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Leo's Yu-Gi-Oh! CCG


.Leo

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Leo - I agrees.

 

Evanm7 we could try to duel' date=' can't promise mine won't disconnect itself. Even my duel with Sound Pulse we got disconnected right after I used Chaos Fusion.

[/quote']

Dont use Chaos Fusion. YVD can't handle its epicness

 

I lol'd.

Anyway, sea, let's try. What's your username? Mine's Evanm7. You host?

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Leo - I agrees.

 

Evanm7 we could try to duel' date=' can't promise mine won't disconnect itself. Even my duel with Sound Pulse we got disconnected right after I used Chaos Fusion.

[/quote']

Dont use Chaos Fusion. YVD can't handle its epicness

 

I lol'd.

Anyway, sea, let's try. What's your username? Mine's Evanm7. You host?

 

sure. it's seattleite, same as here.

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Leo - I agrees.

 

Evanm7 we could try to duel' date=' can't promise mine won't disconnect itself. Even my duel with Sound Pulse we got disconnected right after I used Chaos Fusion.

[/quote']

Dont use Chaos Fusion. YVD can't handle its epicness

 

I lol'd.

Anyway, sea, let's try. What's your username? Mine's Evanm7. You host?

 

sure. it's seattleite, same as here.

Don't use Chaos Fusion if you know whats good for you

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I figured out the Mirror Fiend Mage semi-loop

[spoiler=Fiend/Mage Semi-Loop]

Once you Synchro Summon 2 Mages [most common way, Synch two Warriors and 2 Firespawns].

Activate both Mages effects (or add the Fiends to your Hand and two motors due to Firespawns effect if you used him) and add 2 Fiends to your hand (this step can be skipped entirely if two Fiends are in your Hand already).

If your opponent has two monsters, special summon the Fiends [or tribute 1 shadow searcher for 1 fiend and summon motor from Shadow Searchers effect] now Synchro one Fiend with motor [usually Grand Mirrors Warrior].

Activate the other Fiends effect and add him to your Hand and summon him again. Now you have a full field of +2000 ATK. This also can work with 1 Mage aswell, but 1 Fiend must be in your Hand for it to work then plus you must summon 1 Motor next turn.

 

 

As you cn see, there are many ways to pull of said combo, but the strategy is always the same.

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Fiend I think will be limited' date=' so that loop will be broken soon.

[/quote']

 

No no no no. It is only broken if Confusion Chamber is out. It can be easily run over :/.

 

I'd like to try out my Crimson Phoenix Ritual deck on your dragon' date=' Sound Pulse. You good for it?

[/quote']

 

CRIMSON PHOENIX?

 

When was this released?

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Fiend I think will be limited' date=' so that loop will be broken soon.

[/quote']

 

No no no no. It is only broken if Confusion Chamber is out. It can be easily run over :/.

 

I'd like to try out my Crimson Phoenix Ritual deck on your dragon' date=' Sound Pulse. You good for it?

[/quote']

 

CRIMSON PHOENIX?

 

When was this released?

Confusion Chamber is lolz

 

Dunno, its slightly broken though. Keep it at 3 plz.

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@Leo:

Dark-Eyes Crimson Phoenix

Attrib: Fire

Type: Winged Beast/Ritual/Effect

Level:8

Atk: 2500

Def: 2300

This card can be Summoned only by Ritual Summon. When this card is Summoned, inflict Damage to both Players equal to number of cards on the field, and in both Player's hand x200. When this card is removed from the field by your opponents card effect, you can Special Summon it during your End Phase by discarding 1 card.

 

I wub it. It's so awesome. I've dealt 3700 damage with it's effect. IT'S AWESOME.

Sound Pulse, my above post?

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@Leo:

Dark-Eyes Crimson Phoenix

Attrib: Fire

Type: Winged Beast/Ritual/Effect

Level:8

Atk: 2500

Def: 2300

This card can be Summoned only by Ritual Summon. When this card is Summoned' date=' inflict Damage to both Players equal to number of cards on the field, and in both Player's hand x200. When this card is removed from the field by your opponents card effect, you can Special Summon it during your End Phase by discarding 1 card.

 

I wub it. It's so awesome. I've dealt 3700 damage with it's effect. IT'S AWESOME.

Sound Pulse, my above post?

[/quote']

 

Ill try it with my dragons

I host

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