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~The Non-Synchro Club~ Working with StStA


Hass Mac

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I got my set started.....not done yet though.

 

[spoiler=What I have so far]

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Lore - This card cannot be Normal Summoned, or Set. This card cannot be Special Summoned exept with the effect of "Rak'Shasa Heart". Once per turn, you can use the effect of 1 Synchro monster in either player's Graveyard. During your turn only, this card loses 1000 Attack Points. If this card is destroyed, you can Special Summon 1 "Incarnation Dream Rak'Shasa" your Hand, or Deck.

 

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Lore - You can Tribute this card, and 1 other monster on your side of the Field to Special Summon 1 "Nightmare King Rak'Shasa" from your Hand, Deck, or Graveyard to your side of the Field. If this card is attacked, you can pay 500 Life Points to negate the attack. This card cannot attack any Face-up monsters on the Field. Once per turn, you can send 1 tuner monster from your opponent's Deck to the Graveyard by paying 500 Life Points.

 

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Lore - This card cannot be Normal Summoned, or Set. This card cannot be Special Summoned exept by the effect of "Nightmare King Rak'Shasa". Tuner monsters cannot be used for Synchro Summons unless the owner of that card pays 500 LifePoints. During each turn, this card gains Attack Points equal to the original attack of a Synchro monster in either player's Extra Deck, or Graveyard. This card cannot attack directly.

 

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Lore - Once per turn, you can Discard 1 card from your hand to Special Summon 1 "Rak'Shasa Heart" from your Hand, or Deck. If this card battles a Tuner monster, your opponent loses 500 Life Points.

 

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Lore - This card cannot be destroyed by Battle. You can tribute this card to Inflict 200 points of Damage to your opponent for each Tuner monster in their Graveyard. Once per turn during your Main Phase, you can search your opponent's Deck for a Tuner monster. Until the End Phase of this turn, this card's effect is the same as the selected monster.

 

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Lore - At the End Phase of a turn when a Synchro monster is Summoned, remove it from play. When this card is removed from the field, all Synchro monsters removed from play by this card's effect return to the owners Extra Deck. If this card is targeted by a Spell, Trap, or Monster effect, remove from play 1 Monster card from your deck instead.

 

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Lore - You can send 1 Synchro monster from your opponent's Extra Deck to the Graveyard. If there is a Synchro monster in your opponent's Graveyard, select 1, and both players loose LifePoints equal to half the Attack of the selected monster

 

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Lore - As long as this card is on the Field, the effects of your opponent's Tuner monsters are negated. . Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.

 

 

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Here, this is what one of the synchros in my set is used for.......my set is also use for using the effects of opponent tuners, and synchros.

[spoiler=the synchro]

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Lore - "Necromancer Of Feeling" + 1 or more non-Tuner monsters

While this card remains face-up on your side of the field, this card is unaffected by the effects of any Spell, or Trap Cards that target this card. Once per turn during your main Phase, you can Remove from play 1 Tuner monster, or 1 Synchro monster on either Player's Graveyard to gain LifePoints equal to half the original Attack of the selected monster. If you use this effect, you cannot conduct your Battle Phase this turn.

 

 

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