Lonk Posted July 22, 2010 Report Share Posted July 22, 2010 Alfred-Kun combined mine and Sound Pulse's Set name ideas. We all liked it. The new set is being called Ancient Justice (ANJS). Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 I forgot to edit them in my set file. I still think Ancient Justice [ANJS] will still be the set name Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted July 22, 2010 Report Share Posted July 22, 2010 There fixed in my orginal post for the cards. Link to comment Share on other sites More sharing options...
Mehmani Posted July 22, 2010 Report Share Posted July 22, 2010 Ban List update: Forbidden: New! Firespawn of the MirrorsNew! WereLord's Stare Limited: New! Supreme Yale - Insect SamuraiNew! Supreme Synqlu - Knight of HonorNew! Plague Cannon Link to comment Share on other sites More sharing options...
seattleite Posted July 22, 2010 Report Share Posted July 22, 2010 @Tomtekorv - yes the All Sets is updated. @ WereLord - Yay a Beast-Warrior archetype! :D I guess alfred already looked through them but I'll look through them more today. @ Sound Pulse - Some stuff with your cards:* Fairy of the Mirrors is super broken. Destroy a card when it's discarded as a cost and you can special summon it indefinately for only 500 life points.* Reinforced Sapphire Dragon - Why is this exactly like Reinforced Gold Dragon? I thought that the Gold dragon had an overpowered effect already but now we have two.* Plague Blitzer - is still overpowered. * Plague Overthrow doesn't make any sense. Pay 850 to mill = to counters? :? @ Alfred-Kun - how about just change WereLord's stare so that the monster can be removed from the field? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 @Tomtekorv - yes the All Sets is updated. @ WereLord - Yay a Beast-Warrior archetype! :D I guess alfred already looked through them but I'll look through them more today. @ Sound Pulse - Some stuff with your cards:* Fairy of the Mirrors is super broken. Destroy a card when it's discarded as a cost and you can special summon it indefinately for only 500 life points.Dang' date=' looks like ill fix it later[/b']* Reinforced Sapphire Dragon - Why is this exactly like Reinforced Gold Dragon? I thought that the Gold dragon had an overpowered effect already but now we have two. :0 ill change it [Tom thought it was good]* Plague Blitzer - is still overpowered. Dang. Atleast its not as broken as it was* Plague Overthrow doesn't make any sense. Pay 850 to mill = to counters? :? I messed up and i figured that out, Ill fix it later @ Alfred-Kun - how about just change WereLord's stare so that the monster can be removed from the field? Link to comment Share on other sites More sharing options...
Mehmani Posted July 22, 2010 Report Share Posted July 22, 2010 I had another look through some more cards and I've updated it again. Ban List re-update: Forbidden: New! Firespawn of the MirrorsNew! WereLord's Stare (a freezer that cannot be destroyed by almost any means)New! Fairy of the Mirrors (self summoner that is ridiculously synergistic)New! Grand Mirrors Angel (OTK fodder - who cares about the cost when you can summon 3 mirrors from your Graveyard?) Limited: New! Supreme Yale - Insect Samurai New! Supreme Synqlu - Knight of Honor New! Plague Cannon (OTK material @2 or 3)New! Plague Blitzer (free summon + mill) Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 I had another look through some more cards and I've updated it again. Ban List re-update: Forbidden: New! Firespawn of the MirrorsNew! WereLord's Stare (a freezer that cannot be destroyed by almost any means)New! Fairy of the Mirrors (self summoner that is ridiculously synergistic)New! Grand Mirrors Angel (OTK fodder - who cares about the cost when you can summon 3 mirrors from your Graveyard?) Limited: New! Supreme Yale - Insect Samurai New! Supreme Synqlu - Knight of Honor New! Plague Cannon (OTK material @2 or 3)New! Plague Blitzer (free summon + mill)I belive i found a way to make history by accident.5 of my monsters hit the list in a day D:I also like how my Flame Archtype wasnt even affected yet Link to comment Share on other sites More sharing options...
