Mehmani Posted July 24, 2010 Report Share Posted July 24, 2010 |Escroc le Diamant|0|RDEC|Psychic/Tuner/Effect|Dark|3||1300|500|You can return 1 card from your hand to the bottom of your Deck to Special Summon this card. When this card is Special Summoned, add 1 "Escroc" monster from your Deck to your hand.||Escroc le Peintre|0|RDEC|Psychic/Effect|Dark|4||1700|1200|When this card is added from your Deck to your hand, you can discard 3 cards from your hand to Special Summon this card. You cannot Normal Summon or Set the turn you activate this effect.||Escroc le Magnifique|0|RDEC|Psychic/Synchro/Effect|Dark|7||2900|1300|"Escroc le Diamant" + 1 or more non-Tuner "Escroc" monsters This card cannot targeted by the effects of Spell and Trap Cards. This card gains 300 ATK for each "Escroc" monster in your Graveyard. You can remove from play "Escroc" monster(s) from your Graveyard to destroy card(s) on the field equal the number of removed monsters. When this card is destroyed, you can pay 2000 Life Points to add 1 "Escroc" monster from your Deck to your hand.||Escroc le Propulseur|0|RDEC|Psychic/Effect|Dark|3||1100|100|When this card is in your Graveyard, all "Escroc" monsters you control gain 500 ATK. When this card is removed from play, take damage equal to it's ATK.||Escroc le Gantelet|0|RDEC|Psychic/Effect|Dark|5||1600|900|When there are 2 or more "Escroc" monsters in your Graveyard, you can Special Summon this card from your Deck. Once per turn, you can remove from play this card you control to have all "Escroc" monsters gain 1000 ATK until the End Phase.| They are all situational or have drawbacks. I want to playtest them first before they are even considered for the set though. Any takers? EDIT: As a thank you to you all for being so welcoming, I have decided to pay the fee for Pikagroup affiliation, if you want. Link to comment Share on other sites More sharing options...
seattleite Posted July 24, 2010 Report Share Posted July 24, 2010 @ ZeroChill - sorry, some YCM problems here @ Alfred-Kun - don't forget in YVD tuners need /effect. so Escroc le Diamant would be Warrior/Tuner/Effect. Also, Mirror of Trapped Souls is another generic S/T. Speaking of generic cards, we REALLY need more of them in this set. The archetypes are nice but the game needs to be balanced. Generic Type support is good too. Right now we need generic Psychic, Dinosaur and maybe Winged Beast type support. Also we need more Gemini and Union monsters. Link to comment Share on other sites More sharing options...
Mehmani Posted July 24, 2010 Report Share Posted July 24, 2010 @ ZeroChill - sorry' date=' some YCM problems here @ Alfred-Kun - don't forget in YVD tuners need /effect. so Escroc le Diamant would be Warrior/Tuner/Effect. Also, Mirror of Trapped Souls is another generic S/T. Speaking of generic cards, we REALLY need more of them in this set. The archetypes are nice but the game needs to be balanced. Generic Type support is good too. Right now we need [u']generic[/u] Psychic, Dinosaur and maybe Winged Beast type support. Also we need more Gemini and Union monsters. Generic S/Ts are more ideal because they are techable in almost every deck. Link to comment Share on other sites More sharing options...
seattleite Posted July 24, 2010 Report Share Posted July 24, 2010 @ ZeroChill - sorry' date=' some YCM problems here @ Alfred-Kun - don't forget in YVD tuners need /effect. so Escroc le Diamant would be Warrior/Tuner/Effect. Also, Mirror of Trapped Souls is another generic S/T. Speaking of generic cards, we REALLY need more of them in this set. The archetypes are nice but the game needs to be balanced. Generic Type support is good too. Right now we need [u']generic[/u] Psychic, Dinosaur and maybe Winged Beast type support. Also we need more Gemini and Union monsters. Generic S/Ts are more ideal because they are techable in almost every deck. Yes, true. But I don't really want to see the same S/T in every deck though. I want the generic S/T to go better in some decks than others. So you have to invent your own strategies, even with "generic" S/T. We just want more flexibility in building decks. Also, this goes with Generic monsters as well. Binding Force is a good example. While it may not be useful in a beatdown deck, it could go well if you have a lot of tribute monsters in your deck. Link to comment Share on other sites More sharing options...
