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Assasin of Time set [17/17] please rate!realy please rate!


Altaïr

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This is a set i will update as soon as i can when i am here and have a train of thought.

[spoiler=Card 1]Name:Assasin of Time

Level:6

Attribute:WIND

Type:Warrior/Normal

Description: One of the assasins of a great family of assasin's. He is said to be the ultimate assasin, which comes every century and has to be a member of the same family that he is in. No one has ever seen his face.

ATK: 2450

DEF: 1750

[spoiler=Card 2]Name: Time Rewind

Type: Trap

Effect: You can only activate this card when 1 "Assasin of Time" monster is face-up on your side of the field while is equiped with the Spell Card "Dagger of Past". Select 1 of the following effects:

-Pay 500 Life Points when "Assasin of Time" is destroyed by battle, Special Summon 1 "Assasin of Time" from your Graveyard.(Dammage is applied normaly)

-Pay 1000 Life Points "Assasin of Time" can attack 1 extra time this turn.

[spoiler=Card 3] Name:Dagger of Past

Type: Equip Spell

Effect: This card can only be equiped to 1 face-up monster with "Assasin of Time" in it's name. The equiped card gains 450 ATK and 500 DEF.

[spoiler=Card 4]Name: Dagger of Future

Type: Equip Spell

Effect: This card can only be equiped to a monster which has "Assasin of Time" in it. The equiped monster cannot be attacked unless the owner of the attacking monster pays 500 Life Points.

[spoiler=Card 5]Name: Time Forward

Type: Trap

Effect: This card can only be activated when there is "Assasin of Time" while the monster is equiped with the Equip Spell Card "Dagger of Future". Pay 1500 Life Points, skip your opponent's Battle Phase.

[spoiler=Card 6]Name:Dark Assasin

Level:6

Attribute:DARK

Type: Warrior/Normal

Description: This assasin is an unknown substance which is in the shape of the Assasin of Time but is siloueted. They appearre to come out of darl corners and searve an unknown person.

ATK:2500

DEF:1350

[spoiler=Card 7]Name:Dark Summoning

Type: Trap

Effect: Special Summon up to 2 "Dark Assasin" from your Deck in face-up attack position. The monsters Special Summoned cannot attack this turn.

[spoiler=Card 8]Name: Dark Blast

Type: Trap

Effect: When there is at least 1 DARK monster on your side of the field activate one of the following effects:

-Pay 600 Life Points, your opponent loses there Life Points to the total of half of the attack of all the DARK monsters on your side of the field.

-When a DARK monster on your side of the field is attacked remove from play the attacking monster ignoring dammage calculation.

[spoiler=Card 9]Name: Assasin Clash

Type: Quick Play Spell

Effect:Activate this card when a "Assasin" monster is attacked by another "Assasin" monster, the attack is negated. Dammage calculation ignored.

[spoiler=Card 10]Name: Dark Copy

Level:3

Atrribute:DARK

Type:Warrior/Dark Tuner

Effect:This card can only be Tributed for a DARK Synchro Summon. If the Dark Synchro Monster is "Ultimate Dark Assasin" that monster gains 500 ATK.ATK/1000 DFK/1000

[spoiler=Card 11]Name: Ultimate Dark Assasin

Level:9

Attribute:DARK

Type:Warrior/Dark Synchro/Effect

Effect:1 Dark Tuner-Type monster + 1 "Dark Assasin"

When this card is successfuly Synchro Summoned you can remmove from play up to 3 DARK monsters on your side of the field, this card gains 100 ATK for each monster. When this card attacks a monster with "Ultimate Assasin of Time" this cardgains 300 DEF.

ATK/2500 DEF/2750

[spoiler=Card 12]Name:Assasin of Time

Level:10

Attribute:Light

Type:Warrior/Synchro/Effect

Effect:1 "Weak Assasin of Time" + 1 or more non-Tuner monsters

This card is also treated as a DARK monster. This card is also treated as a Spellcaster-Type monster. This card gains 100 ATK for every LIGHT and DARK monster on the field. When this card is attacked by "Ultimate Dark Assasin" you can activate one of the following effects:

-Pay 2000 Life Points negate the attack and remove from play the attacking monster dammage calculation applied normaly.

