Cloister Posted July 19, 2010 Report Share Posted July 19, 2010 Although, they require 2 different Attribute monsters to be Summoned. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 19, 2010 Report Share Posted July 19, 2010 D:I guess ill find a way to incorporate Flaming/Shadow dragons Link to comment Share on other sites More sharing options...
Cloister Posted July 19, 2010 Report Share Posted July 19, 2010 But we have good elemental cards like Rainbow Eel that can be treated as all Attributes. Link to comment Share on other sites More sharing options...
Lonk Posted July 19, 2010 Report Share Posted July 19, 2010 |Harmony Mech 0T-K|X|XXXX|Machine/Effect|Light|11||2200|1800|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 10 cards of your Deck to the Graveyard. When this card is Special Summoned, you can discard your entire hand to destroy all cards but this card on the field. Then, Special Summon as many "Harmony Mech" monsters from your Graveyard equal to the number of cards discarded as a cost for this card. ||Harmony Mech Tu-nR|X|XXXX|Machine/Tuner/Effect|Light|3||300|400|When this card is Normal Summoned or Special Summoned, you can activate one of the following effects: *Discard 2 "Harmony" cards from your hand. Add 2 "Harmony" cards from your Graveyard to your hand. *Send the top card of your Deck to the Graveyard. Destroy 1 card your opponent controls.||Harmony Mech Alpha|X|XXXX|Machine/Synchro/Effect|Light|9||2700|2200|"Harmony Mech Tu-nR" + 1 or more LIGHT monsters. When this card is Synchro Summoned, add all "Harmony Mech" monsters from your Graveyard to your Deck. This card gains 200 for each monster sent to the Deck this way.||Harmony Mech Beta|X|XXXX|Machine/Synchro/Effect|Light|7||2500|1800|"Harmony Mech Tu-nR" + 1 or more LIGHT monsters. When this card is Synchro Summoned, send cards from the top of your Deck to the Graveyard equal to the number of monsters used for the Synchro Summon of this card. When your opponent Special Summons 1 monster, you can return 1 "Harmony Mech" monster from your Graveyard to your Deck to negate the Special Summon and destroy it.||Balance of Harmony|X|XXXX|Spell Card|Spell||Continuous|||Neither player can Conduct their Battle Phase. During each of your End Phases, you can send the top 2 cards of your Deck to the Graveyard. If you do not, this card is destroyed.||Elegy of Harmony|0|XXXX|Spell Card|Spell||Quick-Play|||During this turn, neither player can conduct their Battle Phase. Both players draw 1 card.||Harmony Gathering Technique|0|XXXX|Spell Card|Spell||Equip|||You can only equip this to a "Harmony Mech" monster. When this card is equipped, send cards from the top of your Graveyard equal to the Level of the equipped monster. Increase the ATK of the equipped monster equal to the number of cards sent to the Graveyard x200. When the equipped monster would be destroyed, you can send this card back to your Deck instead.||Harmony Gardens|0|XXXX|Spell Card|Spell||Field|||All "Harmony Mech" monsters on the field gain 300 ATK. When a "Harmony Mech" monster would be destroyed by battle, send the top card of your Deck to the Graveyard to negate the destruction.||Harmonious Tuning|0|XXXX|Trap Card|Trap||Normal|||Activate when a "Harmony Mech" monster is sent directly from your Deck to the Graveyard. Add 1 "Harmony Mech Tu-nR" from your Deck or Graveyard to your hand. If this card is sent from your Deck to your Graveyard, it is added to your hand.| I know we work on the 25th, but just add these cards to the next set please. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 19, 2010 Report Share Posted July 19, 2010 |Harmony Mech 0T-K|X|XXXX|Machine/Effect|Light|11||2200|1800|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 10 cards of your Deck to the Graveyard. When this card is Special Summoned' date=' you can discard your entire hand to destroy all cards but this card on the field. Then, Special Summon as many "Harmony Mech" monsters from your Graveyard equal to the number of cards discarded as a cost for this card. ||Harmony Mech [b']Tu-nR[/b]|X|XXXX|Machine/Tuner/Effect|Light|3||300|400|When this card is Normal Summoned or Special Summoned, you can activate one of the following effects: *Discard 2 "Harmony" cards from your hand. Add 2 "Harmony" cards from your Graveyard to your hand. *Send the top card of your Deck to the Graveyard. Destroy 1 card your opponent controls.