Mehmani Posted July 24, 2010 Report Share Posted July 24, 2010 @ ZeroChill - sorry' date=' some YCM problems here @ Alfred-Kun - don't forget in YVD tuners need /effect. so Escroc le Diamant would be Warrior/Tuner/Effect. Also, Mirror of Trapped Souls is another generic S/T. Speaking of generic cards, we REALLY need more of them in this set. The archetypes are nice but the game needs to be balanced. Generic Type support is good too. Right now we need [u']generic[/u] Psychic, Dinosaur and maybe Winged Beast type support. Also we need more Gemini and Union monsters. Generic S/Ts are more ideal because they are techable in almost every deck. Yes, true. But I don't really want to see the same S/T in every deck though. I want the generic S/T to go better in some decks than others. So you have to invent your own strategies, even with "generic" S/T. We just want more flexibility in building decks. Also, this goes with Generic monsters as well. Binding Force is a good example. While it may not be useful in a beatdown deck, it could go well if you have a lot of tribute monsters in your deck. Every game needs at least 3 or 4 cards that can be teched in almost every single deck. The CCG needs a Mystical Space Typhoon or a Mirror Force badly. Link to comment Share on other sites More sharing options...
Lonk Posted July 24, 2010 Report Share Posted July 24, 2010 |Ancient Pride|X|ANJS|Spell Card|Spell||Continuous|||You can control only 1 Dinosaur-Type monster. Each time a Dinosaur-Type monster destroys a monster your opponent controls, draw 1 card.||Psycho Boost|X|ANJS|Spell Card|Spell||Quick-Play|||Pay 1000 Life Points. During this turn, Psychic-Type monsters you control are not destroyed by battle.||A Feather of the Roc|X|ANJS|Trap Card|Trap||Normal|||Activate when a Winged Beast-Type monster you control is destroyed by battle. Add 1 card from your Graveyard to your hand.||Macro-Smasher|X|ANJS|Rock/Gemini/Effect|Dark|5||2200|1600|This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: *If this card destroys a monster through battle, it is removed from play instead.| Link to comment Share on other sites More sharing options...
seattleite Posted July 24, 2010 Report Share Posted July 24, 2010 Every game needs at least 3 or 4 cards that can be teched in almost every single deck. The CCG needs a Mystical Space Typhoon or a Mirror Force badly. Or does it? You say your deck needs MST or Mirror Force' date=' but only because it doesn't have enough S/T removal or Monster removal. And thats fine, but it can also stifle creativity if we have everyone running the same card. Take for example Attack Barrier. It really isn't that great, but it's one of the few generic stallers we have, and now [b']Everyone[/b] is running it. My objective is to make more diverse generic stallers - so that people will have to choose from them, which ones they want in their deck. Attack Barrier will then become only really useful if you can find a way to take advantage of it's discard effect. It might be good in some decks, but then again Mirror of Trapped Souls might be good in swarm decks for example. I don't want people to feel that they have to run a "staple" card like Mirror Force. So, In conculsion, we *will* have generic MST and Mirror force-esque cards, they will just be less powerful and made to fit in some decks better than others. @ ZeroChill - Nice support. I personally like Ancient Pride the most. |Spontaneous Combuster|10|WROD|Psychic/Effect|Fire|1||200|300|When this card is Normal Summoned, you can destroy 1 Attack-Position monster on the field with more ATK than this card. You take damage equal to it's ATK.| P.S. Leo approved the Normal monster thing. Just normal monsters, and maybe a few fusions (without effects). Boring but needed. Link to comment Share on other sites More sharing options...
