.Leo Posted August 30, 2010 Author Report Share Posted August 30, 2010 lol. I won't be on for a while, but I might be on later. Link to comment Share on other sites More sharing options...
Cloister Posted August 30, 2010 Report Share Posted August 30, 2010 Wow, WIND gets no love. :L We need more rituals imo. And you know, hi again and all. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 Wow, WIND gets no love. :L We need more rituals imo. And you know, hi again and all.Set 9, Archtype involving Insects, Dinos, and Reptiles. with the WIND and FIRE attributesSet 8, FIRE, WIND, Fusions, Rituals, dinos, insects, and reptiles get more generic support. Link to comment Share on other sites More sharing options...
Cloister Posted August 30, 2010 Report Share Posted August 30, 2010 Well, still. I wanna release my archetype in set 9, have still not posted any... Lol, 2 now that I come to think of it, Reinforced and Starchaser, but that was like 4 cards for Starchaser and 6 for Reinforced. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 Well, still. I wanna release my archetype in set 9, have still not posted any... Lol, 2 now that I come to think of it, Reinforced and Starchaser, but that was like 4 cards for Starchaser and 6 for Reinforced.you posted 4, i posted the rest ;) in set 6 when i didnt have computer problems they defeated a few decks while running barely 2 copies of each Link to comment Share on other sites More sharing options...
Cloister Posted August 30, 2010 Report Share Posted August 30, 2010 The Starchaser or Reinforced? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 The Starchaser or Reinforced?Reinforced. My Fire Storm archtype [Fire and Wind Insects, Dinos, and Reptiles] wont be broken, unless with another deck type thrown in the build for lulz Link to comment Share on other sites More sharing options...
Cloister Posted August 30, 2010 Report Share Posted August 30, 2010 Ahh, K. I have an archetype consisting of maybe 7 cards atm. They are based on adding card to the top of the deck. Or something lol. Don't really remember, haven't looked at them for about a month. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 Ahh, K. I have an archetype consisting of maybe 7 cards atm. They are based on adding card to the top of the deck. Or something lol. Don't really remember, haven't looked at them for about a month.lul I finished designing the myans last night, and am about a week from finishing fire storm Link to comment Share on other sites More sharing options...
Cloister Posted August 30, 2010 Report Share Posted August 30, 2010 I will post them just to see what you think. WARNING! SOME NAMES ARE RIDICOLOUS. Symphonyz – Oil Drum DragonEARTH / Dragon / 41600 / 0When this card is Summoned, you can select 1 ”Symphonyz” monster in your Deck and place it on top of your Deck. This card cannot be destroyed by battle with a Level 4 or lower monster. Symphonyz – Trombone TwinsEARTH / Warrior/Tuner / 2100 / 0When you draw this card while you control no ”Symphonyz” monsters, you can Special Summon it. If this card is used for the Synchro Summon of an EARTH Synchro monster, draw 1 card. Symphonyz – Harp MaidenEARTH / Psychic / 4When this card is Normal Summoned, draw 1 card. If it was a monster, send it to the Graveyard and gain 500 Life Points. If it was a Spell or Trap Card, place it on top of your Deck. Symphonyz – Trumpet DwarfEARTH / Rock / 41400 / 0You can Special Summon this card when it is drawn. If you Special Summon this monster this way, when this card is destroyed, remove from play the top card of your Deck. Perfect Sound PulseTrap Card / NormalTribute 1 face-up ”Symphonyz” monster you control and select 1 monster your opponent controls. The selected monster loses ATK equal to the Tributed monster's ATK until the End Phase. Symphonyz – Piano PidgeonEARTH / Winged Beast / 41000 / 0When this card is Summoned, draw 1 card. When this card inflicts Battle Damage to your opponent, you can select 1 ”Symphonyz” monster in your Deck and place it on top of your Deck. Symphonyz – Guitar MummyEARTH / Zombie / 41600 / 0When this card is drawn, discard it. When a ”Symphonyz” monster is drawn while this card is in your Graveyard, you can pay 500 Life Points to Special Summon this card from your Graveyard. Symphonyz – Violin SnakeEARTH / Reptile / 41300 / 0You can Tribute this monster to add up to 2 ”Symphonyz” monsters from your Graveyard to the top of your Deck. If you controlled only this monster when you used this effect, draw 1 card. Strings of HarmonySpell Card / NormalRemove from play all ”Symphonyz” monsters in your hand, Graveyard and on the field. Special Summon 1 removed from play ”Symphonyz” monster. Then, Special Summon ”Orchestra Dragon”. The Summoned monsters cannot attack the turn they were Summoned. Orchestra DragonEARTH / Dragon / 103500 / 2900This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ”Strings of Harmony”. Destroy this card if you control no ”Symphonyz” monsters. Once per turn, you can activate 1 of the following effects based on the number of ”Symphonyz” monsters you control with different names: -1: Inflict 800 damage to your opponent. -2: Destroy 1 card on the field and remove it from play. -3: Draw 1 card for each monster your opponent controls. -4: 1 ”Symphonyz” monster you control gains 1600 ATK until the End Phase. During battle between that attacking monster and a Defense Position monster whose DEF is lower than the attacking monster's ATK, inflict the difference as Battle Damage to your opponent. Link to comment Share on other sites More sharing options...