||Harmony Mech Alpha|X|XXXX|Machine/Synchro/Effect|Light|9||2700|2200|"Harmony Mech Tu-nR" + 1 or more LIGHT monsters. When this card is Synchro Summoned, add all "Harmony Mech" monsters from your Graveyard to your Deck. This card gains 200 for each monster sent to the Deck this way.||Harmony Mech Beta|X|XXXX|Machine/Synchro/Effect|Light|7||2500|1800|"Harmony Mech Tu-nR" + 1 or more LIGHT monsters. When this card is Synchro Summoned, send cards from the top of your Deck to the Graveyard equal to the number of monsters used for the Synchro Summon of this card. When your opponent Special Summons 1 monster, you can return 1 "Harmony Mech" monster from your Graveyard to your Deck to negate the Special Summon and destroy it.||Balance of Harmony|X|XXXX|Spell Card|Spell||Continuous|||Neither player can Conduct their Battle Phase. During each of your End Phases, you can send the top 2 cards of your Deck to the Graveyard. If you do not, this card is destroyed.||Elegy of Harmony|0|XXXX|Spell Card|Spell||Quick-Play|||During this turn, neither player can conduct their Battle Phase. Both players draw 1 card.||Harmony Gathering Technique|0|XXXX|Spell Card|Spell||Equip|||You can only equip this to a "Harmony Mech" monster. When this card is equipped, send cards from the top of your Graveyard equal to the Level of the equipped monster. Increase the ATK of the equipped monster equal to the number of cards sent to the Graveyard x200. When the equipped monster would be destroyed, you can send this card back to your Deck instead.||Harmony Gardens|0|XXXX|Spell Card|Spell||Field|||All "Harmony Mech" monsters on the field gain 300 ATK. When a "Harmony Mech" monster would be destroyed by battle, send the top card of your Deck to the Graveyard to negate the destruction.||Harmonious Tuning|0|XXXX|Trap Card|Trap||Normal|||Activate when a "Harmony Mech" monster is sent directly from your Deck to the Graveyard. Add 1 "Harmony Mech Tu-nR" from your Deck or Graveyard to your hand. If this card is sent from your Deck to your Graveyard, it is added to your hand.| I know we work on the 25th, but just add these cards to the next set please.Trolololololol Seriosly, they'll be added, next set. Im adding all my cards in one giant spoiler mainly. Link to comment Share on other sites More sharing options...
.Leo Posted July 20, 2010 Author Report Share Posted July 20, 2010 Ask me about what? Hopefully me and Alfred-Kun can work on the archetype tomorrow. Link to comment Share on other sites More sharing options...
Lonk Posted July 20, 2010 Report Share Posted July 20, 2010 Some of the Harmony Mech monsters have puns in there names such as 0T-K. Yes that is one of the boss monsters of the set, capable of an OTK. However, most Harmony Mech monsters have very low attack for their level. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 Some of the Harmony Mech monsters have puns in there names such as 0T-K. Yes that is one of the boss monsters of the set' date=' capable of an OTK. However, most Harmony Mech monsters have very low attack for their level.[/quote']my dragons have too high of an atk for there level -_- on a side note, anyone wanna duel real fast Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 I don't know tbh. ;/ Have Leo asked you to do it? I have made 6 Attribute monsters that will be able to change monster's Attributes. Sorry Tomtekorv, I beat you to the punch. I made 6 morphers with those effects. Ones in the Wikia now are Necromorpher and Polymorpher. Unless your monsters have some other effects? @Leo - Really? Is that why Lily hasn't been on here in forever? Link to comment Share on other sites More sharing options...