-Pay 1500 Life Points negate the attack and remove from play the attacking monster and this card ignoring dammage calculation.

ATK/2800 DEF/2000

[spoiler=Card 13]Name:Weak Assasin of Time

Level:2

Attribute:Dark

Type:Warrior/Tuner/Effect

Effect: This card can only be a Tribute to Synchro Summon "Ultimate Assasin of Time".

ATK/500 DEF/400

[spoiler=Card 14]Name: Dark Soccerer

Level:6

Attribute:DARK

Type:Spellcaster/Effect

Effect: You can Tribute 1 DARK monster on your side of the field to Special Summon this card from your hand. When this card attacks a LIGHT monster remove from play the attacking monster at the end of the Battle Phase. When this card is destroyed by a card effect destroy all LIGHT monsters on your opponent's side of the field.

ATK/1700 DEF/1000

[spoiler=Card 15]Name:Time Blast

Type:Equip Spell

Effect: Pay 1000 Life Points, when a "Assasin of Time" monster exept "Weak Assasin of Time" is attacked negate the attack and destroy all DARK monsters on your opponent's side of the field.

[spoiler=Card 16]Name:Time Sealing

Type:Countinuous Trap

Effect: Activate this card when there is at least 1 monster on your side of the field with "Ultimate Assasin of Time" in its name. No monsters can attack exept "Ultimate Assasin of Time" or "Ultamate Dark Assasin" dammage calculation applied normaly.

[spoiler=Card 17]Name:Final Clash

Type:Trap

Effect:Activate this effect during the Battle Phase. You and your opponent select 1 monster to remain face-up flip the rest of your monsters face-down. The 2 face-up monsters on the field attack each other the the owner of the card that destroys the other monster wins the duel.

 

please rate and fix

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This is a set i will update as soon as i can when i am here and have a train of thought.

Name:Assasin of Time

Level:6

Attribute:WIND

Type:Warrior/Normal

Description: One of the assasins of a great family of assasin's. He is said to be the ultimate assasin' date=' which comes every century and has to be a member of the same family that he is in. No one has ever seen his face.

ATK: 2450

DEF: 1750

 

[b']Beats over Monarchs, and only just. Meh.[/b]

 

Name: Time Rewind

Type: Trap

Effect: You can only activate this card during your Main Phase or your opponent's Battle Phase while 1 "Assassin of Time" monster is equipped with "Dagger of Past". Select 1 of the following effects based on when you activated this card:

-Battle Phase: Once, when "Assassin of Time" equipped with "Dagger of Past" is destroyed by battle, pay 500 Life Points instead.

-Main Phase: Pay 1000 Life Points "Assasin of Time" can attack 1 extra time this turn.

 

Effect is confusing, and I took the liberty of rewriting it to make it less so. Even then, it's still a tad confusing.

 

Name:Dagger of Past

Type: Equip Spell

Effect: This card can only be equiped to 1 face-up monster with "Assasin of Time" in it's name. The equiped card gains 450 ATK and 500 DEF.

 

Blugh, I HATE 50s. Oh well. You should really give it another effect, though.

 

Name: Dagger of Future

Type: Equip Spell

Effect: This card can only be equiped to an "Assasin of Time" monster. Your opponent must pay 500 Life Points to attack the equipped monster.

 

I'm not sure what paying Life Points has to do with the future, but...

 

Name: Time Forward

Type: Trap

Effect: This card can only be activated when there is "Assasin of Time" while the monster is equiped with the Equip Spell Card "Dagger of Future". Pay 1500 Life Points, skip your opponent's Battle Phase.

 

Name:Dark Assassin

Level:6

Attribute:DARK

Type: Warrior/Normal

Description: This assassin is an unknown substance which is in the shape of the Assassin of Time but is silhouetted. They appear to come out of dark corners and serve an unknown person.

ATK:2500

DEF:1350

 

Name:Dark Summoning

Type: Trap

Effect: Special Summon up to 2 "Dark Assasin" from your Deck in face-up attack position. The monsters Special Summoned cannot attack this turn.

 

Whoah whoah hey now. Even if they can't attack, 2 2500 beatsticks for free is a little OP'd if you ask me, as it has no real conditions. Yes, it DOES have a vice, but it's not enough.

