El Majishan Posted May 27, 2010 Report Share Posted May 27, 2010 Monsters: 18 2: Cyber Dragon1: Gorz, the Emissary of Darkness1: Dark Armed Dragon1: Chaos Sorcerer1: Tragoedia 3: Junk Synchron3: Cyber Valley3: Tuningware1: Blackwing-Gale the Whirlwind1: Plaguespreader Zombie1: Sangan Spells: 15 2: Inferno Reckless Summon2: Machine Duplication2: Book of Moon1: Foolish Burial1: My Body as a Shield 1: De-Synchro1: Mystical Space Typhoon1: Heavy Storm1: One For One1: Brain Control1: Mind Control1: Reinforcement of the Army Traps: 8 2: Bottomless Traphole2: Dust Tornado 1: Torrential Tribute1: Solemn Judgment1: Starlight Road1: Mirror Force Link to comment Share on other sites More sharing options...
sbdnate Posted May 27, 2010 Report Share Posted May 27, 2010 The Dandylions get in the way because you will want a full field to synchro with. The Rykos are also a bad idea as you need all of your spells and losing them to a shitty mill is very bad. Link to comment Share on other sites More sharing options...
El Majishan Posted May 28, 2010 Author Report Share Posted May 28, 2010 Made some changes tell me what you think. Link to comment Share on other sites More sharing options...
sbdnate Posted May 28, 2010 Report Share Posted May 28, 2010 The deck has amazing grave control and can pull out DAD at any point in the game. Jar really isn't needed, your hand will usually be so huge that you will end up getting rid of crap at the end of each turn. Dark Eruption is something you will want so that you can reuse Junk Synchron. It can also pull back Sangan for a search and PSZ. PSZ, which you should be running, is very important to make Chaos Sorcerer that much scarier and so that you can have other outs to synchroing. It also works well with Caius and throws a Tuningware back into your deck to Machine Dupe with. I also noticed that the deck is lacking De-Synchro... That is the most amazing card in the deck as it will allow you to get so many pluses with Destroyer and Mist Wurm. It also comes in handy for fuxing up your opponent as they do not get their materials back. Link to comment Share on other sites More sharing options...
El Majishan Posted May 28, 2010 Author Report Share Posted May 28, 2010 I'm really pressed for space, only thing I can see myself negging are the Breakers....what do you suggest? Link to comment Share on other sites More sharing options...
sbdnate Posted May 28, 2010 Report Share Posted May 28, 2010 I'm really pressed for space' date=' only thing I can see myself negging are the Breakers....what do you suggest?[/quote'] Get rid of the books for De-Synchros. D-Prisons can go for DAD and PSZ. You could easily drop a Caius or Breaker for a dark eruption. Link to comment Share on other sites More sharing options...
El Majishan Posted May 29, 2010 Author Report Share Posted May 29, 2010 Book stops so many plays and its extra protection so is D-Prison... I guess I'll test it out. Link to comment Share on other sites More sharing options...
sbdnate Posted May 30, 2010 Report Share Posted May 30, 2010 Book stops so many plays and its extra protection so is D-Prison... I guess I'll test it out. If you are going to keep 1, keep BoM, but De-Synchro is an absolute must. Oh yeah, play the deck at 41 just to slightly decrease the chance of drawing multiple Tuningwares. Playing at 41 doesn't really hurt the deck either, because there is so much drawing going on. Link to comment Share on other sites More sharing options...
El Majishan Posted May 31, 2010 Author Report Share Posted May 31, 2010 ok seems cool, I edited it to include your changes... Link to comment Share on other sites More sharing options...
~Oleon~ Posted May 31, 2010 Report Share Posted May 31, 2010 Debris? Link to comment Share on other sites More sharing options...
El Majishan Posted May 31, 2010 Author Report Share Posted May 31, 2010 Though about it but its not needed, Junk does the job netter because it can synch for anything. Link to comment Share on other sites More sharing options...
~Oleon~ Posted May 31, 2010 Report Share Posted May 31, 2010 Eh.I agree. At times it just screws the Extra Deck. Link to comment Share on other sites More sharing options...
El Majishan Posted June 2, 2010 Author Report Share Posted June 2, 2010 Tested deck today, its pretty good and hella fun to play. Things I noticed: Caius was pretty useless...I'm replacing him was Gorz Deck needs Foolish Burial...countless times I found myself looking at an opening Hand with Junk and IRS with no targets in grave :( So -1 Caius +1 Gorz+1 Foolish Link to comment Share on other sites More sharing options...
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