Cloister Posted July 20, 2010 Report Share Posted July 20, 2010 They have. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 I don't know tbh. ;/ Have Leo asked you to do it? I have made 6 Attribute monsters that will be able to change monster's Attributes. Sorry Tomtekorv' date=' I beat you to the punch. I made 6 morphers with those effects. Ones in the Wikia now are Necromorpher and Polymorpher. Unless your monsters have some other effects? @Leo - Really? Is that why Lily hasn't been on here in forever?[/quote']Come to mention, many members aren't active here anymore EDIT: can somebody please duel mah dragawns Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 They have. Ok. Cool. Also' date=' what you said about archetypes supporting each other... I have an idea. The support will not be specific (Ex. Tribute a "shaman" monster to special summon an "interdimensional monster") but cards more like Weakening bite... they fit into both decks because they can support multiple Types/Attributes at the same time. I hope you guys are keeping track of the cards because I'm gonna start talking like this :)[hr']Come to mention' date=' many members aren't active here anymore[/quote'] Yeah, it's really too bad. I send them PMs and stuff to try to get them back in the game. Just not working I guess. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 They have. Ok. Cool. Also' date=' what you said about archetypes supporting each other... I have an idea. The support will not be specific (Ex. Tribute a "shaman" monster to special summon an "interdimensional monster") but cards more like Weakening bite... they fit into both decks because they can support multiple Types/Attributes at the same time. I hope you guys are keeping track of the cards because I'm gonna start talking like this :)[hr']Come to mention' date=' many members aren't active here anymore[/quote'] Yeah, it's really too bad. I send them PMs and stuff to try to get them back in the game. Just not working I guess.The same happened to all CCG's ive been apart of. Everyone except 4 or 5 people lost intirest Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 That's common, but now we're doing good. Actually in the CCG's past I've been part of only like 3 people were active, and now we're getting a lot done. Plus we're doing more dueling than I ever dreamed of us doing. We've got big plans for this one. ;) time to change the world. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 That's common' date=' but now we're doing good. Actually in the CCG's past I've been part of only like 3 people were active, and now we're getting a lot done. Plus we're doing more dueling than I ever dreamed of us doing. We've got big plans for this one. ;) time to change the world.[/quote']All we need are just more duelists [preferably active ones]and i'd be happy. also, anyone care to duel my dragons Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 Sound Pulse I might be able to duel but it might take some time I'm on a different computer and need to download YVD, make a deck, etc. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 Sound Pulse I might be able to duel but it might take some time I'm on a different computer and need to download YVD' date=' make a deck, etc.[/quote']ok, i can wait. Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 Sorry for the wait. Im ready,I host Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 Something has to be done about my dragonsThey are too trololololI swarmed the Field with 5 DRAGONS, at the cost of 2400 Life Points. I lol'd so hard its unbelievable. I eventually won with 3 King Master Dragon and constantly Spammed Dragon Breath until he surrendered at 400 Life points Link to comment Share on other sites More sharing options...