seattleite Posted July 22, 2010 Report Share Posted July 22, 2010 Trying to get WereLords Stare off the ban list because it can be easily fixed.In that case, what about taking out the "This card cannot be destroyed by a card effect" part? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 in a minute, ill add my Flame Archtype to the set. Anyone wanna help test it when i build the deck Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted July 22, 2010 Report Share Posted July 22, 2010 Ummm read WereLords Stare agin? The OPPONETS MONSTER becomes Indestructable not WereLords Stare. Pluse the opponets monster can still change it's battle postion. if you want I can get rid of the part that the equiped monster cannot be removed from the field but the card it's self is easy to get rid of.1. Destroy or remove from the field a lvl 6 or higher WereLord monster needed to mantain the card.2. Destroy the Spell card {how hard is that?}3. Negate the Spell card.There is nothing "Indestructable" about it except the monster Equiped. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 Hows my Reinforced Deck so far[spoiler=Dragons of Treasure]2 Bronze3 Gold2 Jade2 Platina3 Ruby3 Saphire3 Silver 3 Reinforced Treasure3 Mystic Mountain1 Mind Reflection3 Mind Storm1 Stabilization Dome 2 Attack Barrier2 Dragon breath3 Jewels Strike1 My Shield As A Body2 Twin Double Crossers1 Vengeful Souls 3 Crystal3 Pearl2 Cold Fire1 Dragon of Sorrow2 King Master1 Dark Doom Link to comment Share on other sites More sharing options...
The Great Wolf Sif Posted July 22, 2010 Report Share Posted July 22, 2010 Any one want to duel? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 22, 2010 Report Share Posted July 22, 2010 Maybe in a minute. If i'm gonna duel you, ill send you the set codes for the Reinforced Dragons Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 23, 2010 Report Share Posted July 23, 2010 Thirty cards oh damn. |Bone Warrior- Alpha the Infinite|0|ANJS|Zombie/Effect|Earth|4||1700|900|If this card is Summoned by the effect of "Bone Warrior- Omega the Infinite", its original attack becomes 2300. When this card destroys a monster by battle, place 1 Bone Counter on this car (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Beta" from your hand or deck.||Bone Warrior- Beta|0|ANJS|Zombie/Effect|Earth|4||1600|1900|If this card was Summoned by the effect of "Bone Warrior- Alpha", you can destroy 1 monster on the field. When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Gamma" from your hand or deck.||Bone Warrior- Gamma|0|ANJS|Zombie/Effect|Earth|4||1400|2100|If this card was Summoned by the effect of "Bone Warrior- Beta", you can destroy 1 Spell or Trap on the field. When this face-down card is flipped face-up, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Delta" from your hand or deck. Once per turn, you can flip this face-up card to face-down defense position.||Bone Warrior- Delta|0|ANJS|Zombie/Effect|Earth|4||1900|0|If this card was Summoned by the effect of "Bone Warrior- Gamma", you can put 1 Bone Counter on one card you control. When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Espilon" from your hand or deck.||Bone Warrior- Epsilon|0|ANJS|Zombie/Effect|Earth|4||1800|1600|If this card was Summoned by the effect of "Bone Warrior- Delta", select 1 monster you control. That monster can attack directly while this card is face-up on the field. When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Zeta" from your hand or deck.||Bone Warrior- Zeta|0|ANJS|Zombie/Effect|Earth|4||0|2200|If this card was Summoned by the effect of "Bone Warrior- Espilon", add 1 "Bone Warrior- Epsilon" from your deck to your hand. During each of your Standby phases, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Eta" from your hand or deck.