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Leo's Yu-Gi-Oh! CCG


.Leo

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Well I'm making some Dino's but Plants could role with it for now pluse I made a card for each Type exactly like this one so.

 

 

 

Ah one thing Sea what about Card effects that require 2 Tributes? It leaves wider playability.

 

True. Scratch that idea then.

 

 

@ Final Fantasy Revolution - Officially, no. We have to review them to make sure they aren't broken. You are however free to test them with a member to see if they are broken.

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True. Scratch that idea then.

 

 

@ Final Fantasy Revolution - Officially, no. We have to review them to make sure they aren't broken. You are however free to test them with a member to see if they are broken.

 

if I want to use my own cards will I have to put them into the game myself before their even reviewed?

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if I want to use my own cards will I have to put them into the game myself before their even reviewed?

 

You can either post them here and have us review them (if we don't say anything it means they are accepted) or you can put them in YVD and test them. Either works.

 

Sorry if this sounds really strict, in reality we're pretty loose. ;)

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Erm...here's 2 cards so far. What's the name of the set again?

 

|Sacrificial Dancer|0|Expansion|Warrior/Effect|Dark|2||1000|0|You can sacrifice this face up monster to have both players lose 500 lifepoints, discard 1 card, send the top 2 cards of their deck to the graveyard, remove one monster from their graveyard from play, and draw one card (in that order).|

 

|Mr. Mole|0|Expansion|Beast-Warrior/Effect|Earth|1||0|0|This card cannot be normal summoned or set. This monster can only be special summoned by paying 1000 lifepoints. When this monster is special summoned, look at the top 4 cards of your opponent's deck and arrange them in any order. When this monster is destroyed, your opponent can look at the top card of your deck and decide to put it at the top or bottom of your deck.|

 

Just want to know if I'm doing everything right

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Erm...here's 2 cards so far. What's the name of the set again?

 

|Sacrificial Dancer|0|Expansion|Warrior/Effect|Dark|2||1000|0|You can sacrifice this face up monster to have both players lose 500 lifepoints, discard 1 card, send the top 2 cards of their deck to the graveyard, remove one monster from their graveyard from play, and draw one card (in that order).|

 

|Mr. Mole|0|Expansion|Beast-Warrior/Effect|Earth|1||0|0|This card cannot be normal summoned or set. This monster can only be special summoned by paying 1000 lifepoints. When this monster is special summoned, look at the top 4 cards of your opponent's deck and arrange them in any order. When this monster is destroyed, your opponent can look at the top card of your deck and decide to put it at the top or bottom of your deck.|

 

Just want to know if I'm doing everything right

 

 

Your code is correct. Nice cards.

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I can.

 

Monster:

|Dark Medician|42|FLFS|Fairy/Tuner/Effect|Dark|3||?|1000|When any Player's Life Points are increased with card effect, you can Special Summon this card from your Graveyard to negate that increase. Original ATK of this card becomes equal to negated amount. When this card Summoned this way is removed from the field, it is removed from play.|

 

Spell:

|Last Stand|34|FLFS|Spell Card|Spell||Continuous|||When a Level 2 or lower Normal monster you control is destroyed, increase the ATK of all Level 2 or lower monsters by 2000 until the end of the turn. This effect cannot be applied twice in the same turn.|

 

Trap:

|Shaman Switch Summon|31|SCVS|Trap Card|Trap|||||Activate only when an effect that Special Summons a monster is activated. Treat that Summon as a Normal Summon instead.|

 

These are the codes, they're pretty much the same for Spells and Traps.

 

EDIT: @sea - Can you edit the title of "Mineral Dragon" on our Wikia page to "Reinforced"?

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I can.

 

Monster:

|Dark Medician|42|FLFS|Fairy/Tuner/Effect|Dark|3||?|1000|When any Player's Life Points are increased with card effect, you can Special Summon this card from your Graveyard to negate that increase. Original ATK of this card becomes equal to negated amount. When this card Summoned this way is removed from the field, it is removed from play.|

 

Spell:

|Last Stand|34|FLFS|Spell Card|Spell||Continuous|||When a Level 2 or lower Normal monster you control is destroyed, increase the ATK of all Level 2 or lower monsters by 2000 until the end of the turn. This effect cannot be applied twice in the same turn.|

 

Trap:

|Shaman Switch Summon|31|SCVS|Trap Card|Trap|||||Activate only when an effect that Special Summons a monster is activated. Treat that Summon as a Normal Summon instead.|

 

These are the codes, they're pretty much the same for Spells and Traps.

 

EDIT: @sea - Can you edit the title of "Mineral Dragon" on our Wikia page to "Reinforced"?

 

what do the numbers mean though and how can I tell what number to put

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