seattleite Posted July 20, 2010 Report Share Posted July 20, 2010 Sound pulse is right. I was lucky he had Gentleman's Duel out otherwise I would have been dead on the 3rd turn.And that 5 dragon swarm all happened on the first turn. It all focused on recovering mass amount of dragons from the grave and swarming from the hand.We have to cut off some of that re-usability. I'm more of a Fix rather than Ban guy. So tell me what you think. Dragon of LiesIf there are 2 or more Dragon-type monsters on the Field, you Special Summon this card from your Hand.If this card is Special Summoned, when it is removed from the field, Remove it from play. King Master DragonDragon-Synchro/DARK/Lv9/3300/2000 1 Tuner + 2 or more non-Tuner Dragon-Type monsters. Increase this card's ATK by 100 for each Dragon-Type monster you control. During each of your End Phases, add 1 Dragon-Type monster from your Graveyard to your Hand. Changed DEF, Summon requirement and made sure Dragon Breath can't be reused. Also made sure it can be used with other dragons. Drago ShieldAs long as this card remains face-up on the Field, Dragon-Type monsters cannot be destroyed by card effects. During each of your End Phases, pay 500 Life points. If you don't, destroy this card. Changed the cost. Reinforced Pearl DragonDragon-Synchro/EARTH/Lv8/2600/1600"Reinforced Bronze Dragon" + 1 or more non-Tuner monsters When this card is Synchro Summoned, draw or discard cards so that you have exactly 5 cards in your hand. Once per turn, you can discard 1 Dragon-type monster to destroy 1 card on the field. During each of your End Phases, pay 200 Life Points x the number of cards in your hand. Gave it a cost, hopefully to offset the massive hand advantage dragons are having Dragon of TruthDragon/LIGHT/Lv4/1700/1200Once per turn, you can reveal your Hand to Special Summon 1 Level-3 or lower Dragon-Type monster in your Hand. No changes, just Semi-Limited. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted July 20, 2010 Report Share Posted July 20, 2010 Sound pulse is right. I was lucky he had Gentleman's Duel out otherwise I would have been dead on the 3rd turn.And that 5 dragon swarm all happened on the first turn. It all focused on recovering mass amount of dragons from the grave and swarming from the hand.We have to cut off some of that re-usability. I'm more of a Fix rather than Ban guy. So tell me what you think. Dragon of LiesIf there are 2 or more Dragon-type monsters on the Field' date=' you Special Summon this card from your Hand.[b']If this card is Special Summoned, when it is removed from the field, Remove it from play.[/b] King Master DragonDragon-Synchro/DARK/Lv9/3300/2000 1 Tuner + 2 or more non-Tuner Dragon-Type monsters. Increase this card's ATK by 100 for each Dragon-Type monster you control. During each of your End Phases, add 1 Dragon-Type monster from your Graveyard to your Hand. Changed DEF, Summon requirement and made sure Dragon Breath can't be reused. Also made sure it can be used with other dragons. Drago ShieldAs long as this card remains face-up on the Field, Dragon-Type monsters cannot be destroyed by card effects. During each of your End Phases, pay 500 Life points. If you don't, destroy this card. Changed the cost. Reinforced Pearl DragonDragon-Synchro/EARTH/Lv8/2600/1600"Reinforced Bronze Dragon" + 1 or more non-Tuner monsters When this card is Synchro Summoned, draw or discard cards so that you have exactly 5 cards in your hand. Once per turn, you can discard 1 Dragon-type monster to destroy 1 card on the field. During each of your End Phases, pay 200 Life Points x the number of cards in your hand. Gave it a cost, hopefully to offset the massive hand advantage dragons are having Dragon of TruthDragon/LIGHT/Lv4/1700/1200Once per turn, you can reveal your Hand to Special Summon 1 Level-3 or lower Dragon-Type monster in your Hand. No changes, just Semi-Limited.I guess its good enough D: Link to comment Share on other sites More sharing options...
Mehmani Posted July 20, 2010 Report Share Posted July 20, 2010 Drago Shield basically keeps Dragons alive and immune. Limit it I say. Even with a 500 LP cost, it sets up OTKs and prevents anyone from fighting back. Link to comment Share on other sites More sharing options...
Cloister Posted July 20, 2010 Report Share Posted July 20, 2010 Alfred is right, Drago Shield is too strong to not being limited. So all cards with changes need to be re-coded? Link to comment Share on other sites More sharing options...
Lonk Posted July 20, 2010 Report Share Posted July 20, 2010 Can you change the part of the Special Summons from 0T-K to "Monsters Special Summoned have their effects negated"? Link to comment Share on other sites More sharing options...
Mehmani Posted July 20, 2010 Report Share Posted July 20, 2010 Accepting a duel. I need to playtest my Whispers. EDIT: I'm called 'Alfred'. Link to comment Share on other sites More sharing options...
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