||Bone Warrior- Eta|0|ANJS|Zombie/Effect|Earth|4||2000|0|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Warrior- Zeta" or "Bone Transformation- ZE!" If this card was Summoned by the effect of "Bone Warrior- Zeta", add 1 "Bone Warrior- Alpha" from your deck to your hand. When a "Bone Warrior" monster is Summoned, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to add 1 "Bone Transformation- ET!" from your deck or Graveyard to your hand.||Bone Warrior- Theta|0|ANJS|Zombie/Effect|Earth|7||2400|2000|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Transformation- ET!" When this card is Summoned, Special Summon 1 "Bone Warrior- Iota" from your hand or deck.||Bone Warrior- Iota|0|ANJS|Zombie/Effect|Earth|7||1700|1600|If this card is Summoned by the effect of "Bone Warrior- Theta", select 1 "Bone Warrior" monster, except "Bone Warrior- Iota". Place 3 Bone Counters on the selected monster. When a "Bone Warrior" monster is destroyed by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Kappa" from your hand or deck.||Bone Warrior- |0|ANJS|Zombie/Effect|Earth|4||1600|1600|If this card was Summoned by the effect of "Bone Warrior- Iota", select 1 monster your opponent controls. Take control of it until the End Phase. When a Spell Card is activated, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Lambda" from your hand or deck.||Bone Warrior- Lambda|0|ANJS|Zombie/Effect|Earth|4||???|???|If this card was Summoned except by the effect of "Bone Warrior- Iota", its original ATK and DEF are 1600. If this card was Summoned by the effect of "Bone Warrior- Iota", it gains 700 ATK and DEF for every "Bone Warrior" you control. Whenever a Trap card is activated, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to add 1 "Bone Vengeance- MN!" from your hand or Deck.||Bone Warrior- Mu the Avenger|0|ANJS|Zombie/Tuner|Earth|7||2800|2700|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Vengeance- MN!". When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 7). You can remove 6 Bone Counters from this card to Special Summon 1 "Bone Warrior- Nu the Avenged" from your hand or Deck.||Bone Warrior- Nu the Avenged|0|ANJS|Zombie/Tuner|Earth|7||3000|0|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Warrior- Mu the Avenger". When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 5). You can remove 5 Bone Counters from this card to Special Summon 1 "Bone Warrior- Xi" from your hand or Deck.||Bone Warrior- Xi|0|ANJS|Zombie/Effect|Earth|4||1700|1900|If this card was Summoned by the effect of "Bone Warrior- Nu the Avenged", discard 1 Spell card to destroy 1 monster your opponent controls. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Omicron" from your hand or Deck.||Bone Warrior- Omicron|0|ANJS|Zombie/Effect|Earth|4||1500|1600|If this card was Summoned by the effect of "Bone Warrior- Xi", destroy 1 monster on the field. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Pi" from your hand or Deck.||Bone Warrior- Pi|0|ANJS|Zombie/Effect|Earth|4||1800|1900|If this card was Summoned by the effect of "Bone Warrior- Omicron", destroy 2 Spell or Traps on the field. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Rho" from your hand or Deck.||Bone Warrior- Sigma|0|ANJS|Zombie/Effect|Earth|4||1900|1400|If this card was Summoned by the effect of "Bone Warrior- Pi", reduce the ATK of one monster your opponent controls by 300. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Tau" from your hand or Deck.||Bone Warrior- Tau|0|ANJS|Zombie/Effect|Earth|4||1700|1800|If this card was Summoned by the effect of "Bone Warrior- Sigma", discard 1 card to remove from play 2 monsters in either player's graveyard. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Upsilon" from your hand or Deck.