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Leo's Yu-Gi-Oh! CCG


.Leo

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^ You aren't going to submit that set right? We already have a Huge thunder archetype with 15 cards in it.

 

Well' date=' but anyway...

 

Ryoma-ru Voltienne is crazy powerful. That's like a Meteor of Destruction + Arcana Force the Fool in one.

 

And on the first few turns, with enough copies of the first 3 / Enough copies of Lightning Strike! / Ryoma-ru Auto Cannon/ throwing synchro's in there gives this set plenty of options to OTK.

[/quote']

 

So, good for the real game, but not for the CCG?

 

That's right.

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Now this one I personally like. Attribute sets are fun and require lots of skill to use.

 

Knight of the Pentagram - Montauk seems pretty useless though.

 

And your cards mention changing attributes, yet I only see very few cards which actually do that, the major one being Elemental Pentagram. I think you should make it a Field Spell to be more searchable and instead make Supreme Pentagram - The Five Pronged Skyline a Continuous Spell.

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Now this one I personally like. Attribute sets are fun and require lots of skill to use.

 

Knight of the Pentagram - Montauk seems pretty useless though.

 

And your cards mention changing attributes' date=' yet I only see very few cards which actually do that, the major one being Elemental Pentagram. I think you should make it a Field Spell to be more searchable and instead make Supreme Pentagram - The Five Pronged Skyline a Continuous Spell.

[/quote']

 

Why thank you! :)

 

Montauk is there to be a Level 3 (for Synchro) that doesn't die on the first turn.

 

Hmmmm...I'll do that when I repost this set in Written Cards again.

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