seattleite Posted August 30, 2010 Report Share Posted August 30, 2010 Wow, WIND gets no love. :L We need more rituals imo. And you know, hi again and all. Hi Tomtekorv Set 9, Archtype involving Insects, Dinos, and Reptiles. with the WIND and FIRE attributesSet 8, FIRE, WIND, Fusions, Rituals, dinos, insects, and reptiles get more generic support. Those decks are still playable right now, so I don't think they desperately need support. Just filler monsters. But still, submit whatever you'd like. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 Perfect Sound PulseTrap Card / NormalTribute 1 face-up ”Symphonyz” monster you control and select 1 monster your opponent controls. The selected monster loses ATK equal to the Tributed monster's ATK until the End Phase. New duel spirit <3 The cards are intiresting Tom. ill post my generic Insects later Link to comment Share on other sites More sharing options...
.Leo Posted August 30, 2010 Author Report Share Posted August 30, 2010 Guys, I have to have a shower. Enter tinyurl.com/lccgchat in about 15-20 minutes to discuss. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted August 30, 2010 Report Share Posted August 30, 2010 Leomence, tinyurlt is broke Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted August 30, 2010 Report Share Posted August 30, 2010 Say what you will but this is the Leviathan Archtype so while looking at them remeber I had to make them playable.Also to lazy to put them in the YVD format so there in YCM format. [spoiler=Leviathan Archtype with [color=#FF00FF]pretty[/color] pics]Effect-If this card is added to your hand by a card effect Special Summon it in face up Atk postion. This card cannot declare an attack the turn its summoned. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. Effect-This card cannot be Set. This card can only be Normal Summoned by tributing 2 WATER attribute Sea Serpent-Type monsters. During the turn that this card is summoned by tributing a "Leviathan" monster negate the activation and effects of all Spell and Trap cards on the field. This card can attack all monsters your opponet controls once each. Effect-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Lv 10 or higher WATER attribute Sea Serpent-Type monsters in your hand. Once per turn You can tribute one Water attribute monster you control to Special Summon 2 "Leviathan Tokens" (Sea Serphent-Type/Water/Level 6/ATK 0/DEF 0) in Defense Position. Effect-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters and 2 Sea Serpent-Type monsters all with different names that you control. As long as you control this face up monster all Sea Serpent-Type monsters you control cannot be destroyed by card effects. If this card would be destroyed by battle you can instead remove from play Sea Serpent-Type monsters in your deck whose total combined ATK is equal to or greater than the ATK of this card. Effect-This card cannot be Normal Summoned or set this card cannot be Special Summoned except when a level 10 or higher "Leviathan" monster has been destroyed and sent to the Graveyard. When this card is Special Summoned remove from play all other cards you and your opponet controls. As long as this card remains on the field nither player can have monsters other than this card be destroyed by battle or by card effects. This card cannot declare an attack the turn its Special Summoned. Effect-This card cannot be Special Summoned. If this card is Tribute Summoned then the tributes must be 2 face up Atk postion level 10 or higher "Leviathan" monsters. There can only be one face up "Leviathan Overlord" on the field. The turn this card is summoned you can pay half of your life points and select up to 4 "Leviathan" monsters in your Graveyard and Special Summon them ignoring summoning conditions with thier effects negated and there original Atk and Def haved. Effect-You can add 1 "Leviathan" named card from your Deck to your hand instead of conducting a normal draw in your Draw Phase. Any time you would Tribute Summon a "Leviathan" named monster other than "Leviathan Overlord" you can pay 1000 life points and tribute this card to count as the full tribute for the Leviathan monster you are attempting to summon. Effect-When an opponent's monster declares an attack, you can discard 1 "Leviathan" or "Leviathans" named card from your hand to the Graveyard and negate the attack. After this effect has been activated five times destroy this card and add one "Leviathan" card from your Graveyard to your hand. Link to comment Share on other sites More sharing options...