||Bone Warrior- Upsilon|0|ANJS|Zombie/Effect|Earth|4||1600|1200|If this card was Summoned by the effect of "Bone Warrior- Tau", you can remove from play 1 monster on the field. When this card destroys an opponent's monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to remove from play 1 monster in either player's graveyard.||Bone Warrior- Phi|0||Zombie/Effect|Earth|4||1900|0|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Trio- PCP!" When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Omega the Infinite"||Bone Warrior- Chi|0||Zombie/Effect|Earth|4||1900|0|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Trio- PCP!" When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Omega the Infinite"||Bone Warrior- Psi|0||Zombie/Effect|Earth|4||1900|0|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Bone Trio- PCP!" When this card destroys a monster by battle, place 1 Bone Counter on this card (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Omega the Infinite"||Bone Warrior- Omega the Infinite|0|ANJS|Zombie/Effect|Earth|4||1700|900|If this card is Summoned by the effect of "Bone Warrior- Psi", its original attack becomes 2300. When this card destroys a monster by battle, place 1 Bone Counter on this car (max. 3). You can remove 3 Bone Counters from this card to Special Summon 1 "Bone Warrior- Alpha the Infinite" from your hand or deck.||Bone Transformation- ZE!|0|ANJS|Spell Card|Spell||Quick-Play|||Activate only when "Bone Warrior- Zeta" is face-up on your side of the field. Special Summon 1 "Bone Warrior- Eta" from your hand or deck. Then, destroy 1 monster your opponent controls.||Bone Transformation- ET!|0|ANJS|Spell Card|Spell||Quick-Play|||Activate only when "Bone Warrior- Eta" is face-up on your side of the field. Special Summon 1 "Bone Warrior- Theta" from your hand or deck. Then, destroy 1 monster your opponent controls.||Bone Vengeance- MN!|0|ANJS|Spell Card|Spell||Quick-Play|||Tribute 2 "Bone Warriors" you control. Special Summon 1 "Bone Warrior- Mu the Avenger" from your hand or Deck.||Maximize!|0|ANJS|Spell Card|Spell||Quick-Play|||Activate only when you control "Bone Warrior- Omicron". Special Summon 1 "Bone Warrior- Omega the Infinite" from your hand or Deck. It counts as having been Summoned by the effect of "Bone Warrior- Psi".||Bone Trio- PCP!|0|ANJS|Spell Card|Spell||Quick-Play|||Remove 6 Bone Counters from anywhere on the field. Special Summon 1 "Bone Warrior- Phi", "Bone Warrior- Chi", "Bone Warrior- Psi" from your hand or Deck.| Link to comment Share on other sites More sharing options...
Mehmani Posted July 23, 2010 Report Share Posted July 23, 2010 I had another look through some more cards and I've updated it again. Ban List re-update: Forbidden: New! Firespawn of the MirrorsNew! WereLord's Stare (a freezer that cannot be destroyed by almost any means)New! Fairy of the Mirrors (self summoner that is ridiculously synergistic)New! Grand Mirrors Angel (OTK fodder - who cares about the cost when you can summon 3 mirrors from your Graveyard?) Limited: New! Supreme Yale - Insect Samurai New! Supreme Synqlu - Knight of Honor New! Plague Cannon (OTK material @2 or 3)New! Plague Blitzer (free summon + mill)I belive i found a way to make history by accident.5 of my monsters hit the list in a day D:I also like how my Flame Archtype wasnt even affected yet I haven't actually seen it yet, that's why. And can someone PLEASE give me a list of generic Spells and Traps? Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 23, 2010 Report Share Posted July 23, 2010 Do you mean making them or just finding already existing generic s/ts? Link to comment Share on other sites More sharing options...
Lonk Posted July 23, 2010 Report Share Posted July 23, 2010 Is YCMageddon over? So when will Set 6 be completed? Link to comment Share on other sites More sharing options...
