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Leo's Yu-Gi-Oh! CCG


.Leo

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I've been looking through the sets' date=' and I noticed an OCG error in Reverse Destruction from the Enchanted Illusion set. It reads:"When a monster you control is destroyed and sent to the Graveyard destroy 1 card on your opponent controls." The "on" is unnecessary...

 

Also, in Poison Ivy..."Remove from play 1 Plant-Type monster in your Graveyard and select 1 monster your opponent controls. During your next Standby Phase, destroy the selected monster and inflict damage to your opponent's Life Points equal to halve of the removed from play monster's ATK." Halve>Half.

 

On the Tuners, they don't need "effect".

 

I also found some other small OCG issues, if you want them...

 

And why do the sets EARTH cards seem to be obsessed with the number 700? :|

[/quote']

 

Reason why we have to put /effect is that otherwise YVD recognizies it as a normal mosnter, same with spirit, union, etc.

And you're right, but like tomtekorv said to change that we'd have to ask all members to change their files, but I will include the changes you mentioned in the next set release.

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@MR.WHAM: You can use 1 of 2 of the programs in post 1.

 

Also, I have come up with a new idea. It will be a 40 card set, featuring cards made by many members in Realistic Cards. For example, if a rate a card by Xander Royce 9/10 or higher, it can go in this set and be released to you guys for usage. After I get the first one finished, we can have a tournament.

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You can make an alternative .set file Tomtekorv. That could work.

 

I will try that.

 

EDIT: @ Leo - Sounds cool.

 

I have already PMed J-Max about his Token Support Card :3.

 

So, if we have a tournament, who would join and participate?

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It's two of mine... i think i might have just coded them in correctly.

 

I'll see if remaking them works


Well I figured out why. My card's effect is waaaay too long.

 

Also the card isn't the set. It's name is Mirror's Eye Doppelganger.

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^ You aren't going to submit that set right? We already have a Huge thunder archetype with 15 cards in it.

 

Well, but anyway...

 

Ryoma-ru Voltienne is crazy powerful. That's like a Meteor of Destruction + Arcana Force the Fool in one.

 

And on the first few turns, with enough copies of the first 3 / Enough copies of Lightning Strike! / Ryoma-ru Auto Cannon/ throwing synchro's in there gives this set plenty of options to OTK.

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^ You aren't going to submit that set right? We already have a Huge thunder archetype with 15 cards in it.

 

Well' date=' but anyway...

 

Ryoma-ru Voltienne is crazy powerful. That's like a Meteor of Destruction + Arcana Force the Fool in one.

 

And on the first few turns, with enough copies of the first 3 / Enough copies of Lightning Strike! / Ryoma-ru Auto Cannon/ throwing synchro's in there gives this set plenty of options to OTK.

[/quote']

 

So, good for the real game, but not for the CCG?

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