42.42.564 Posted July 25, 2010 Report Share Posted July 25, 2010 http://forum.yugiohcardmaker.net/thread-218108.htmldo you think any of those would work?in addition to that:|Blazing Predator of Jungle|0||Plant/Effect|Fire|6||2200|1700|Once per turn during you Standby Phase, you can Tribute this card to inflict 800 damage to your opponent. If you activated this effect, you can Special Summon this card to your field during your next Standby Phase. When this card is Special Summoned by this effect, destroy 1 Set Spell or Trap Card on the field. If you cannot, remove this card from play.| |Blustering Tempest|0||Winged Beast/Effect|Wind|4||1550|1700|When this card attacks, it is changed to Defense Position at the end of your turn. During your opponent's Standby Phase while this card is in Attack Position, you can send this card to your Graveyard to inflict 500 damage to your opponent. During your opponent's Battle Phase, if this card was sent to the Graveyard during your opponent's turn, Special Summon it to your field in Attack Position.| Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 25, 2010 Report Share Posted July 25, 2010 |Cemetary of the Bone Warrior|0||Spell Card|Spell||Field|||Each time a "Bone Warrior" is Special Summoned, place 1 Bone Counter on this card. Once per turn, you can remove 1 Bone Counter from this card to place 1 Bone Counter on 1 "Bone Warrior" you control. You can remove this card from play to Special Summon 1 "Bone Warrior" card from your Graveyard.|More BW (lolreference) support. Link to comment Share on other sites More sharing options...
Mehmani Posted July 25, 2010 Report Share Posted July 25, 2010 Every game needs at least 3 or 4 cards that can be teched in almost every single deck. The CCG needs a Mystical Space Typhoon or a Mirror Force badly. Or does it? You say your deck needs MST or Mirror Force' date=' but only because it doesn't have enough S/T removal or Monster removal. And thats fine, but it can also stifle creativity if we have everyone running the same card. Take for example Attack Barrier. It really isn't that great, but it's one of the few generic stallers we have, and now [b']Everyone[/b] is running it. My objective is to make more diverse generic stallers - so that people will have to choose from them, which ones they want in their deck. Attack Barrier will then become only really useful if you can find a way to take advantage of it's discard effect. It might be good in some decks, but then again Mirror of Trapped Souls might be good in swarm decks for example. I don't want people to feel that they have to run a "staple" card like Mirror Force. So, In conculsion, we *will* have generic MST and Mirror force-esque cards, they will just be less powerful and made to fit in some decks better than others. @ ZeroChill - Nice support. I personally like Ancient Pride the most. |Spontaneous Combuster|10|WROD|Psychic/Effect|Fire|1||200|300|When this card is Normal Summoned, you can destroy 1 Attack-Position monster on the field with more ATK than this card. You take damage equal to it's ATK.| P.S. Leo approved the Normal monster thing. Just normal monsters, and maybe a few fusions (without effects). Boring but needed. Staple cards are a good sign - they mean that more people are understanding the game. Releasing only balanced archetype exclusive cards forces everyone to adopt an archetype as their deck. In my Whispers, I ran 3 non-Whisper monsters because they had effects that although not in the archetype, supported the deck goal. We need splashable cards or everyone will be forced to play using cards from a single archetype. And we aren't anime characters, we're humans. And as a human, I find it boring to play using cards only from a specific archetype. Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted July 25, 2010 Report Share Posted July 25, 2010 Every game needs at least 3 or 4 cards that can be teched in almost every single deck. The CCG needs a Mystical Space Typhoon or a Mirror Force badly. Or does it? You say your deck needs MST or Mirror Force' date=' but only because it doesn't have enough S/T removal or Monster removal. And thats fine, but it can also stifle creativity if we have everyone running the same card. Take for example Attack Barrier. It really isn't that great, but it's one of the few generic stallers we have, and now [b']Everyone[/b] is running it. My objective is to make more diverse generic stallers - so that people will have to choose from them, which ones they want in their deck. Attack Barrier will then become only really useful if you can find a way to take advantage of it's discard effect. It might be good in some decks, but then again Mirror of Trapped Souls might be good in swarm decks for example. I don't want people to feel that they have to run a "staple" card like Mirror Force. So, In conculsion, we *will* have generic MST and Mirror force-esque cards, they will just be less powerful and made to fit in some decks better than others. @ ZeroChill - Nice support. I personally like Ancient Pride the most. |Spontaneous Combuster|10|WROD|Psychic/Effect|Fire|1||200|300|When this card is Normal Summoned, you can destroy 1 Attack-Position monster on the field with more ATK than this card. You take damage equal to it's ATK.