from your Graveyard and add it to your hand by discarding 1 Monster Card from your hand.

 

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