.Leo Posted August 30, 2010 Author Report Share Posted August 30, 2010 WereLord, would you mind coming into the http://www.tinyurl.com/lccgchat Link to comment Share on other sites More sharing options...
King of Nothing Posted August 30, 2010 Report Share Posted August 30, 2010 Serenade the SoulSpellBoth players draw 2 cards. Neither player can activate a trap card or declare an attack until the endphase of your next turn. Only one "Serenade the Soul" can be activated per turn. Release the MindSpellBoth players special summon one monster with 1500 or less attack from their graveyard in attack mode. At the end of the turn, send both of those monsters to the graveyard. Strengthen the BodySpellIncrease the attack of one monster on your side of the field by 700 until the end phase of the turn you activate this card. If the monster you select is a normal monster, increase its attack by 1400 instead and destroy it at the end of your turn. Triangle TheorySpellActivate only when you have at least 1 "Serenade the Soul", 1 "Release the Mind", and 1 "Strengthen the Body" in your graveyard. Draw 3 cards. Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted August 31, 2010 Report Share Posted August 31, 2010 WereLord, would you mind coming into the http://www.tinyurl.com/lccgchatNo I wouldn't mind and I'm there Link to comment Share on other sites More sharing options...
Mehmani Posted August 31, 2010 Report Share Posted August 31, 2010 Serenade the SoulSpellBoth players draw 2 cards. Neither player can activate a trap card or declare an attack until the endphase of your next turn. Only one "Serenade the Soul" can be activated per turn. Useless and outclassed. Terrible, next? Release the MindSpellBoth players special summon one monster with 1500 or less attack from their graveyard in attack mode. At the end of the turn, send both of those monsters to the graveyard.Broken. Summon a monster, Synchro or Tribute, attack your opponent's monster for easy damage. Strengthen the BodySpellIncrease the attack of one monster on your side of the field by 700 until the end phase of the turn you activate this card. If the monster you select is a normal monster, increase its attack by 1400 instead and destroy it at the end of your turn. A crappier version of Rush Recklessly. Vanilla beatdown doesn't exist in the CCG. Triangle TheorySpellActivate only when you have at least 1 "Serenade the Soul", 1 "Release the Mind", and 1 "Strengthen the Body" in your graveyard. Draw 3 cards. Situational +2 that requires you to have 3 specific cards in the Graveyard. Terrible, next? Try coming up with more balanced stuff. Those cards are either terrible, too situational to be good or broken. Release The Mind could work at 1 though...keep at it. I'd actually quite enjoy Release The Mind @1. It would be a nice staple. Say what you will but this is the Leviathan Archtype so while looking at them remeber I had to make them playable.Also to lazy to put them in the YVD format so there in YCM format. [spoiler=Leviathan Archtype with [color=#FF00FF]pretty[/color] pics]Effect-If this card is added to your hand by a card effect Special Summon it in face up Atk postion. This card cannot declare an attack the turn its summoned. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. Effect-This card cannot be Set. This card can only be Normal Summoned by tributing 2 WATER attribute Sea Serpent-Type monsters. During the turn that this card is summoned by tributing a "Leviathan" monster negate the activation and effects of all Spell and Trap cards on the field. This card can attack all monsters your opponet controls once each. Effect-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Lv 10 or higher WATER attribute Sea Serpent-Type monsters in your hand. Once per turn You can tribute one Water attribute monster you control to Special Summon 2 "Leviathan Tokens" (Sea Serphent-Type/Water/Level 6/ATK 0/DEF 0) in Defense Position. Effect-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters and 2 Sea Serpent-Type monsters all with different names that you control. As long as you control this face up monster all Sea Serpent-Type monsters you control cannot be destroyed by card effects. If this card would be destroyed by battle you can instead remove from play Sea Serpent-Type monsters in your deck whose total combined ATK is equal to or greater than the ATK of this