| P.S. Leo approved the Normal monster thing. Just normal monsters, and maybe a few fusions (without effects). Boring but needed. Staple cards are a good sign - they mean that more people are understanding the game. Releasing only balanced archetype exclusive cards forces everyone to adopt an archetype as their deck. In my Whispers, I ran 3 non-Whisper monsters because they had effects that although not in the archetype, supported the deck goal. We need splashable cards or everyone will be forced to play using cards from a single archetype. And we aren't anime characters, we're humans. And as a human, I find it boring to play using cards only from a specific archetype. Meh I hope this will work for ya. It's a version of Mirror Force. |Force Breaker|0|ANJS|Trap Card|Trap||None|||Activate only when an opponent's monster declares an attack. Remove from play one monster you control to destroy all Attack Position monsters your opponent controls. Then your opponet can draw one card from their Deck for each card destroyed by this effect.| Link to comment Share on other sites More sharing options...
.Leo Posted July 25, 2010 Author Report Share Posted July 25, 2010 Every game needs at least 3 or 4 cards that can be teched in almost every single deck. The CCG needs a Mystical Space Typhoon or a Mirror Force badly. Or does it? You say your deck needs MST or Mirror Force' date=' but only because it doesn't have enough S/T removal or Monster removal. And thats fine, but it can also stifle creativity if we have everyone running the same card. Take for example Attack Barrier. It really isn't that great, but it's one of the few generic stallers we have, and now [b']Everyone[/b] is running it. My objective is to make more diverse generic stallers - so that people will have to choose from them, which ones they want in their deck. Attack Barrier will then become only really useful if you can find a way to take advantage of it's discard effect. It might be good in some decks, but then again Mirror of Trapped Souls might be good in swarm decks for example. I don't want people to feel that they have to run a "staple" card like Mirror Force. So, In conculsion, we *will* have generic MST and Mirror force-esque cards, they will just be less powerful and made to fit in some decks better than others. @ ZeroChill - Nice support. I personally like Ancient Pride the most. |Spontaneous Combuster|10|WROD|Psychic/Effect|Fire|1||200|300|When this card is Normal Summoned, you can destroy 1 Attack-Position monster on the field with more ATK than this card. You take damage equal to it's ATK.| P.S. Leo approved the Normal monster thing. Just normal monsters, and maybe a few fusions (without effects). Boring but needed. Staple cards are a good sign - they mean that more people are understanding the game. Releasing only balanced archetype exclusive cards forces everyone to adopt an archetype as their deck. In my Whispers, I ran 3 non-Whisper monsters because they had effects that although not in the archetype, supported the deck goal. We need splashable cards or everyone will be forced to play using cards from a single archetype. And we aren't anime characters, we're humans. And as a human, I find it boring to play using cards only from a specific archetype. Very True. For example, when I try new decks, I try mixing archetypes, because it might be more enjoyable. Like Plants and LS, the make some epic combos. My favourite deck-type to run is Quickdraw Plants. I don't run any archetype specific cards, unless you count Cherry Inmato and Inmato as an archetype. So, some generic cards from me. |Dark Tornado|0|ANJS|Trap Card|Trap||None|||Destroy 1 monster card your opponent controls with the highest ATK (if a tie, you choose.)||Re-Do!|0|ANJS|Trap Card|Trap||None|||Activate only when a card effect is activated during a battle between 2 monsters. Negate and destroy the card.| Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 25, 2010 Report Share Posted July 25, 2010 |See the Future|1|ANJS|Spell Card|Spell|||||Pick up the top four cards of your Deck and show them to your opponent. Add all Level-4 or lower Psychic-Type monsters to your Hand. Every other card picked up by this effect is set to the Graveyard.| Psychic support. also, i wont be active as much anymore, but i will try to be on a few times during the day Link to comment Share on other sites More sharing options...
