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Guide to Reptiliannes [v .7]


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I like DARK Level 2 (Reptile) Tuners in the deck' date=' even if it were a normal monster. I'd run Plaguespreader if not for the possibility of not wanting to use his effect but instead wanting to use Viper Rebirth.

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The thing is, I used Plague when I ran Standards with Rebirth because when you use Plague's effect, he isn't in your Grave anymore.

 

 

i heard that you can also mix Aliens and reptiliannes together as well wanna know if its worth it(i run aliens and love them)

 

/:l

 

Ewww...no. The only thing I could see is a possible build using Vennominon and Solidarity to make ridiculous beatsticks. Other than that, I can't really see a mix between the two working out.

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[spoiler=Like This?]monsters:

reptilianne scylla x3

reptilliane gardna x3

reptilliane naja x3

Oshalon x3

reptilliane viper x3

reptilliane Medusa

reptilliane vaskii x2

 

Spells:

Heavy Storm

Viper rebirth x2

Brain control

Solidarity x3

reptiliane spawn x2

MST

C-Swap x3

 

 

Traps:

offering to the snake deity x3

Bottomless Traphole x2

Dark Bribe x2

A-Brain x2

Mirror Force

Torrential Tribute

 

 

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I like Reptiliannes too because I can combo them with KA-2 Des Siccors. But I see a flaw in your Important Plays.

 

Gardna + Creature Swap

Another simple one' date=' but with a twist: Be sure to have Gardna in ATTACK POSITION. Activate Creature Swap, taking one of your opponent's monsters and giving them Gardna. Then, you can attack Gardna and get his effect, along with keeping what monster your opponent had.

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This doesn't work as well as you think:

When this card you control is destroyed and sent to the Graveyard' date=' add 1 "Reptilianne" monster from your Deck to your hand.

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If you give it to your opponent and then destroy it you didn't control it when destroyed so the effect won't activated.

 

 

[spoiler=Proof For Non Believers]

Once per turn' date=' you can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for each card sent to the Graveyard, until the End Phase. When this card [b']you control[/b] is destroyed and sent to the Graveyard, draw 1 card.

"Card Trooper's" second effect activates in the Graveyard. If your opponent controls your "Card Trooper" and it is destroyed while on their side of the field' date=' this effect cannot be activated.

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Link: Here[/b]

 

It's the Same thing

 

 

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Please don't. They make things load slower and stretch the page down when it really isn't needed. Typing/Pasting a name into Google/Wikia is no effort at all' date=' and I rather liked that this guide lacked images.

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Hmmm...What I will do is paste the name/attributes/effect into their respective sections. I want people to know what these cards do before giving my opinion.

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