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LOCK i win


Zektor

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card A

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[spoiler=lore]

Once per turn you can select 4 Equip Spells from your deck. Have your opponent randomly select 2 and add them to your Hand. Return the remaining cards to your Deck. This card cannot be destroyed by battle while equipped with an Equip Spell. When this card is destroyed you can special summon "Power Tool Dragon from your Graveyard.

 

card B

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[spoiler=lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 5 Fiend-Type monsters from your side of the field from play. Once per turn, you can place 1 DARK monster from your deck to the Spell & Trap card Zone as a Continuous Spell Card with the following effect ● Once per turn, you can select and destroy 1 LIGHT Monster on you opponent's side of the field with equal or less DEF than This card. This card gains 500 ATK for each DARK Monster on your side of the field. The controller of this card can and must attack all monsters on your opponent's side of the field once each with this card if possible, if you cannot do this destroy this card. As long as this card remains face-up on the field, destroy all face-up LIGHT monsters. When an Equip Card is equipped to this card, destroy the Equip Card.

 

first to 5 votes

winner gets 3 reps

lock over

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I vote for Power Tool Dragon /Assault Mode. It's effect is simpler and worded a bit better than Yoto-Maron, and it really seems like an /AM version of Power Tool Dragon. Points off for not setting its Summoning condition (like all /AM monsters have), but Yoto-Maron's effect is just too loose.

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I vote for Power Tool Dragon /Assault Mode. It's effect is simpler and worded a bit better than Yoto-Maron' date=' and it really seems like an /AM version of Power Tool Dragon. Points off for not setting its Summoning condition (like all /AM monsters have), but Yoto-Maron's effect is just too loose.

[/quote']

^This^

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