seattleite Posted July 25, 2010 Report Share Posted July 25, 2010 Staple cards are a good sign - they mean that more people are understanding the game. Releasing only balanced archetype exclusive cards forces everyone to adopt an archetype as their deck. In my Whispers' date=' I ran 3 non-Whisper monsters because they had effects that although not in the archetype, supported the deck goal. We need splashable cards or everyone will be forced to play using cards from a single archetype. And we aren't anime characters, we're humans. And as a human, I find it boring to play using cards only from a specific archetype.[/quote'] I'm not saying we should just make archetype exclusive cards - I'm actually against that ;) What I'm for is generic cards that can fit in some, but not all decks. Like what Leo and Sound Pulse just made is good. See the Future can fit in with your escrocs for example. But it could also fit in with my Normal Psychic deck. And Dark Tornado isn't overpowered enough to be limited or put in every single deck.And I want to make semi-splashable cards - so that people can figure out what goes best in their deck. So, I agree with you, but I also find it boring to have to include the same 8-ish cards in every deck I make. @ 42.42.564 - Out of those, I like Swords of Allaying and swords of trembling light. Some fixes, however are needed on the other ones. @ WereLord - Yes, that's what I'm looking for. @ Sound Pulse - Ok, see you around Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 25, 2010 Report Share Posted July 25, 2010 |Plague Striker|3|ANJS|Zombie/Effect|Earth|4||2000|2100|This card cannot declare a Direct Attack. Once per turn, tribute this card and send the top 3 cards of your opponents Deck to the graveyard. All "Plague" monsters you control are switched to defense position until your opponents next End Phase.| |Twin Flame Dragon|4|ANJS|Dragon/Fusion/Effect|Fire|7||2900|2800|"Flame-Claw Dragon" + 1 or more "Flame" monsters. This card's attribute is also treated as DARK while face-up on the Field or in your Extra Deck. When this card is Fusion Summoned, inflict 500 damage to your opponent. During each of your End Phases, remove from play 1 card in your Graveyard and inflict 500 damage to your opponent.| |Mind Blaster|5|ANJS|Psychic/Synchro/Effect|Dark|9||3100|3100|1 Tuner + 2 or more non-Tuner Psychic-type monsters. When this card is Synchro Summoned, remove from play 3 cards in your Graveyard. Once per turn, you can add 1 card in your removed from play pile to your Deck and shuffle it. When a Psychic-type monster would be destroyed by a card effect, send the top two cards from your Deck to the Graveyard instead.| Link to comment Share on other sites More sharing options...
.Leo Posted July 25, 2010 Author Report Share Posted July 25, 2010 Dark Tornado, is just a Smashing Ground, but different situationaly. See The Future looks to be fun to be splashed in a lot of decks. Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted July 25, 2010 Report Share Posted July 25, 2010 Sound Pulse shouldn't Twin Flame Dragon have fusion instead of effect for it's discription? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 25, 2010 Report Share Posted July 25, 2010 I forgot to add fusion lololol. See the Future will be epic i promise it. |1000 Flames Dragon|6|ANJS|Dragon/Fusion/Effect|Fire|12||5000|5000|3 FIRE monsters + 3 DARK monsters. This card is treated as a DARK monster while face-up on the Field, in the graveyard, or in your Extra Deck. Once per turn, add 1 DARK monster in your Removed from play pile to your Deck and Shuffle it. When you draw it, reveal it to inflict 1000 damage to your opponent. If you activate this effect, skip your next Battle Phase.| Link to comment Share on other sites More sharing options...