card. Effect-This card cannot be Normal Summoned or set this card cannot be Special Summoned except when a level 10 or higher "Leviathan" monster has been destroyed and sent to the Graveyard. When this card is Special Summoned remove from play all other cards you and your opponet controls. As long as this card remains on the field nither player can have monsters other than this card be destroyed by battle or by card effects. This card cannot declare an attack the turn its Special Summoned. Effect-This card cannot be Special Summoned. If this card is Tribute Summoned then the tributes must be 2 face up Atk postion level 10 or higher "Leviathan" monsters. There can only be one face up "Leviathan Overlord" on the field. The turn this card is summoned you can pay half of your life points and select up to 4 "Leviathan" monsters in your Graveyard and Special Summon them ignoring summoning conditions with thier effects negated and there original Atk and Def haved. Effect-You can add 1 "Leviathan" named card from your Deck to your hand instead of conducting a normal draw in your Draw Phase. Any time you would Tribute Summon a "Leviathan" named monster other than "Leviathan Overlord" you can pay 1000 life points and tribute this card to count as the full tribute for the Leviathan monster you are attempting to summon. Effect-When an opponent's monster declares an attack, you can discard 1 "Leviathan" or "Leviathans" named card from your hand to the Graveyard and negate the attack. After this effect has been activated five times destroy this card and add one "Leviathan" card from your Graveyard to your hand. Your OCG has improved a lot. Here are some corrections:Spell & Trap CardsTributingYou don't need to say '"Leviathan" named', you just need to say "Leviathan".Never use number words. Always use "1" instead of "One", "2" instead of "Two" etc.face-up, not face up.Life Points"You can treat this card as 2 Tributes for the Tribute Summon of a "Leviathan" monster." is the correct OCG.You don't need to say 'WATER attribute', you just need to say 'WATER'. Other than that they seem okay. EDIT: Updated Tier 1 list. Tier 1 Escroc Turbo Mirror Synchro Shaman Lock Link to comment Share on other sites More sharing options...
Cloister Posted August 31, 2010 Report Share Posted August 31, 2010 Hi guys! I see the tier (1) list is updated. How is dueling going for everyone? I wish I could be more active but life's keeping me busy atm. Link to comment Share on other sites More sharing options...
.Leo Posted August 31, 2010 Author Report Share Posted August 31, 2010 Supreme Lock? lulwut? It is "Shaman" Lock. So, new ban-list comes into effect tomorrow ;D. We should have a good idea of the tier list after a week or so of duelling. Link to comment Share on other sites More sharing options...
Mehmani Posted August 31, 2010 Report Share Posted August 31, 2010 Supreme Lock? lulwut? It is "Shaman" Lock. So, new ban-list comes into effect tomorrow ;D. We should have a good idea of the tier list after a week or so of duelling. Sorry, I just had Supreme Declaration (the card) stuck in my head. Link to comment Share on other sites More sharing options...
.Leo Posted August 31, 2010 Author Report Share Posted August 31, 2010 Sorry, I just had Supreme Declaration (the card) stuck in my head. Ah yes. That card is probably going to be edited sometime. The lock is inconsistent with it @ 1. I am editing my decks for next format. Will be ready for a duel later if you guys want. Link to comment Share on other sites More sharing options...
Mehmani Posted August 31, 2010 Report Share Posted August 31, 2010 I'll edit the Escroc decks. Diamant is still @3 but Peintre is Limited. That was actually quite a clever way of killing off the FTK without banning anything. Nice. Link to comment Share on other sites More sharing options...
.Leo Posted August 31, 2010 Author Report Share Posted August 31, 2010 I'll edit the Escroc decks. Diamant is still @3 but Peintre is Limited. That was actually quite a clever way of killing off the FTK without banning anything. Nice. ;D. Peintre was the thing that really pissed me off when playing your deck, which is why it got hit. Also, if you can go to http://www.tinyurl.com/lccgchat we can discuss the format more ;D. Link to comment Share on other sites More sharing options...
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