seattleite Posted July 23, 2010 Report Share Posted July 23, 2010 Alfred - look in ENILsome are Enchanting Circle, Pot of Insurance, Half-Life, Twin Double Crossers, Search for a Cure, Mind Reflection and Mind Storm Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 23, 2010 Report Share Posted July 23, 2010 Attack Barier aswell[spoiler=Reptilian]|Reptilian Caller|4|ANJS|Reptile/Effect|Water|2||600|500|FLIP: Set 1 Level-2 or lower "Reptilian" monster from your Hand.| |Reptilian Slicer|5|ANJS|Reptile/Effect|Water|4||1600|1700|FLIP: Discard 1 card and destroy 1 monster on the Field. When this card is sent to the Graveyard, add 1 "Reptilian" monster from your Graveyard to your Hand. That monster cannot be Normal Summoned, Special Summoned, or Set until your opponents next End Phase.| |Reptilian Virus|6|ANJS|Reptile/Effect|Water|3||1200|1200|FLIP: Draw 1 card. If you drew a "Reptilian" monster, Place 1 Counter on a monster your opponent controls. All monsters with Counters on them cannot declare an attack. Remove all counters on your opponents side of the Field at the End Phase.| |Reptilian Gecko|7|ANJS|Reptile/Effect|Water|5||2000|2600|This card cannot be Normal Summoned, or Special Summoned. Once per turn, you can flip this card into face-down defense position. When this card is flipped face-up, add 1 "Reptilian" monster from your Graveyard to your Hand except "Reptilian Gecko".| |Reptilian Comander|8|ANJS|Reptile/Effect|Water|7||0|3000|This card cannot be Normal Summoned, or Special Summoned. Once per turn, you can flip this card into face-down defense position. When this card is flipped face-up, you can destroy 1 monster on the Field and increase this card's ATK by the original ATK of the destroyed monster until the End Phase. If you activate this effect, you cannot flip this card into face-down defense position, unless you control a face-up "Reptilian" monster except "Reptilian Comander".| |Rule of the Reptile|9|ANJS|Spell Card|Spell|||||Flip 1 face-up "Reptilian" monster you control into face-down position. Until the End Phase, all monsters except "Reptilian" monsters are switched to defense position.| |Reptilian Riverside|10|ANJS|Spell Card|Spell||Field|||All "Reptilian" monsters gain ATK equal to the number of Set cards on the Field x100. Once per turn, flip 1 "Reptilian" monster into face-up attack position. If it is a Level-5 or Higher monster, destroy it during your End Phase.| Link to comment Share on other sites More sharing options...
.Leo Posted July 23, 2010 Author Report Share Posted July 23, 2010 I will release my Rouge archetype tomorrow. I am liking the range of cards, but not liking some of the ban list hits. Imo, Yale is perfectly fine. It is a S/T discard. Maybe Semi, but Limit seems a little harsh. I ran it and never really found it useful. I think, from know on, we should discuss the ban list in groups, testing all the cards before banning them. Also, some of the cards that are banned/limited are not even released. We should wait for them to be played. Another thing guys, wait until the set is released before duelling with your new cards. Link to comment Share on other sites More sharing options...
~Nightshade~ Posted July 23, 2010 Report Share Posted July 23, 2010 I summon Page Glitch Saver! Attack his page glitch!lulwhatAlso: No love for Bone Warriors? Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 24, 2010 Report Share Posted July 24, 2010 I think there good Evan. Ill find a way to abuse them later EDIT: 2 Reptile cards |Reptilian Guard|10|ANJS|Reptile/Effect|Water|5|1800|2400|Once per turn, Flip 1 face-down defense position monster into face-up attack position. If its a "Reptilian" monster, when it would be destroyed, remove this card from play instead.| |Skin Shed|11|ANJS|Spell Card|Spell|||||Activate only when a Reptile-Type monster is fliped face-up. Tribute it during your Battle Phase and Special Summon 1 Reptile-Type monster with the same name from your Deck.| Link to comment Share on other sites More sharing options...
seattleite Posted July 24, 2010 Report Share Posted July 24, 2010 I'm thinking of making a set of purely Normal monsters, since they're boring and no one wants to do them :P . But they ARE necessary. Approval? Link to comment Share on other sites More sharing options...
Lonk Posted July 24, 2010 Report Share Posted July 24, 2010 OMG Sea! You posted 4 times! |Chaos Turrets|X|ANJS|Trap Card|Trap||Continuous|||Each time a LIGHT or DARK monster is removed from play, inflict 400 damage for each monster removed from play.||Chaos Tunnels|X|ANJS|Spell Card|Spell||Field|||Any monster sent to the Graveyard is removed from play instead. While a player controls no monsters, that player can Special Summon 1 monster that has been removed from play.||Soul Shield|X|ANJS|Trap Card|Trap||Counter|||Remove from play 1 monster in your Graveyard. Negate the activation of the effect of a monster your opponent controls. Your opponent cannot conduct the Battle Phase this turn.| Link to comment Share on other sites More sharing options...
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