.Leo Posted July 25, 2010 Author Report Share Posted July 25, 2010 I forgot to add fusion lololol. See the Future will be epic i promise it. |1000 Flames Dragon|6|ANJS|Dragon/Fusion/Effect|Fire|12||5000|5000|3 FIRE monsters + 3 DARK monsters. This card is treated as a DARK monster while face-up on the Field' date=' in the graveyard, or in your Extra Deck. Once per turn, add 1 DARK monster in your Removed from play pile to your Deck and Shuffle it. When you draw it, reveal it to inflict 1000 damage to your opponent. If you activate this effect, skip your next Battle Phase.|[/quote'] Idk, but I don't think a card with 6 Fusion Material monster will work. I don't think we have the proper card yet. Link to comment Share on other sites More sharing options...
seattleite Posted July 25, 2010 Report Share Posted July 25, 2010 I forgot to add fusion lololol. See the Future will be epic i promise it. |1000 Flames Dragon|6|ANJS|Dragon/Fusion/Effect|Fire|12||5000|5000|3 FIRE monsters + 3 DARK monsters. This card is also treated as a DARK monster while face-up on the Field' date=' in the graveyard, or in your Extra Deck. Once per turn, add 1 DARK monster in your Removed from play pile to your Deck [b']Face-up[/b] and Shuffle it. When you draw it, reveal it to inflict 1000 damage to your opponent. If you activate this effect, skip your next Battle Phase.| Fix'd Idk' date=' but I don't think a card with 6 Fusion Material monster will work. I don't think we have the proper card yet.[/quote'] Chaos Fusion + Futuramorpher 3 timesFusion substitutesThe time and space chamber @ 42.42.564 - I edited your wikia entries, I didn't change them, I just formatted it the right way. If its a Spell or Trap card, you put the type in the "typest" box. And if it's normal spell just put "normal". Also the color for spells is "Teal". Link to comment Share on other sites More sharing options...
42.42.564 Posted July 25, 2010 Report Share Posted July 25, 2010 hey sea, sry about the trouble. Thanks for the fixes. :) if you see any error, please do correct them. Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 25, 2010 Report Share Posted July 25, 2010 |Sonic Pulse|0|ANJS|Spell Card|Spell||Quick-Play|||Activate only when 1 monster is destroyed by battle and sent to the Graveyard. Both players draw cards equal to half the destroyed monster's level, rounded up.|Generic draw power. Link to comment Share on other sites More sharing options...
.Leo Posted July 25, 2010 Author Report Share Posted July 25, 2010 |Sonic Pulse|0|ANJS|Spell Card|Spell||Quick-Play|||Activate only when 1 monster is destroyed by battle and sent to the Graveyard. Both players draw cards equal to half the destroyed monster's level' date=' rounded up.|Generic draw power.[/quote'] Very Interesting. I like this card very much, but, could be abusable and Oped. It can be a +7 for your opponent :/. Link to comment Share on other sites More sharing options...
seattleite Posted July 25, 2010 Report Share Posted July 25, 2010 42.42.564, what cards do you want in this set? I've already got Swords of allaying and trembling light down. Any others that you put on the wiki? But I can already tell you we can't take blazing rose dragon because it is support for a TCG card. @ Leo - A level 12 monster destroyed would yield 6 cards. Wouldn't that be +6? Excuse my noobishness. Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 25, 2010 Report Share Posted July 25, 2010 Yea, I knew that something like that would be OP'd, so I made it have a drawback: everyone draws the cards and the monster has to be destroyed by battle.And the most it could be would be a +5.Level 12 monster destroyed.12 / 2 = 6 cards drawn.-1 for playing the card.+5. Link to comment Share on other sites More sharing options...
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