 

Name: Dark Blast

Type: Trap

Effect: When there is at least 1 DARK monster on your side of the field activate one of the following effects:

-Pay 600 Life Points, your opponent loses there Life Points to the total of half of the attack of all the DARK monsters on your side of the field.

-When a DARK monster on your side of the field is attacked remove from play the attacking monster ignoring damage calculation.

 

So, we either have burn or a Dark D-Prison. Eh, I'd rather run actual D-Prison.

 

Name: Assassin Clash

Type: Quick Play Spell

Effect:Activate this card when a "Assasin" monster is attacked by another "Assasin" monster, the attack is negated. Dammage calculation ignored.

 

Too situational. How often do you expect to find someone for a mirror match with this?

 

Name: Dark Copy

Level:3

Atrribute:DARK

Type:Warrior/Dark Tuner

Effect:This card can only be Synchro Material for a DARK Synchro Summon. If the Dark Synchro Monster is "Ultimate Dark Assasin" that monster gains 500 ATK.

ATK/1000 DFK/1000

 

Terminology for Dark Synchro is wrong. Other than that, OK card.

 

Name: Ultimate Dark Assasin

Level:9

Attribute:DARK

Type:Warrior/Dark Synchro/Effect

Effect:1 Dark Tuner - 1 "Dark Assassin"

When this card is successfully Synchro Summoned you can remove from play up to 3 DARK monsters on your side of the field, this card gains 100 ATK for each monster. When this card attacks a "Ultimate Assassin of Time" this card gains 300 DEF.

ATK/2500 DEF/2750

 

Meh. It's all right. Once again the whole "Assassins clash" thing doesn't quite fit in a purely gameplay sense, thusly making the last effect somewhat useless.

 

Name:Ultimate Assassin of Time

Level:10

Attribute:Light

Type:Warrior/Synchro/Effect

Effect:1 "Weak Assassin of Time" + 1 or more non-Tuner monsters

This card is also treated as a DARK monster. This card is also treated as a Spellcaster-Type monster. This card gains 100 ATK for every LIGHT and DARK monster on the field. When this card is attacked by "Ultimate Dark Assasin" you can activate one of the following effects:

-Pay 2000 Life Points negate the attack and remove from play the attacking monster dammage calculation applied normaly.

-Pay 1500 Life Points negate the attack and remove from play the attacking monster and this card ignoring dammage calculation.

ATK/2800 DEF/2000

 

Uh...Couple things.

1)10 seems too unrealistic. Drop the ATK and make it a Level 7. We need more of those.

2) See UDA.

 

Name:Weak Assassin of Time

Level:2

Attribute:Dark

Type:Warrior/Tuner/Effect

Effect: This card can only be a Tribute to Synchro Summon "Ultimate Assassin of Time".

ATK/500 DEF/400

 

On second thought, make UAT Level 6. And change the name. Give it something like "Apprentice" or "Wannabe" or whatever.

 

Name: Dark Soccerer

Level:6

Attribute:DARK

Type:Spellcaster/Effect

Effect: You can Tribute 1 DARK monster on your side of the field to Special Summon this card from your hand. When this card attacks a LIGHT monster remove from play the attacking monster at the end of the Battle Phase. When this card is destroyed by a card effect destroy all LIGHT monsters on your opponent's side of the field.

ATK/1700 DEF/1000

 

AOJ Spellcaster support? Cool. Oh, and GOOOOOOOOOOOOOOOOOOOOAAAAAAAAAAALLLL!!!

 

Name:Time Blast

Type:Equip Spell

Effect: Pay 1000 Life Points, when a "Assasin of Time" monster exept "Weak Assasin of Time" is attacked negate the attack and destroy all DARK monsters on your opponent's side of the field.

 

Bah, it's all right. But I say let Weak A of T in too.

 

Name:Time Sealing

Type:Continuous Trap

Effect: Activate this card when there is at least 1 monster on your side of the field with "Ultimate Assassin of Time" in its name. No monsters can attack except "Ultimate Assassin of Time" or "Ultimate Dark Assassin".

 

Chopped off an unnecessary sentence, but this entire card is unnecessary. The Assassins don't really need a lockdown card.

 

 

The main problem I see with this set is that it doesn't really have a direction. It's got a monster and some support, but it doesn't really coalesce into an Archetype or tell a story. You need things that unify the theme more.

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