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The Final Fantasy


TotalFlake

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This will be a good game to play.

 

You're a character from Final Fantasy. Not a 'specific character', but, you're in the world of Final Fantasy. You must choose your status may it be good, evil or neutral.

 

 

- The game is this:

 

- If you know Final Fantasy, you play.

- What you do is you challenge anyone you wish to a battle, and you use the skills from any final Fantasy game in a strategical way, of-course.

But everyone starts off with 9,999 HP and 9,999 MP.

 

- You start out at level 50.

- You have 55,050 Exp, and you times that by 2 for each level to know how much to gain to level up. You divide that by two, to go down in levels. If you level up, you post it, and if you level down you post it.

 

- You can only fight someone that is 10 levels ahead and below you. Right now you all can fight anyone to join since you all start out the same.

 

- When you challenge someone, you both place up the amount of Exp that you wish to give up if you lose. If you lose enough times, you go down in levels due to losing Exp.

 

- Any skill from any Final Fantasy game is possible. Summons, Spells, skills, Limit breaks, anything.

 

- The first to get to level 100 gets to be a fight saved for the next to get to 100. The first to be level 100 will be the boss fight, then the one to beat them, if they do, will be the boss fight for the next, and it goes on like that. If the level 100 wins more than 5 times against the other 100's, they win a rank.

 

- During 10 levels gained, you get to tell me the skill in which you want to create and you can use it in fights. But it can only be based on these stats.

 

- Per 10 levels gained, 10 points is gained to the skill. That is the Strength of the skill.

 

- Just make the name of the spell/skill/ limit break whatever you wish for it to be.

 

No saying things like "I shoot you with Thundaga and you fall back down a cliff and die" or any crap like that. You have to give them a chance, you cannot just say that they die and have it happen.

 

Your skills are based on their defense, same goes for you.

 

So it is like this (HP) + (SPELL DAMAGE) Divided by 100 and what you get is the total strength hit, so you minus that from 9,999.

 

So say you do this:

 

(name here) casts Thundaga and deals 3,000 points of damaged dealt.

You don't say that. You say "(name here) casts Thundaga and deals 129 points of damaged dealt.

 

During each level up, your skills gain +10 damage. Once you level up 10 times, that ups from +10 to +20.

 

20 levels gained is +20 to +30. So on from there.

 

Now I hope I explained it all. Enjoy. If not I'll edit it more.

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