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Leo's Yu-Gi-Oh! CCG


.Leo

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I am not used to the new ban-list and such yet. I need to update my decks under the current cards and ban-list.

 

Also, I have started the side set. The list so far:

 

Set: Revival of Rouge

Code: RORG

 

RORG-EN001: Rouge Warrior

RORG-EN002: Rouge Coffin

RORG-EN003: Rouge Jester

RORG-EN004-100: TBD

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Alright, we will have a big card editting discussiong sometime when sea gets back from vacation. We can use the YCM irc chat. Nobody uses it anymore.

 

Also guys, if you have any requests for the 100 card side set, please pm me ;D.

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Hey, how'd you guys get online? YCM was having a "server change" and I couldn't get on for 2 days.

 

Also, some stuff on the wikia you MUST know about:

 

 

Visit this page: http://yugiohccg.wikia.com/wiki/Requests_for_Adminship

 

 

follow instructions there.

 

Also, I have a backup thread on !Smesh!'s website incase YCM goes down: http://www.yugiohcardlounge.mybbest.com/thread-151.html

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Alright, Im going to post your code here and the comments are under it:

 

 

|Flame Gatherer|x|xxxx|Spellcaster/Effect|Fire|2||800|200|Once per turn, add 2 "Flame" monsters from your Deck to your Hand. if you activate this effect, you cannot Normal Summn next turn and skip your next Draw Phase.|

 

|LV-Master|x|xxxx|Warrior/Effect|Dark|3||1600|1400|When this card is destroyed, pay 900 Life Points and Special Summon a LV monster with up to 2 Levels higher, or lower than this card, ignoring all summoning conditions.|

 

|Instant LV Up|x|xxxx|Trap Card|Trap|||||tribute 1 LV monster you control. Special Summon 1 LV monster in the tributed monsters lore ignoring all Summning Conditions. If you activate this effect, all LV monsters cannot declare an attack this turn.|

 

|LV Temple|x|xxxx|Spell Card|Spell||Field|||Once per turn, add 1 LV monster from your Graveyard to your Hand. When you control a LV monster with a Level 7 or Higher, destroy this card and add 2 LV cards in your Graveyard to your Hand except "LV Temple".|

 

|Defensive LV Up|x|xxxx|Trap Card|Trap|||||Activate when a LV monster is destroyed by battle. Special Summon 1 LV monster in the destroyed monsters lore, ignoring all Summoning Conditions. When that monster is destroyed, add 1 LV card from your Deck or Graveyard to your Hand.|

 

|LV Imitation Cat|x|xxxx|Beast/Effect|Earth|1||0|0|Once per duel, select 1 LV monster in your Deck and remove it from play. This card's name is treated as the selected monster's and gains its effect. You cannot select a LV monster with a Level 4 or Higher. You can only control 1 "LV Imitation Cat".|

 

---------------------------------

 

Flame Gatherer - you seem to have a tendancy to make cards that generate massive hand advantage, no offense. Only 1 adding would be good, keeping the other restrictions in effect. Otherwise it would make Rusty Cog practically useless.

 

LV Temple - Same problem. You can say : "You can skip your draw phase to add 1 "LV" monster from your graveyard to your hand".

 

Everything Else looks good.

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Alright, Im going to post your code here and the comments are under it:

 

 

|Flame Gatherer|x|xxxx|Spellcaster/Effect|Fire|2||800|200|Once per turn, add 2 "Flame" monsters from your Deck to your Hand. if you activate this effect, you cannot Normal Summn next turn and skip your next Draw Phase.|

 

|LV-Master|x|xxxx|Warrior/Effect|Dark|3||1600|1400|When this card is destroyed, pay 900 Life Points and Special Summon a LV monster with up to 2 Levels higher, or lower than this card, ignoring all summoning conditions.|

 

|Instant LV Up|x|xxxx|Trap Card|Trap|||||tribute 1 LV monster you control. Special Summon 1 LV monster in the tributed monsters lore ignoring all Summning Conditions. If you activate this effect, all LV monsters cannot declare an attack this turn.|

 

|LV Temple|x|xxxx|Spell Card|Spell||Field|||Once per turn, add 1 LV monster from your Graveyard to your Hand. When you control a LV monster with a Level 7 or Higher, destroy this card and add 2 LV cards in your Graveyard to your Hand except "LV Temple".|

 

|Defensive LV Up|x|xxxx|Trap Card|Trap|||||Activate when a LV monster is destroyed by battle. Special Summon 1 LV monster in the destroyed monsters lore, ignoring all Summoning Conditions. When that monster is destroyed, add 1 LV card from your Deck or Graveyard to your Hand.|

 

|LV Imitation Cat|x|xxxx|Beast/Effect|Earth|1||0|0|Once per duel, select 1 LV monster in your Deck and remove it from play. This card's name is treated as the selected monster's and gains its effect. You cannot select a LV monster with a Level 4 or Higher. You can only control 1 "LV Imitation Cat".|

 

---------------------------------

 

Flame Gatherer - you seem to have a tendancy to make cards that generate massive hand advantage, no offense. Only 1 adding would be good, keeping the other restrictions in effect. Otherwise it would make Rusty Cog practically useless.

 

LV Temple - Same problem. You can say : "You can skip your draw phase to add 1 "LV" monster from your graveyard to your hand".

 

Everything Else looks good.

Yeah, thats something im working on currently. Aslo, which set was Rusty Cog, i wanna see it later

 

And the LV Temple thing sounds good.

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